private void get_associate_lvls_res(Variant msgData) { int res = msgData["res"]; switch (res) { case 3: int camid = msgData["trig_id"]; //检测是否有摄像机动画 SceneCamera.CheckTrrigerCam(camid); //检测是否有剧情对白 if (a3_trrigerDialog.instance != null) { a3_trrigerDialog.instance.CheckDialog(camid); } break; } if (GameRoomMgr.getInstance().onLevelStatusChanges(msgData)) { return; } NetClient.instance.dispatchEvent( GameEvent.Create(PKG_NAME.S2C_GET_ASSOCIATE_LVLS_RES, this, GameTools.CreateSwitchData("get_associate_lvls_res", msgData)) ); //GameSession(this.session).logicClient.logicInGame.lgGD_levels.get_associate_lvls_res(msgData); }
//public void sendmoveto(float frm_x, float frm_y, float to_x, float to_y, float start_tm,bool force=false) //{ // //Variant msg = Variant.alloc(); // //msg["frm_x"] = frm_x; // //msg["frm_y"] = frm_y; // //msg["to_x"] = to_x; // //msg["to_y"] = to_y; // //msg["start_tm"] = start_tm; // //sendRPC(PKG_NAME.C2S_MOVE, msg); // //Variant.free(msg); // ReqChangeMoveMsg((uint)frm_x, (uint)frm_y, (uint)to_x, (uint)to_y, (uint)start_tm,-1f, force); //} //public void sendmoveRadian(float frm_x, float frm_y, float radian, float start_tm) //{ // //float ori = (radian * 180) / (float)(Math.PI * 100); // LGMap lgm = GRClient.instance.g_gameM.getObject(OBJECT_NAME.LG_MAP) as LGMap; // Vec2 tp = lgm.getFarthestGPosByOri(frm_x, frm_y, radian * (float)Math.PI / 180); // float to_x = (float)(tp.x ) + GameConstant.GEZI; // float to_y = (float)(tp.y ) + GameConstant.GEZI; // ReqChangeMoveMsg((uint)frm_x, (uint)frm_y, (uint)to_x, (uint)to_y, (uint)start_tm, radian); // ////if (moveTick > 20) // //{ // // // debug.Log("处理移动消息.9.."); // // // moveTick = 0; // // Variant msg = Variant.alloc(); // // msg["frm_x"] = frm_x; // // msg["frm_y"] = frm_y; // // msg["iid"] = 0; // // msg["start_tm"] = start_tm; // // msg["radian"] = radian; // // sendRPC(PKG_NAME.C2S_MOVE, msg); // // Variant.free(msg); // //} //} public void pos_correct(Variant msgData) { debug.Log("KKKKUUUUU" + msgData.dump()); uint iid = msgData["iid"]._uint; ProfessionRole pr = OtherPlayerMgr._inst.GetOtherPlayer(iid); if (pr != null) { } else { float to_x = msgData["x"]._float / GameConstant.PIXEL_TRANS_UNITYPOS; float to_y = msgData["y"]._float / GameConstant.PIXEL_TRANS_UNITYPOS; MonsterRole role = MonsterMgr._inst.getServerMonster(iid); if (role != null) { Vector3 vec = new Vector3(to_x, role.m_curModel.position.y, to_y); if (GameRoomMgr.getInstance().curRoom == GameRoomMgr.getInstance().dRooms[3342] || GameRoomMgr.getInstance().curRoom == GameRoomMgr.getInstance().dRooms[3358]) {//解决多层阻挡点寻路的问题 role.pos_correct(vec); } else { NavMeshHit hit; NavMesh.SamplePosition(vec, out hit, 100f, role.m_layer); role.pos_correct(hit.position); } } } }
public void refreshInfo() { if (open_id < 0) { return; } if (!GameRoomMgr.getInstance().checkCityRoom()) { return; } this.gameObject.SetActive(true); ig_icon = transform.FindChild("mover/icon").GetComponent <Image>(); ig_icon1 = transform.FindChild("icon").GetComponent <Image>(); string file = "icon_skill_" + open_id; ig_icon.sprite = GAMEAPI.ABUI_LoadSprite(file); ig_icon1.sprite = GAMEAPI.ABUI_LoadSprite(file); ig_icon.gameObject.SetActive(true); CancelInvoke("timeGo"); Invoke("timeGo", 3.3f); runAni(x, y); if (a3_expbar.instance != null) { a3_expbar.instance.On_Btn_Up(); } open_id = -1; }
private void lvl_get_prize_res(Variant msgData) { bool flag = GameRoomMgr.getInstance().onPrizeFinish(msgData); bool flag2 = flag; if (!flag2) { Debug.LogError("KKKKK" + msgData.dump()); PVPRoom.instan.refGet(msgData["ach_point"], msgData["exp"]); List <MapItemData> list = new List <MapItemData>(); bool flag3 = msgData.ContainsKey("rewards"); if (flag3) { List <Variant> arr = msgData["rewards"]._arr; foreach (Variant current in arr) { list.Add(new MapItemData { count = current["cnt"], id = current["tpid"] }); } } } }
