private void changeCaptainPos() { int count = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList.Count; ItemTeamMemberData myTeamData = BaseProxy <TeamProxy> .getInstance().MyTeamData; List <ItemTeamData> itemTeamDataList = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList; int count2 = this.itemMemberObjList.Count; for (int i = 0; i < count; i++) { for (int j = 0; j < this.itemMemberObjList.Count; j++) { bool flag = itemTeamDataList[i].cid == this.itemMemberObjList[j].cid; if (flag) { bool isCaptain = itemTeamDataList[i].isCaptain; if (isCaptain) { a3_currentTeamPanel.ItemMemberObj item = this.itemMemberObjList[j]; this.itemMemberObjList.RemoveAt(j); this.itemMemberObjList.Insert(0, item); } } } } for (int k = 0; k < this.itemMemberObjList.Count; k++) { this.itemMemberObjList[k].root.SetSiblingIndex(k); } }
void changeCaptainPos() { int memberCount = TeamProxy.getInstance().MyTeamData.itemTeamDataList.Count; ItemTeamMemberData itmd = TeamProxy.getInstance().MyTeamData; List <ItemTeamData> itemTeamDataList = TeamProxy.getInstance().MyTeamData.itemTeamDataList; int imoCount = itemMemberObjList.Count; for (int i = 0; i < memberCount; i++) { for (int j = 0; j < itemMemberObjList.Count; j++) { if (itemTeamDataList[i].cid == itemMemberObjList[j].cid) { if (itemTeamDataList[i].isCaptain) { ItemMemberObj imo = itemMemberObjList[j]; itemMemberObjList.RemoveAt(j); itemMemberObjList.Insert(0, imo); } } } } for (int i = 0; i < itemMemberObjList.Count; i++) { itemMemberObjList[i].root.SetSiblingIndex(i); } }
void SetDissolve(Variant data)//13解散队伍 { A3_TeamModel.getInstance().cidNameElse.Clear(); joinedTeam = false; MyTeamData = null; dispatchEvent(GameEvent.Create(EVENT_DISSOLVETEAM, this, data)); }
private void onAffirminvite(GameEvent e) { Variant data = e.data; ItemTeamMemberData affirmInviteData = ModelBase <A3_TeamModel> .getInstance().AffirmInviteData; this.team_object_change.value = this.change_v((int)affirmInviteData.ltpid, false); this.Show(affirmInviteData); }
void onAffirminvite(GameEvent e) { Variant data = e.data; ItemTeamMemberData itm = A3_TeamModel.getInstance().AffirmInviteData; team_object_change.value = change_v((int)itm.ltpid, false); Show(itm); }
private void SetDissolve(Variant data) { ModelBase <A3_TeamModel> .getInstance().cidNameElse.Clear(); this.joinedTeam = false; this.MyTeamData = null; base.dispatchEvent(GameEvent.Create(TeamProxy.EVENT_DISSOLVETEAM, this, data, false)); }
void SetLeaveTeam(Variant data) { MyTeamData = null; dispatchEvent(GameEvent.Create(EVENT_LEAVETEAM, this, null)); A3_TeamModel.getInstance().cidNameElse.Clear(); MonsterMgr._inst.HideInvaildMonster(); flytxt.instance.fly(ContMgr.getCont("TeamProxy_hanveout")); }
private void SetLeaveTeam(Variant data) { this.MyTeamData = null; base.dispatchEvent(GameEvent.Create(TeamProxy.EVENT_LEAVETEAM, this, null, false)); ModelBase <A3_TeamModel> .getInstance().cidNameElse.Clear(); MonsterMgr._inst.HideInvaildMonster(); flytxt.instance.fly("您已离开队伍", 0, default(Color), null); }
void onNoticeHaveMemberLeave(GameEvent e) { Variant data = e.data; uint cid = data["cid"]; //不用删除后边的,直接用set,然后将信息擦除,放到last int indexRemove = (int)TeamProxy.getInstance().MyTeamData.removedIndex; ItemMemberObj imo = itemMemberObjList[indexRemove]; itemMemberObjList.RemoveAt(indexRemove); itemMemberObjList.Add(imo); imo.ClearInfo(); for (int i = indexRemove; i < itemMemberObjList.Count; i++) { itemMemberObjList[i].root.SetSiblingIndex(i); } int itemMemberCount = TeamProxy.getInstance().MyTeamData.itemTeamDataList.Count; for (int i = indexRemove; i < itemMemberCount; i++) { ItemTeamData itd = TeamProxy.getInstance().MyTeamData.itemTeamDataList[i]; itemMemberObjList[i].SetInfo(itd, TeamProxy.getInstance().MyTeamData.meIsCaptain); } for (int i = itemMemberCount; i < itemMemberObjList.Count; i++)//对空位置的操作 { if (TeamProxy.getInstance().MyTeamData.meIsCaptain || TeamProxy.getInstance().MyTeamData.membInv) { itemMemberObjList[i].ClearInfo(true); } else { itemMemberObjList[i].ClearInfo(); } } if (TeamProxy.getInstance().MyTeamData.meIsCaptain) { togInvite.gameObject.SetActive(true); // togJoin.gameObject.SetActive(true); if (togInvite.isOn != TeamProxy.getInstance().MyTeamData.membInv) { togInvite.isOn = TeamProxy.getInstance().MyTeamData.membInv; } // if (togJoin.isOn != TeamProxy.getInstance().MyTeamData.dirJoin) //{ // togJoin.isOn = TeamProxy.getInstance().MyTeamData.dirJoin; // } } else { togInvite.gameObject.SetActive(false); // togJoin.gameObject.SetActive(false); } setTeamBuffTxt(); ItemTeamMemberData itm = TeamProxy.getInstance().MyTeamData; Show(itm); }
private void changeCaptain() { int count = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList.Count; ItemTeamMemberData myTeamData = BaseProxy <TeamProxy> .getInstance().MyTeamData; List <ItemTeamData> itemTeamDataList = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList; int count2 = this.itemMemberObjList.Count; for (int i = 0; i < count; i++) { for (int j = 0; j < this.itemMemberObjList.Count; j++) { bool flag = itemTeamDataList[i].cid == this.itemMemberObjList[j].cid; if (flag) { bool meIsCaptain = myTeamData.meIsCaptain; if (meIsCaptain) { this.itemMemberObjList[j].ChangeToMeCaptain(itemTeamDataList[i], null); } else { this.itemMemberObjList[j].ChangeToMeCustom(); } } } } bool meIsCaptain2 = BaseProxy <TeamProxy> .getInstance().MyTeamData.meIsCaptain; if (meIsCaptain2) { for (int k = count; k < count2; k++) { this.itemMemberObjList[k].ChangeToMeCaptain(null, myTeamData); } } bool meIsCaptain3 = myTeamData.meIsCaptain; if (meIsCaptain3) { this.togInvite.gameObject.SetActive(true); this.togJoin.gameObject.SetActive(true); bool membInv = BaseProxy <TeamProxy> .getInstance().MyTeamData.membInv; this.togInvite.GetComponent <Toggle>().isOn = membInv; bool dirJoin = BaseProxy <TeamProxy> .getInstance().MyTeamData.dirJoin; this.togJoin.GetComponent <Toggle>().isOn = dirJoin; } this.changeCaptainPos(); }
void SetCreateTeam(Variant data) { //teamPosMapid1.Clear(); if (MyTeamData != null) { MyTeamData = null; MyTeamData = new ItemTeamMemberData(); } else { MyTeamData = new ItemTeamMemberData(); } joinedTeam = true; uint teamId = data["teamid"]; ItemTeamData itd = new ItemTeamData(); itd.name = PlayerModel.getInstance().name; itd.lvl = PlayerModel.getInstance().lvl; itd.knightage = PlayerModel.getInstance().clanid.ToString(); itd.mapId = PlayerModel.getInstance().mapid; itd.MembCount = 1; itd.cid = PlayerModel.getInstance().cid; itd.zhuan = PlayerModel.getInstance().up_lvl; itd.combpt = PlayerModel.getInstance().combpt; itd.teamId = teamId; itd.isCaptain = true; itd.showRemoveMemberBtn = false; itd.online = true; MyTeamData.teamId = teamId; MyTeamData.dirJoin = true; MyTeamData.membInv = false; MyTeamData.leaderCid = itd.cid; MyTeamData.meIsCaptain = true; MyTeamData.ltpid = data["ltpid"]; MyTeamData.itemTeamDataList.Add(itd); dispatchEvent(GameEvent.Create(EVENT_CREATETEAM, this, data)); SendEditorInfoDirJoin(true);//是否允许玩家加入 if (!A3_TeamModel.getInstance().cidNameElse.ContainsKey(itd.cid)) { A3_TeamModel.getInstance().cidNameElse.Add(itd.cid, itd.name); } //if (trage == true) //{ //} //点击他人信息组队(若没有队伍先创建在组队) if (now_Team) { TeamProxy.getInstance().SendInvite(trage_cid); now_Team = false; } }