public void refreshInfo() { bool flag = this.open_id < 0; if (!flag) { bool flag2 = !GameRoomMgr.getInstance().checkCityRoom(); if (!flag2) { base.gameObject.SetActive(true); this.ig_icon = base.transform.FindChild("mover/icon").GetComponent <Image>(); this.ig_icon1 = base.transform.FindChild("icon").GetComponent <Image>(); string path = "icon/rune/" + this.open_id; this.ig_icon.sprite = (Resources.Load(path, typeof(Sprite)) as Sprite); this.ig_icon1.sprite = (Resources.Load(path, typeof(Sprite)) as Sprite); this.ig_icon.gameObject.SetActive(true); base.CancelInvoke("timeGo"); base.Invoke("timeGo", 3.3f); this.runAni(this.x, this.y); bool flag3 = a3_expbar.instance != null; if (flag3) { a3_expbar.instance.On_Btn_Up(); } this.open_id = -1; } } }
void onModeExp(Variant msgData) { PlayerModel.getInstance().exp = PlayerModel.getInstance().exp + msgData["mod_exp"]; var maxExp = PlayerModel.getInstance().GetCurrMaxExp(); if (maxExp != 0u) { PlayerModel.getInstance().exp = PlayerModel.getInstance().exp >= maxExp ? maxExp : PlayerModel.getInstance().exp; } debug.Log("经验增加:" + msgData["mod_exp"]); if (flytxt.instance) { flytxt.instance.fly("EXP+" + msgData["mod_exp"], 3); } if (a3_insideui_fb.instance != null) { a3_insideui_fb.instance.SetInfExp(msgData["mod_exp"]); } if (GameRoomMgr.getInstance().curRoom != null) { GameRoomMgr.getInstance().curRoom.onAddExp(msgData["mod_exp"]); } if (msgData.ContainsKey("cur_exp")) { PlayerModel.getInstance().exp = msgData["cur_exp"]; } InterfaceMgr.doCommandByLua("PlayerModel:getInstance().modExp", "model/PlayerModel", PlayerModel.getInstance().exp); dispatchEvent(GameEvent.Create(EVENT_ON_EXP_CHANGE, this, msgData)); }
private void onModeExp(Variant msgData) { ModelBase <PlayerModel> .getInstance().exp = ModelBase <PlayerModel> .getInstance().exp + msgData["mod_exp"]; debug.Log("经验增加:" + msgData["mod_exp"]); bool flag = flytxt.instance; if (flag) { flytxt.instance.fly("EXP+" + msgData["mod_exp"], 3, default(Color), null); } bool flag2 = a3_insideui_fb.instance != null; if (flag2) { a3_insideui_fb.instance.SetInfExp(msgData["mod_exp"]); } bool flag3 = GameRoomMgr.getInstance().curRoom != null; if (flag3) { GameRoomMgr.getInstance().curRoom.onAddExp(msgData["mod_exp"]); } bool flag4 = msgData.ContainsKey("cur_exp"); if (flag4) { ModelBase <PlayerModel> .getInstance().exp = msgData["cur_exp"]; } InterfaceMgr.doCommandByLua("PlayerModel:getInstance().modExp", "model/PlayerModel", new object[] { ModelBase <PlayerModel> .getInstance().exp }); base.dispatchEvent(GameEvent.Create(PlayerInfoProxy.EVENT_ON_EXP_CHANGE, this, msgData, false)); }
public void pos_correct(Variant msgData) { debug.Log("KKKKUUUUU" + msgData.dump()); uint @uint = msgData["iid"]._uint; ProfessionRole otherPlayer = OtherPlayerMgr._inst.GetOtherPlayer(@uint); bool flag = otherPlayer != null; if (!flag) { float x = msgData["x"]._float / 53.333f; float z = msgData["y"]._float / 53.333f; MonsterRole serverMonster = MonsterMgr._inst.getServerMonster(@uint); bool flag2 = serverMonster != null; if (flag2) { Vector3 vector = new Vector3(x, serverMonster.m_curModel.position.y, z); bool flag3 = GameRoomMgr.getInstance().curRoom == GameRoomMgr.getInstance().dRooms[3342u]; if (flag3) { serverMonster.pos_correct(vector); } else { NavMeshHit navMeshHit; NavMesh.SamplePosition(vector, out navMeshHit, 100f, serverMonster.m_layer); serverMonster.pos_correct(navMeshHit.position); } } } }
public void flygetText(DropItem item) { bool flag = item.itemdta.tpid == 0; if (flag) { MediaClient.instance.PlaySoundUrl("audio/common/collect_coin", false, null); bool flag2 = GameRoomMgr.getInstance().curRoom != null; if (flag2) { GameRoomMgr.getInstance().curRoom.onPickMoney(item.itemdta.count); } bool flag3 = a3_insideui_fb.instance != null; if (flag3) { this.goldnum = (uint)a3_insideui_fb.instance.addmoney; } else { this.goldnum += (uint)item.itemdta.count; } } else { string @string = item.itemdta.itemXml.getString("item_name"); int @int = item.itemdta.itemXml.getInt("quality"); flytxt.instance.fly(string.Concat(new object[] { ContMgr.getCont("gameroom_pick", null), Globle.getColorStrByQuality(@string, @int), "x", item.itemdta.count }), 0, default(Color), null); DropItemdta dropItemdta = new DropItemdta(); dropItemdta.tpid = item.itemdta.itemXml.getInt("id"); dropItemdta.num = item.itemdta.count; foreach (DropItemdta current in this.list2) { bool flag4 = dropItemdta.tpid == current.tpid; if (flag4) { current.num += item.itemdta.count; return; } } this.list2.Add(dropItemdta); } }
public void move(Variant msgData) { uint @uint = msgData["iid"]._uint; ProfessionRole otherPlayer = OtherPlayerMgr._inst.GetOtherPlayer(@uint); bool flag = otherPlayer != null; if (flag) { float x = msgData["to_x"]._float / 53.333f; float z = msgData["to_y"]._float / 53.333f; Vector3 vector = new Vector3(x, otherPlayer.m_curModel.position.y, z); bool flag2 = GameRoomMgr.getInstance().curRoom == GameRoomMgr.getInstance().dRooms[3342u]; if (flag2) { otherPlayer.SetDestPos(vector); } else { NavMeshHit navMeshHit; NavMesh.SamplePosition(vector, out navMeshHit, 100f, otherPlayer.m_layer); otherPlayer.SetDestPos(navMeshHit.position); } } else { float x2 = msgData["to_x"]._float / 53.333f; float z2 = msgData["to_y"]._float / 53.333f; MonsterRole serverMonster = MonsterMgr._inst.getServerMonster(@uint); bool flag3 = serverMonster != null; if (flag3) { Vector3 vector2 = new Vector3(x2, serverMonster.m_curModel.position.y, z2); bool flag4 = GameRoomMgr.getInstance().curRoom == GameRoomMgr.getInstance().dRooms[3342u]; if (flag4) { serverMonster.SetDestPos(vector2); } else { NavMeshHit navMeshHit2; NavMesh.SamplePosition(vector2, out navMeshHit2, 100f, serverMonster.m_layer); serverMonster.SetDestPos(navMeshHit2.position); } } } }
public void flygetText(DropItem item) { if (item.itemdta.tpid == 0) { MediaClient.instance.PlaySoundUrl("audio_common_collect_coin", false, null); // flytxt.instance.fly("拾取金币 " + item.itemdta.count); //已有金币添加飘字 // if (a3_insideui_fb.instance != null) a3_insideui_fb.instance.SetInfMoney(item.itemdta.count); if (GameRoomMgr.getInstance().curRoom != null) { GameRoomMgr.getInstance().curRoom.onPickMoney(item.itemdta.count); } //记录拾取金币 //goldnum += (uint)item.itemdta.count; if (a3_insideui_fb.instance != null) { goldnum = (uint)a3_insideui_fb.instance.addmoney; } else { goldnum += (uint)item.itemdta.count; } } else { string name = item.itemdta.itemXml.getString("item_name"); int quality = item.itemdta.itemXml.getInt("quality"); flytxt.instance.fly(ContMgr.getCont("gameroom_pick") + Globle.getColorStrByQuality(name, quality) + "x" + item.itemdta.count); DropItemdta v = new DropItemdta(); v.tpid = item.itemdta.itemXml.getInt("id"); v.num = item.itemdta.count; foreach (var it in list2) { if (v.tpid == it.tpid) { it.num += item.itemdta.count; return; } } list2.Add(v); } }