private void SetCreateTeam(Variant data) { bool flag = this.MyTeamData != null; if (flag) { this.MyTeamData = null; this.MyTeamData = new ItemTeamMemberData(); } else { this.MyTeamData = new ItemTeamMemberData(); } this.joinedTeam = true; uint teamId = data["teamid"]; ItemTeamData itemTeamData = new ItemTeamData(); itemTeamData.name = ModelBase <PlayerModel> .getInstance().name; itemTeamData.lvl = ModelBase <PlayerModel> .getInstance().lvl; itemTeamData.knightage = ModelBase <PlayerModel> .getInstance().clanid.ToString(); itemTeamData.mapId = ModelBase <PlayerModel> .getInstance().mapid; itemTeamData.MembCount = 1; itemTeamData.cid = ModelBase <PlayerModel> .getInstance().cid; itemTeamData.zhuan = ModelBase <PlayerModel> .getInstance().up_lvl; itemTeamData.combpt = ModelBase <PlayerModel> .getInstance().combpt; itemTeamData.teamId = teamId; itemTeamData.isCaptain = true; itemTeamData.showRemoveMemberBtn = false; itemTeamData.online = true; this.MyTeamData.teamId = teamId; this.MyTeamData.dirJoin = true; this.MyTeamData.membInv = false; this.MyTeamData.leaderCid = itemTeamData.cid; this.MyTeamData.meIsCaptain = true; this.MyTeamData.ltpid = data["ltpid"]; this.MyTeamData.itemTeamDataList.Add(itemTeamData); base.dispatchEvent(GameEvent.Create(TeamProxy.EVENT_CREATETEAM, this, data, false)); this.SendEditorInfoDirJoin(true); bool flag2 = !ModelBase <A3_TeamModel> .getInstance().cidNameElse.ContainsKey(itemTeamData.cid); if (flag2) { ModelBase <A3_TeamModel> .getInstance().cidNameElse.Add(itemTeamData.cid, itemTeamData.name); } }
//创建刷新数据 public void GetTeam_info(ItemTeamMemberData itm) { // ItemTeamMemberData itm = TeamProxy.getInstance()?.pageItemTeamData; itdList.Clear(); for (int i = 0; i < itm.itemTeamDataList.Count; i++) { //if (itm.itemTeamDataList[i].ltpid == v) //{ itdList.Add(itm.itemTeamDataList[i]); //} } Set_teaminfo(); }
private void Get_curPageTeam_info(Variant data) { pageItemTeamData = new ItemTeamMemberData(); List <ItemTeamData> pageteamListInfoDataList = new List <ItemTeamData>(); pageteamListInfoDataList.Clear(); uint totalCount = data["total_cnt"]; uint idx_begin = data["idx_begin"]; if (a3_SpeedTeam.instance != null) { a3_SpeedTeam.instance.allnum = (int)totalCount; a3_SpeedTeam.instance.begion_idx = (int)idx_begin; } pageItemTeamData.totalCount = totalCount; pageItemTeamData.idxBegin = idx_begin; List <Variant> info = data["info"]._arr; foreach (Variant item in info) { ItemTeamData tlid = new ItemTeamData(); tlid.teamId = item["tid"]; tlid.curcnt = item["curcnt"]; tlid.maxcnt = item["maxcnt"]; tlid.name = item["lname"]; tlid.carr = item["lcarr"]; tlid.lvl = item["llevel"]; tlid.zhuan = item["lzhuan"]; tlid.mapId = item["lmapid"]; tlid.ltpid = item["ltpid"]; tlid.ldiff = item["ldiff"]; tlid.members = item["members"]._arr; if (string.IsNullOrEmpty(item["lclname"])) { tlid.knightage = ContMgr.getCont("FriendProxy_wu"); } else { tlid.knightage = item["lclname"]; } pageteamListInfoDataList.Add(tlid); //itdList.Add(pageteamListInfoDataList.itemTeamDataList[i]); //teamPosMapid.Add(tlid); } pageItemTeamData.itemTeamDataList = pageteamListInfoDataList; a3_SpeedTeam.instance?.GetTeam_info(pageItemTeamData); dispatchEvent(GameEvent.Create(EVENT_CURPAGE_TEAM, this, data)); }