private void lvl_get_prize_res(Variant msgData) { //prize.Clear(); bool b = GameRoomMgr.getInstance().onPrizeFinish(msgData); if (b) { return; } // Debug.LogError("KKKKK"+ msgData.dump()); PVPRoom.instan?.refGet(msgData["ach_point"], msgData["exp"]); List <MapItemData> ld = new List <MapItemData>(); if (msgData.ContainsKey("rewards")) { List <Variant> lv = msgData["rewards"]._arr; MapItemData d; foreach (Variant v in lv) { d = new MapItemData(); d.count = v["cnt"]; d.id = v["tpid"]; ld.Add(d); //Rewards l = new Rewards(); //l.tpid = v["tpid"]; //l.cnt = v["cnt"]; //prize.Add(l); //Debug.LogError(l.cnt); } } //if (PVPRoom.instan != null) //{ // } //fb_win.lItemData = ld; // InterfaceMgr.getInstance().changeState(InterfaceMgr.STATE_FB_WIN); // GameCameraMgr.getInstance().useCamera("fb_win"); }
private void lvl_fin(Variant msgData) { this.reward.Clear(); debug.Log("Fin Level ===============================" + msgData.dump()); bool flag = msgData != null; if (flag) { bool flag2 = msgData["rewards"] != null; if (flag2) { List <Variant> arr = msgData["rewards"]._arr; foreach (Variant current in arr) { Rewards rewards = new Rewards(); rewards.tpid = current["tpid"]; rewards.cnt = current["cnt"]; this.reward.Add(rewards); } } } bool flag3 = GameRoomMgr.getInstance().onLevelFinish(msgData); if (!flag3) { bool flag4 = msgData.ContainsKey("ply_res"); if (flag4) { int num = msgData["ply_res"]._arr[0]["score"]; bool flag5 = num == 0; if (flag5) { InterfaceMgr.getInstance().open(InterfaceMgr.FB_LOSE, null, false); } } else { BaseProxy <LevelProxy> .getInstance().sendLeave_lvl(); } } }
private void get_associate_lvls_res(Variant msgData) { int num = msgData["res"]; int num2 = num; if (num2 == 3) { int num3 = msgData["trig_id"]; SceneCamera.CheckTrrigerCam(num3); bool flag = a3_trrigerDialog.instance != null; if (flag) { a3_trrigerDialog.instance.CheckDialog(num3); } } bool flag2 = GameRoomMgr.getInstance().onLevelStatusChanges(msgData); if (!flag2) { NetClient.instance.dispatchEvent(GameEvent.Create(243u, this, GameTools.CreateSwitchData("get_associate_lvls_res", msgData), false)); } }
public void REV_RES_LIST_OK() { if (GameRoomMgr.getInstance().curRoom != null) { GameRoomMgr.getInstance().curRoom.clear(); } //MediaClient.instance.clearMusic(); NpcMgr.instance.clear(); MonsterMgr._inst.clear(); OtherPlayerMgr._inst.clear(); if (tragethead.instance != null) { tragethead.instance.resetTragethead(); } //LoaderBehavior.ms_HasAllLoaded = false; //if (m_map == null) //{ // setGraphImpl(g_mgr.createGraphMap(m_nCurMapSceneSettingID.ToString())); // //_map = m_mgr.createGraphMap( mapid ) as IGRMap; //} // m_map.loadConfig(m_CurLocalConf); // Application.LoadLevelAdditive("p" + 101); if (m_curAssetBundleScene != null) { m_curAssetBundleScene.Unload(false); m_curAssetBundleScene = null; } //Application.LoadLevel(curSvrConf["name"]._str); //URLReqImpl urlreq_localver = new URLReqImpl(); //urlreq_localver.dataFormat = "assetbundle"; //urlreq_localver.url = "scene/" + curLocalConf["Mesh"]._arr[0]["asset"]._arr[0]["file"] + ".unity"; //urlreq_localver.load((IURLReq local_r, object local_ret) => //{ // //debug.Log("加载A3地图成功:" + local_r.url); // //m_curAssetBundleScene = local_ret as AssetBundle; // //if (initedDontDestory == false) // //{ // // UnityEngine.Object[] initsObjects = GameObject.FindObjectsOfType(typeof(GameObject)); // // foreach (UnityEngine.Object go in initsObjects) // // { // // Application.DontDestroyOnLoad(go); // // } // // initedDontDestory = true; // //} // //Application.LoadLevel(m_nCurMapID.ToString()); //}, // null, // (IURLReq local_r, string err) => // { // debug.Log("加载A3地图失败:" + err); //MediaClient.instance.clearMusic(); DontDestroyBaseGameObject(); GameEventTrigger.clear(); debug.Log("开始加载地图"); SceneFXMgr.StartLoadScene(curSvrConf["name"]._str); //SceneManager.LoadScene(curSvrConf["name"]._str); //GAMEAPI.Unload_Asset(curSvrConf["name"] + ".assetbundle"); //if (debug.instance != null) //{ // debug.instance.LoadScene(curSvrConf["name"]._str); //} if (BaseRoomItem.instance != null) { BaseRoomItem.instance.clear(); } if (a3_RollItem.single != null) { InterfaceMgr.getInstance().close(InterfaceMgr.A3_ROLL_ITEM); } // }); //if (login.instance == null) // refreshLightMap(); //m_nCurMapSceneSettingID = 0; //m_CurLocalConf = null; }
private bool Execute(TaskData taskData, bool checkNextStep, bool checkItems, bool clickAuto) { if (taskData.taskT == TaskType.CLAN && A3_LegionModel.getInstance().myLegion.id == 0) { flytxt.instance.fly(ContMgr.getCont("a3_task_auto_nocy")); return(false); } //这里将任务的自动改成只读配置表(待测试) bool forceMove = taskData.next_step; if (forceMove || clickAuto) { if (SelfRole.fsm.Autofighting) { SelfRole.fsm.Stop(); StateInit.Instance.Origin = Vector3.zero; } } else { return(false); } int npcId = 0; int mapId = 0; int posX = 0; int posY = 0; SXML taskXml = XMLMgr.instance.GetSXML("task.Task", "id==" + taskData.taskId); if (taskXml == null) { debug.Log("任务Id错误::" + taskData.taskId); return(false); } if (taskData.isComplete && taskData.taskT != TaskType.DAILY) { if (taskXml.getInt("complete_way") == 3) { A3_TaskProxy.getInstance().SendGetAward(); return(true); } npcId = taskXml.getInt("complete_npc_id"); SXML npcsXml = XMLMgr.instance.GetSXML("npcs.npc", "id==" + npcId); if (npcsXml != null) { mapId = npcsXml.getInt("map_id"); } List <string> listDialog = new List <string>(); string strDialog = taskXml.getString("complete_dialog"); strDialog = GameFramework.StringUtils.formatText(strDialog); string[] listTempDia = strDialog.Split(';'); listDialog = listTempDia.ToList <string>(); tarNpcId = npcId; //if(forceMove) //InterfaceMgr.getInstance().open(InterfaceMgr.TRANSMIT_PANEL, (ArrayList)new TransmitData //{ // mapId = mapId, // check_beforeShow = true, // handle_customized_afterTransmit = () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc) //}); if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true), taskTrans: true); } else { SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true); } } else { mapId = taskXml.getInt("tasking_map_id"); posX = taskXml.getInt("target_coordinate_x"); posY = taskXml.getInt("target_coordinate_y"); float mapY = taskXml.getFloat("map_y"); mapY = (mapY == -1 ? 0 : mapY); Vector3 pos = new Vector3(posX, mapY, posY); switch (taskData.targetType) { case TaskTargetType.DODAILY: /*页面切换到每日任务*/ ArrayList arr = new ArrayList(); var tasks = A3_TaskModel.getInstance().GetDicTaskData(); bool hasDailyTask = false; int i = 0; for (List <int> idx = new List <int>(tasks.Keys); i < tasks.Count; i++) { if (hasDailyTask = tasks[idx[i]].taskT == TaskType.DAILY) { break; } } if (hasDailyTask /*tasks.Count(v => v.Value.taskT == TaskType.DAILY) > 0*/) { List <int> k = tasks.Keys.ToList(); for (i = 0; i < k.Count; i++) { if (tasks[k[i]].taskT == TaskType.DAILY) { arr.Add(tasks[k[i]].taskId); } } InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_TASK, arr); //MonsterMgr._inst.taskMonId = XMLMgr.instance.GetSXML("task.Task", "id==" + taskData.taskId)?.getInt("target_param2") ?? 0; } break; case TaskTargetType.FRIEND: /*关闭当前页面,弹出好友页面*/ if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } arr = new ArrayList(); arr.Add(1 /* index of friend panel*/); InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_SHEJIAO, arr); break; case TaskTargetType.WING: /*关闭当前页面,弹出飞翼页面*/ if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_WIBG_SKIN); break; case TaskTargetType.GETEXP: /*卡级任务、转生任务*/ debug.Log("当前是转生等级任务"); StateAutoMoveToPos.Instance.stopdistance = 0.3f; int zs = int.Parse(taskXml.getString("target_param2").Split(',')[0]); int ls = int.Parse(taskXml.getString("target_param2").Split(',')[1]); int trriger_type = int.Parse(taskXml.getString("trigger")); if (trriger_type == 1) { if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_WANTLVUP); } else { bool b = true; int pp = PlayerModel.getInstance().profession; uint pl = PlayerModel.getInstance().lvl; uint pz = PlayerModel.getInstance().up_lvl; uint exp = PlayerModel.getInstance().exp; uint needExp = ResetLvLModel.getInstance().getNeedExpByCurrentZhuan(pp, pz); uint needLvL = ResetLvLModel.getInstance().getNeedLvLByCurrentZhuan(pp, pz); if (pz >= 10) { break; //10转之后无法再次转生 } if (needLvL > pl) { b = false; } if (b) { npcId = XMLMgr.instance.GetSXML("task.zhuan_npc").getInt("id"); SXML npcsXml = XMLMgr.instance.GetSXML("npcs.npc", "id==" + npcId); if (npcsXml != null) { mapId = npcsXml.getInt("map_id"); } List <string> listDialog = new List <string>(); string strDialog = taskXml.getString("target_dialog"); strDialog = GameFramework.StringUtils.formatText(strDialog); string[] listTempDia = strDialog.Split(';'); listDialog = listTempDia.ToList <string>(); //if (GRMap.instance != null) //{ // InterfaceMgr.getInstance().open(InterfaceMgr.TRANSMIT_PANEL, (ArrayList)new TransmitData // { // mapId = mapId, // check_beforeShow = true, // handle_customized_afterTransmit = () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc) // }); //} if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true), taskTrans: true); } else { SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true); } //InterfaceMgr.getInstance().open(InterfaceMgr.A3_RESETLVL); } else { if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_WANTLVUP); } } break; case TaskTargetType.VISIT: /*访问(无条件)*/ { StateAutoMoveToPos.Instance.stopdistance = 2f; npcId = taskXml.getInt("target_param2"); SXML npcsXml = XMLMgr.instance.GetSXML("npcs.npc", "id==" + npcId); if (npcsXml != null) { mapId = npcsXml.getInt("map_id"); } List <string> listDialog = new List <string>(); string strDialog = taskXml.getString("target_dialog"); strDialog = GameFramework.StringUtils.formatText(strDialog); string[] listTempDia = strDialog.Split(';'); listDialog = listTempDia.ToList <string>(); tarNpcId = npcId; if (GRMap.instance != null) { //InterfaceMgr.getInstance().open(InterfaceMgr.TRANSMIT_PANEL, (ArrayList)new TransmitData //{ // mapId = mapId, // check_beforeShow = true, // handle_customized_afterTransmit = () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc) //}); if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: () => SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true), taskTrans: true); } else { SelfRole.moveToNPc(mapId, npcId, listDialog, OnTalkWithNpc, taskmove: true); } } } break; case TaskTargetType.KILL: /*杀怪类*/ //StateAutoMoveToPos.Instance.stopdistance = 2.0f; SelfRole.UnderTaskAutoMove = true; onTaskSearchMon = taskData.taskT == TaskType.MAIN; int _taskId; if (PlayerModel.getInstance().task_monsterId.ContainsKey(taskData.taskId)) { if (!PlayerModel.getInstance().task_monsterIdOnAttack.ContainsKey(taskData.taskId)) { PlayerModel.getInstance().task_monsterIdOnAttack.Add( key: taskData.taskId, value: PlayerModel.getInstance().task_monsterId[taskData.taskId] ); } PlayerModel.getInstance().task_monsterId.Remove(taskData.taskId); _taskId = taskData.taskId; } else { _taskId = A3_TaskModel.getInstance().GetTaskXML().GetNode("Task", "id==" + taskData.taskId).getInt("target_param2"); PlayerModel.getInstance().task_monsterIdOnAttack.Add( key: taskData.taskId, value: _taskId ); } SXML _taskXml = XMLMgr.instance.GetSXML("task.Task", "id==" + taskData.taskId); //InterfaceMgr.getInstance().open(InterfaceMgr.TRANSMIT_PANEL, (ArrayList)new