/// <summary> /// for case 10 确认申请 申请者会推送队伍的信息res=10 不会单独推确认信息 拒绝申请会推res=21 /// </summary> /// <param name="itm"></param> public void Show(ItemTeamMemberData itm) { int itmCount = itm.itemTeamDataList.Count; for (int i = 0, j = 0; i < itmCount; i++, j++) { if (itemMemberObjList.Exists((item) => item.cid == itm.itemTeamDataList[i].cid)) { j--; continue; } itemMemberObjList[j].SetInfo(itm.itemTeamDataList[i], itm.meIsCaptain); } setTeamBuffTxt(); for (int i = itmCount; i < 5; i++)//将剩余的位置设置为空,即只显示邀请按钮 { if (itm.meIsCaptain || itm.membInv) { itemMemberObjList[i].ClearInfo(true); } else { itemMemberObjList[i].ClearInfo(); } } this.gameObject.SetActive(true); a3_teamPanel._instance.gameObject.SetActive(false); if (itm.leaderCid == PlayerModel.getInstance().cid) { if (togInvite.isOn != itm.membInv) { togInvite.isOn = itm.membInv; } //if (togJoin.isOn != itm.dirJoin) togJoin.isOn = itm.dirJoin; } else { togInvite.gameObject.SetActive(false); //togJoin.gameObject.SetActive(false); } cid = itm.leaderCid; // team_object_change.value = change_v((int)itm.ltpid, false); // Debug.LogError(change_v((int)itm.ltpid, false)); //Debug.LogError(itm.ltpid + "ssss" + itm.leaderCid + "ss" + itm.meIsCaptain + "ss" + itm.membInv); }
private void Get_curPageTeam_info(Variant data) { this.pageItemTeamData = new ItemTeamMemberData(); List <ItemTeamData> list = new List <ItemTeamData>(); list.Clear(); uint totalCount = data["total_cnt"]; uint idxBegin = data["idx_begin"]; this.pageItemTeamData.totalCount = totalCount; this.pageItemTeamData.idxBegin = idxBegin; List <Variant> arr = data["info"]._arr; foreach (Variant current in arr) { ItemTeamData itemTeamData = new ItemTeamData(); itemTeamData.teamId = current["tid"]; itemTeamData.curcnt = current["curcnt"]; itemTeamData.maxcnt = current["maxcnt"]; itemTeamData.name = current["lname"]; itemTeamData.carr = current["lcarr"]; itemTeamData.lvl = current["llevel"]; itemTeamData.zhuan = current["lzhuan"]; itemTeamData.mapId = current["lmapid"]; itemTeamData.ltpid = current["ltpid"]; itemTeamData.ldiff = current["ldiff"]; itemTeamData.members = current["members"]._arr; bool flag = string.IsNullOrEmpty(current["lclname"]); if (flag) { itemTeamData.knightage = "无"; } else { itemTeamData.knightage = current["lclname"]; } list.Add(itemTeamData); } this.pageItemTeamData.itemTeamDataList = list; a3_SpeedTeam expr_209 = a3_SpeedTeam.instance; if (expr_209 != null) { expr_209.GetTeam_info(this.pageItemTeamData); } base.dispatchEvent(GameEvent.Create(TeamProxy.EVENT_CURPAGE_TEAM, this, list, false)); }
void onGetTeamListInfo(GameEvent e) { ItemTeamMemberData itm = TeamProxy.getInstance().mapItemTeamData; List <uint> newTeams = new List <uint>(); newTeams.Clear(); for (int i = 0; i < itm.itemTeamDataList.Count; i++) { newTeams.Add(itm.itemTeamDataList[i].teamId); } Dictionary <uint, itemTeamInfoPrefab> needRemoveDic = new Dictionary <uint, itemTeamInfoPrefab>(); needRemoveDic.Clear(); foreach (KeyValuePair <uint, itemTeamInfoPrefab> itip in itemTeamInfoPrefabDic) { if (!newTeams.Contains(itip.Key)) { needRemoveDic[itip.Key] = itip.Value; } } foreach (KeyValuePair <uint, itemTeamInfoPrefab> itip in needRemoveDic) { if (itemTeamInfoPrefabDic[itip.Key].root != null) { GameObject.Destroy(itemTeamInfoPrefabDic[itip.Key].root.gameObject); } itemTeamInfoPrefabDic.Remove(itip.Key); } uint totalCount = itm.totalCount; uint indexBegin = itm.idxBegin; foreach (ItemTeamData tlid in itm.itemTeamDataList) { if (itemTeamInfoPrefabDic.ContainsKey(tlid.teamId)) { itemTeamInfoPrefabDic[tlid.teamId].Set(tlid); } else { itemTeamInfoPrefab itip = new itemTeamInfoPrefab(transform); itip.Set(tlid); itemTeamInfoPrefabDic[tlid.teamId] = itip; } } }