TransmitData //{ // mapId = mapId, // check_beforeShow = true, // handle_customized_afterTransmit = () => // { // Vector3 fightOrigin = pos; // StateInit.Instance.Origin = fightOrigin; // SelfRole.moveto(mapId, pos, () => // { // SelfRole.fsm.StartAutofight(); // MonsterMgr._inst.taskMonId = _taskXml.getInt("target_param2"); // }, stopDis: 2.0f); // } //}); Action afterTransmit = () => { Vector3 fightOrigin = pos; StateInit.Instance.Origin = fightOrigin; SelfRole.moveto(mapId, pos, () => { SelfRole.fsm.StartAutofight(); MonsterMgr._inst.taskMonId = _taskXml.getInt("target_param2"); }, stopDis: 2.0f, taskmove: true); }; if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: afterTransmit, taskTrans: true); } else { SelfRole.WalkToMap(mapId, pos, afterTransmit, taskmove: true); } break; case TaskTargetType.COLLECT: //Action afterTransmit_collect = () => //{ // StateAutoMoveToPos.Instance.stopdistance = 0.3f; // SelfRole.moveto(mapId, pos, () => SelfRole.fsm.StartAutoCollect()); //}; Action afterTransmit_collect = () => SelfRole.WalkToMap(mapId, pos, SelfRole.fsm.StartAutoCollect, taskmove: true); if (!PlayerModel.getInstance().inFb&& mapId != GRMap.instance.m_nCurMapID && MapModel.getInstance().dicMappoint.ContainsKey(mapId) && MapModel.getInstance().dicMappoint[mapId] != GRMap.instance.m_nCurMapID) { SelfRole.Transmit(toid: MapModel.getInstance().dicMappoint[mapId], after: afterTransmit_collect, taskTrans: true); } else { afterTransmit_collect(); } break; case TaskTargetType.FB: if (a3_liteMinimap.instance) { a3_liteMinimap.instance.ZidongTask = false; } int fbid = taskXml.getInt("target_param2"); //StateAutoMoveToPos.Instance.stopdistance = 0.3f; if (GRMap.instance.m_nCurMapID == mapId || GameRoomMgr.getInstance().curRoom is PlotRoom) { SelfRole.moveto(mapId, pos, () => SelfRole.fsm.StartAutofight(), stopDis: 2.0f, taskmove: true /* 副本中开始战斗的停止距离 */); } else { Variant sendData = new Variant(); sendData["npcid"] = 0; sendData["ltpid"] = fbid; sendData["diff_lvl"] = 1; int levelinfoid = taskXml.getInt("level_info"); var tainf = XMLMgr.instance.GetSXML("task.level_info", "id==" + levelinfoid); bool guide = (taskXml.getInt("guide") == 1); int type = taskXml.getInt("level_yw"); if (type == 1) { MsgBoxMgr.getInstance().showTask_fb_confirm(tainf.getString("title"), tainf.getString("desc"), guide, a3_ygyiwuModel.getInstance().GetYiWu_God(a3_ygyiwuModel.getInstance().nowGod_id).need_zdl, () => LevelProxy.getInstance().sendCreate_lvl(sendData)); } else { MsgBoxMgr.getInstance().showTask_fb_confirm(tainf.getString("title"), tainf.getString("desc"), guide, () => LevelProxy.getInstance().sendCreate_lvl(sendData)); } } break; case TaskTargetType.WAIT_POINT_GIVEN: /*在指定区域读条*/ case TaskTargetType.GET_ITEM_GIVEN: /*收集指定道具*/ case TaskTargetType.KILL_MONSTER_GIVEN: /*打指定怪物*/ DealByType(taskData, checkItems); break; } SXML _taskXML = XMLMgr.instance.GetSXML("task.Task", "id==" + taskData.taskId); if (SelfRole.UnderTaskAutoMove = taskData.targetType == TaskTargetType.KILL) { StateAutoMoveToPos.Instance.stopdistance = 2.0f; Vector3 fightOrigin = new Vector3( x: _taskXML.getInt("target_coordinate_x"), y: 0, z: _taskXML.getInt("target_coordinate_y") ); StateInit.Instance.Origin = fightOrigin; } if (taskData.targetType == TaskTargetType.KILL || taskData.targetType == TaskTargetType.DODAILY) { int monId = _taskXML.getInt("target_param2"); if (monId != -1) { MonsterMgr._inst.taskMonId = monId; } } } return(true); }