public void Show(ItemTeamMemberData itm) { int count = itm.itemTeamDataList.Count; for (int i = 0; i < count; i++) { this.itemMemberObjList[i].SetInfo(itm.itemTeamDataList[i], itm.meIsCaptain); } this.setTeamBuffTxt(); for (int j = count; j < 5; j++) { bool flag = itm.meIsCaptain || itm.membInv; if (flag) { this.itemMemberObjList[j].ClearInfo(true); } else { this.itemMemberObjList[j].ClearInfo(false); } } base.gameObject.SetActive(true); a3_teamPanel._instance.gameObject.SetActive(false); bool flag2 = itm.leaderCid == ModelBase <PlayerModel> .getInstance().cid; if (flag2) { bool flag3 = this.togInvite.isOn != itm.membInv; if (flag3) { this.togInvite.isOn = itm.membInv; } bool flag4 = this.togJoin.isOn != itm.dirJoin; if (flag4) { this.togJoin.isOn = itm.dirJoin; } } else { this.togInvite.gameObject.SetActive(false); this.togJoin.gameObject.SetActive(false); } this.cid = itm.leaderCid; }
public void ChangeToMeCaptain(ItemTeamData itd = null, ItemTeamMemberData itmd = null)//原队长离队,自己变成队长时候 { if (itd != null) { cid = itd.cid; if (itd.cid != PlayerModel.getInstance().cid) { btnRemoveTeam.gameObject.SetActive(true); } } else { if (itmd != null) { btnInvite.gameObject.SetActive(true); } } }
void changeCaptain() { int memberCount = TeamProxy.getInstance().MyTeamData.itemTeamDataList.Count; ItemTeamMemberData itmd = TeamProxy.getInstance().MyTeamData; List <ItemTeamData> itemTeamDataList = TeamProxy.getInstance().MyTeamData.itemTeamDataList; int imoCount = itemMemberObjList.Count; for (int i = 0; i < memberCount; i++) { for (int j = 0; j < itemMemberObjList.Count; j++) { if (itemTeamDataList[i].cid == itemMemberObjList[j].cid) { if (itmd.meIsCaptain) { itemMemberObjList[j].ChangeToMeCaptain(itemTeamDataList[i]); } else { itemMemberObjList[j].ChangeToMeCustom(); } } } } if (TeamProxy.getInstance().MyTeamData.meIsCaptain) { for (int i = memberCount; i < imoCount; i++) { itemMemberObjList[i].ChangeToMeCaptain(null, itmd); } } if (itmd.meIsCaptain) { togInvite.gameObject.SetActive(true); // togJoin.gameObject.SetActive(true); bool isCanInv = TeamProxy.getInstance().MyTeamData.membInv; togInvite.GetComponent <Toggle>().isOn = isCanInv; bool isCanjoin = TeamProxy.getInstance().MyTeamData.dirJoin; // togJoin.GetComponent<Toggle>().isOn = isCanjoin; } changeCaptainPos(); }
void onShowNearby(bool b)//是否只显示附近的队伍 { ItemTeamMemberData itm = TeamProxy.getInstance().mapItemTeamData; List <ItemTeamData> itdList = new List <ItemTeamData>(); itdList.Clear(); for (int i = 0; i < itm.itemTeamDataList.Count; i++) { if (itm.itemTeamDataList[i].mapId != PlayerModel.getInstance().mapid) { itdList.Add(itm.itemTeamDataList[i]); } } for (int i = 0; i < itdList.Count; i++) { if (itemTeamInfoPrefabDic.ContainsKey(itdList[i].teamId)) { itemTeamInfoPrefabDic[itdList[i].teamId].root.gameObject.SetActive(!b); } } }
void SetMapTeam(Variant data) { mapItemTeamData = new ItemTeamMemberData(); List <ItemTeamData> teamListInfoDataList = new List <ItemTeamData>(); uint totalCount = data["total_cnt"]; uint idx_begin = data["idx_begin"]; mapItemTeamData.totalCount = totalCount; mapItemTeamData.idxBegin = idx_begin; List <Variant> info = data["info"]._arr; foreach (Variant item in info) { ItemTeamData tlid = new ItemTeamData(); tlid.teamId = item["tid"]; tlid.curcnt = item["curcnt"]; tlid.maxcnt = item["maxcnt"]; tlid.name = item["lname"]; tlid.carr = item["lcarr"]; tlid.lvl = item["llevel"]; tlid.zhuan = item["lzhuan"]; tlid.mapId = item["lmapid"]; tlid.ltpid = item["ltpid"]; tlid.ldiff = item["ldiff"]; tlid.members = item["members"]._arr; if (string.IsNullOrEmpty(item["lclname"])) { tlid.knightage = ContMgr.getCont("a3_active_wuxianzhi"); } else { tlid.knightage = item["lclname"]; } teamListInfoDataList.Add(tlid); //teamPosMapid.Add(tlid); } mapItemTeamData.itemTeamDataList = teamListInfoDataList; dispatchEvent(GameEvent.Create(EVENT_TEAMLISTINFO, this, mapItemTeamData)); }
private void SetMapTeam(Variant data) { this.mapItemTeamData = new ItemTeamMemberData(); List <ItemTeamData> list = new List <ItemTeamData>(); uint totalCount = data["total_cnt"]; uint idxBegin = data["idx_begin"]; this.mapItemTeamData.totalCount = totalCount; this.mapItemTeamData.idxBegin = idxBegin; List <Variant> arr = data["info"]._arr; foreach (Variant current in arr) { ItemTeamData itemTeamData = new ItemTeamData(); itemTeamData.teamId = current["tid"]; itemTeamData.curcnt = current["curcnt"]; itemTeamData.maxcnt = current["maxcnt"]; itemTeamData.name = current["lname"]; itemTeamData.carr = current["lcarr"]; itemTeamData.lvl = current["llevel"]; itemTeamData.zhuan = current["lzhuan"]; itemTeamData.mapId = current["lmapid"]; itemTeamData.ltpid = current["ltpid"]; itemTeamData.ldiff = current["ldiff"]; itemTeamData.members = current["members"]._arr; bool flag = string.IsNullOrEmpty(current["lclname"]); if (flag) { itemTeamData.knightage = "无"; } else { itemTeamData.knightage = current["lclname"]; } list.Add(itemTeamData); } this.mapItemTeamData.itemTeamDataList = list; base.dispatchEvent(GameEvent.Create(TeamProxy.EVENT_TEAMLISTINFO, this, this.mapItemTeamData, false)); }
public void ChangeToMeCaptain(ItemTeamData itd = null, ItemTeamMemberData itmd = null) { bool flag = itd != null; if (flag) { this.cid = itd.cid; bool flag2 = itd.cid != ModelBase <PlayerModel> .getInstance().cid; if (flag2) { this.btnRemoveTeam.gameObject.SetActive(true); } } else { bool flag3 = itmd != null; if (flag3) { this.btnInvite.gameObject.SetActive(true); } } }
void SetAffirmInvite(Variant data)//10 确认邀请 { ItemTeamMemberData AffirmInviteData = new ItemTeamMemberData(); if (data.ContainsKey("cofirmed")) { bool cofirmed = data["cofirmed"]; AffirmInviteData.cofirmed = cofirmed; } if (data.ContainsKey("tid")) { uint tid = data["tid"]; AffirmInviteData.teamId = tid; List <ItemTeamData> itdList = new List <ItemTeamData>(); List <Variant> plysList = data["plys"]._arr; uint leaderCid = data["leader_cid"]; bool dirJoin = data["dir_join"]; bool membInv = data["memb_inv"]; uint ltpid = data["ltpid"]; AffirmInviteData.ltpid = ltpid; AffirmInviteData.leaderCid = leaderCid; AffirmInviteData.dirJoin = dirJoin; AffirmInviteData.membInv = membInv; if (MyTeamData == null) { MyTeamData = new ItemTeamMemberData(); } MyTeamData.teamId = tid; MyTeamData.leaderCid = leaderCid; MyTeamData.dirJoin = dirJoin; MyTeamData.membInv = membInv; MyTeamData.ltpid = ltpid; foreach (Variant pl in plysList) { uint cid = pl["cid"]; string name = pl["name"]; uint lvl = pl["lvl"]; uint zhuan = pl["zhuan"]; uint combpt = pl["combpt"]; uint carr = pl["carr"]; bool online = pl["online"]; ItemTeamData itd = new ItemTeamData(); itd.cid = cid; itd.name = name; itd.lvl = lvl; itd.zhuan = zhuan; itd.combpt = (int)combpt; itd.carr = carr; itd.online = online; itd.isCaptain = leaderCid == cid ? true : false; itd.showRemoveMemberBtn = false; itdList.Add(itd); MyTeamData.itemTeamDataList.Add(itd); if ((ltpid == 108 || ltpid == 109 || ltpid == 110 || ltpid == 111) && !A3_TeamModel.getInstance().cidName.ContainsKey(cid)) { A3_TeamModel.getInstance().cidName.Add(cid, name); } if (!A3_TeamModel.getInstance().cidNameElse.ContainsKey(cid)) { A3_TeamModel.getInstance().cidNameElse.Add(cid, name); } } if (ltpid == 108 || ltpid == 109 || ltpid == 110 || ltpid == 111)//组队副本直接跳到组队页面 { //ArrayList arr = new ArrayList(); //arr.Add(1); //InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_COUNTERPART, arr); //a3_counterpart.instance?.transform.SetAsLastSibling(); //a3_counterpart.instance?.getGameObjectByPath("currentTeam").SetActive(true); A3_TeamModel.getInstance().bein = true; A3_TeamModel.getInstance().ltpids = ltpid; } //服务器返回的是不包含自己在内的人,需要把自己加进去 ItemTeamData itdSelf = new ItemTeamData(); itdSelf.cid = PlayerModel.getInstance().cid; itdSelf.name = PlayerModel.getInstance().name; itdSelf.lvl = PlayerModel.getInstance().lvl; itdSelf.zhuan = PlayerModel.getInstance().up_lvl; itdSelf.combpt = (int)PlayerModel.getInstance().combpt; itdSelf.carr = (uint)PlayerModel.getInstance().profession; itdSelf.online = true; itdSelf.isCaptain = false; itdSelf.showRemoveMemberBtn = false; itdSelf.ltpid = data["ltpid"]; itdList.Add(itdSelf); AffirmInviteData.itemTeamDataList = itdList; MyTeamData.itemTeamDataList.Add(itdSelf); A3_TeamModel.getInstance().AffirmInviteData = AffirmInviteData; dispatchEvent(GameEvent.Create(EVENT_AFFIRMINVITE, this, data)); joinedTeam = true; MonsterMgr._inst.RefreshVaildMonster(); } }
private void SetAffirmInvite(Variant data) { ItemTeamMemberData itemTeamMemberData = new ItemTeamMemberData(); bool flag = data.ContainsKey("cofirmed"); if (flag) { bool cofirmed = data["cofirmed"]; itemTeamMemberData.cofirmed = cofirmed; } bool flag2 = data.ContainsKey("tid"); if (flag2) { uint teamId = data["tid"]; itemTeamMemberData.teamId = teamId; List <ItemTeamData> list = new List <ItemTeamData>(); List <Variant> arr = data["plys"]._arr; uint num = data["leader_cid"]; bool dirJoin = data["dir_join"]; bool membInv = data["memb_inv"]; uint num2 = data["ltpid"]; itemTeamMemberData.ltpid = num2; itemTeamMemberData.leaderCid = num; itemTeamMemberData.dirJoin = dirJoin; itemTeamMemberData.membInv = membInv; bool flag3 = this.MyTeamData == null; if (flag3) { this.MyTeamData = new ItemTeamMemberData(); } this.MyTeamData.teamId = teamId; this.MyTeamData.leaderCid = num; this.MyTeamData.dirJoin = dirJoin; this.MyTeamData.membInv = membInv; this.MyTeamData.ltpid = num2; foreach (Variant current in arr) { uint num3 = current["cid"]; string text = current["name"]; uint lvl = current["lvl"]; uint zhuan = current["zhuan"]; uint combpt = current["combpt"]; uint carr = current["carr"]; bool online = current["online"]; ItemTeamData itemTeamData = new ItemTeamData(); itemTeamData.cid = num3; itemTeamData.name = text; itemTeamData.lvl = lvl; itemTeamData.zhuan = zhuan; itemTeamData.combpt = (int)combpt; itemTeamData.carr = carr; itemTeamData.online = online; itemTeamData.isCaptain = (num == num3); itemTeamData.showRemoveMemberBtn = false; list.Add(itemTeamData); this.MyTeamData.itemTeamDataList.Add(itemTeamData); bool flag4 = (num2 == 108u || num2 == 109u || num2 == 110u || num2 == 111u) && !ModelBase <A3_TeamModel> .getInstance().cidName.ContainsKey(num3); if (flag4) { ModelBase <A3_TeamModel> .getInstance().cidName.Add(num3, text); } bool flag5 = !ModelBase <A3_TeamModel> .getInstance().cidNameElse.ContainsKey(num3); if (flag5) { ModelBase <A3_TeamModel> .getInstance().cidNameElse.Add(num3, text); } } bool flag6 = num2 == 108u || num2 == 109u || num2 == 110u || num2 == 111u; if (flag6) { ArrayList arrayList = new ArrayList(); arrayList.Add(1); InterfaceMgr.getInstance().open(InterfaceMgr.A3_COUNTERPART, arrayList, false); a3_counterpart expr_33B = a3_counterpart.instance; if (expr_33B != null) { expr_33B.transform.SetAsLastSibling(); } a3_counterpart expr_351 = a3_counterpart.instance; if (expr_351 != null) { expr_351.getGameObjectByPath("currentTeam").SetActive(true); } ModelBase <A3_TeamModel> .getInstance().bein = true; ModelBase <A3_TeamModel> .getInstance().ltpids = num2; } ItemTeamData itemTeamData2 = new ItemTeamData(); itemTeamData2.cid = ModelBase <PlayerModel> .getInstance().cid; itemTeamData2.name = ModelBase <PlayerModel> .getInstance().name; itemTeamData2.lvl = ModelBase <PlayerModel> .getInstance().lvl; itemTeamData2.zhuan = ModelBase <PlayerModel> .getInstance().up_lvl; itemTeamData2.combpt = ModelBase <PlayerModel> .getInstance().combpt; itemTeamData2.carr = (uint)ModelBase <PlayerModel> .getInstance().profession; itemTeamData2.online = true; itemTeamData2.isCaptain = false; itemTeamData2.showRemoveMemberBtn = false; itemTeamData2.ltpid = data["ltpid"]; list.Add(itemTeamData2); itemTeamMemberData.itemTeamDataList = list; this.MyTeamData.itemTeamDataList.Add(itemTeamData2); ModelBase <A3_TeamModel> .getInstance().AffirmInviteData = itemTeamMemberData; base.dispatchEvent(GameEvent.Create(TeamProxy.EVENT_AFFIRMINVITE, this, data, false)); this.joinedTeam = true; MonsterMgr._inst.RefreshVaildMonster(); } }
public static bool RefreshLockSkill(BaseRole LockRole) { bool flag = LockRole.isDead || LockRole == null; bool result; if (flag) { result = false; } else { bool flag2 = LockRole is MonsterRole; if (flag2) { result = true; } else { bool flag3 = OtherPlayerMgr._inst.m_mapOtherPlayer[LockRole.m_unIID].zhuan < 1; if (flag3) { result = false; } else { switch (ModelBase <PlayerModel> .getInstance().pk_state) { case PK_TYPE.PK_PEACE: result = false; return(result); case PK_TYPE.PK_PKALL: result = true; return(result); case PK_TYPE.PK_TEAM: { bool arg_E3_0; if (LockRole is ProfessionRole) { ItemTeamMemberData expr_C3 = BaseProxy <TeamProxy> .getInstance().MyTeamData; arg_E3_0 = (expr_C3 == null || expr_C3.itemTeamDataList.Exists((ItemTeamData m) => m.cid == LockRole.m_unCID)); } else { arg_E3_0 = false; } result = arg_E3_0; return(result); } case PK_TYPE.PK_HERO: { bool flag4 = LockRole.rednm > 0; result = flag4; return(result); } } result = false; } } } return(result); }
private void onNoticeHaveMemberLeave(GameEvent e) { Variant data = e.data; uint num = data["cid"]; int removedIndex = (int)BaseProxy <TeamProxy> .getInstance().MyTeamData.removedIndex; a3_currentTeamPanel.ItemMemberObj itemMemberObj = this.itemMemberObjList[removedIndex]; this.itemMemberObjList.RemoveAt(removedIndex); this.itemMemberObjList.Add(itemMemberObj); itemMemberObj.ClearInfo(false); for (int i = removedIndex; i < this.itemMemberObjList.Count; i++) { this.itemMemberObjList[i].root.SetSiblingIndex(i); } int count = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList.Count; for (int j = removedIndex; j < count; j++) { ItemTeamData itd = BaseProxy <TeamProxy> .getInstance().MyTeamData.itemTeamDataList[j]; this.itemMemberObjList[j].SetInfo(itd, BaseProxy <TeamProxy> .getInstance().MyTeamData.meIsCaptain); } for (int k = count; k < this.itemMemberObjList.Count; k++) { bool flag = BaseProxy <TeamProxy> .getInstance().MyTeamData.meIsCaptain || BaseProxy <TeamProxy> .getInstance().MyTeamData.membInv; if (flag) { this.itemMemberObjList[k].ClearInfo(true); } else { this.itemMemberObjList[k].ClearInfo(false); } } bool meIsCaptain = BaseProxy <TeamProxy> .getInstance().MyTeamData.meIsCaptain; if (meIsCaptain) { this.togInvite.gameObject.SetActive(true); this.togJoin.gameObject.SetActive(true); bool flag2 = this.togInvite.isOn != BaseProxy <TeamProxy> .getInstance().MyTeamData.membInv; if (flag2) { this.togInvite.isOn = BaseProxy <TeamProxy> .getInstance().MyTeamData.membInv; } bool flag3 = this.togJoin.isOn != BaseProxy <TeamProxy> .getInstance().MyTeamData.dirJoin; if (flag3) { this.togJoin.isOn = BaseProxy <TeamProxy> .getInstance().MyTeamData.dirJoin; } } else { this.togInvite.gameObject.SetActive(false); this.togJoin.gameObject.SetActive(false); } this.setTeamBuffTxt(); ItemTeamMemberData myTeamData = BaseProxy <TeamProxy> .getInstance().MyTeamData; this.Show(myTeamData); }