public void move(Variant msgData) { //RoleMgr._instance.onMove(msgData); uint iid = msgData["iid"]._uint; ProfessionRole pr = OtherPlayerMgr._inst.GetOtherPlayer(iid); if (a3_insideui_fb.instance != null && PlayerModel.getInstance().inFb) { a3_insideui_fb.instance.Cancel(); } if (pr != null) { float to_x = msgData["to_x"]._float / GameConstant.PIXEL_TRANS_UNITYPOS; float to_y = msgData["to_y"]._float / GameConstant.PIXEL_TRANS_UNITYPOS; Vector3 vec = new Vector3(to_x, pr.m_curModel.position.y, to_y); if (GameRoomMgr.getInstance().curRoom == GameRoomMgr.getInstance().dRooms[3342]) {//解决多层阻挡点寻路的问题 pr.SetDestPos(vec); } else { NavMeshHit hit; NavMesh.SamplePosition(vec, out hit, 100f, pr.m_layer); pr.SetDestPos(hit.position); } } else { float to_x = msgData["to_x"]._float / GameConstant.PIXEL_TRANS_UNITYPOS; float to_y = msgData["to_y"]._float / GameConstant.PIXEL_TRANS_UNITYPOS; MonsterRole role = MonsterMgr._inst.getServerMonster(iid); if (role != null) { Vector3 vec = new Vector3(to_x, role.m_curModel.position.y, to_y); if (GameRoomMgr.getInstance().curRoom == GameRoomMgr.getInstance().dRooms[3342] || GameRoomMgr.getInstance().curRoom == GameRoomMgr.getInstance().dRooms[3358]) {//解决多层阻挡点寻路的问题 role.SetDestPos(vec); } else { NavMeshHit hit; NavMesh.SamplePosition(vec, out hit, 100f, role.m_layer); role.SetDestPos(hit.position); } } } //LGAvatarGameInst to = getRoleByIID(data["iid"]); //if (to == null) return; //to.addMoving(data); //Variant moveinfo = new Variant(); //if (data == null || !data.ContainsKey("to_x")) //{ // GameTools.PrintError("addMoving err!"); // return; //} ////debug.Log("收到移动消息 " + data.dump()); //float to_x = data["to_x"]._float / GameConstant.PIXEL_TRANS_UNITYPOS; //float to_y = data["to_y"]._float / GameConstant.PIXEL_TRANS_UNITYPOS; //debug.Log("收到移动消息 " + to_x + " " + to_y); ////setMoveInfo(moveinfo); }
private void lvl_fin(Variant msgData) { if (GameRoomMgr.getInstance().curRoom != null) { GameRoomMgr.getInstance().curRoom.clear(); } //if (BaseRoomItem.instance != null ) { // BaseRoomItem.instance.clearlist(); //} reward.Clear(); debug.Log("Fin Level ===============================" + msgData.dump()); if (msgData != null) { if (msgData["rewards"] != null) { List <Variant> l = msgData["rewards"]._arr; foreach (var v in l) { Rewards d = new Rewards(); d.tpid = v["tpid"]; d.cnt = v["cnt"]; reward.Add(d); } } if (msgData.ContainsKey("item_drop")) { List <Variant> l = msgData["item_drop"]._arr; foreach (var v in l) { Rewards d = new Rewards(); d.tpid = v["tpid"]; d.cnt = v["cnt"]; fbDrogward.Add(d); } } //if (msgData.ContainsKey("kill_exp")) //{ // a3_fb_finish.allEXP = msgData["kill_exp"];//直接显示服务器发的数据 //} } if (GameRoomMgr.getInstance().onLevelFinish(msgData)) { return; } if (msgData.ContainsKey("ply_res")) { //int starNum = msgData["ply_res"]._arr[0]["score"]; //if (starNum == 0) // InterfaceMgr.getInstance().open(InterfaceMgr.FB_LOSE); //else //fb_win.star = starNum; } else { LevelProxy.getInstance().sendLeave_lvl(); } //NetClient.instance.dispatchEvent( // GameEvent.Create(PKG_NAME.S2C_LVL_FIN, this, GameTools.CreateSwitchData("on_lvl_fin", msgData)) // ); // GameSession(this.session).logicClient.logicInGame.lgGD_levels.on_lvl_fin(msgData); }
private void a3_scene_loaded() { MapProxy.getInstance().changingMap = false; if (!grmap_loading) { return; } // PlayerNameUIMgr.getInstance().Clear(); //清空音效 //MediaClient.instance.clearMusic(); SceneCamera.Init(); if (SelfRole._inst != null) { SelfRole._inst.dispose(); } debug.Log("初始化角色"); SelfRole.Init(); SelfRole._inst.m_unIID = PlayerModel.getInstance().iid; SelfRole._inst.m_curModel.position = PlayerModel.getInstance().enter_map_pos; SelfRole._inst.setNavLay(NavmeshUtils.listARE[1]); //debug.Log("地图加载后的坐标为" + SelfRole._inst.m_curModel.position); Time.fixedDeltaTime = 0.02f; GameObject svr = GameObject.Find("SVR_DATA"); if (svr != null) { GameObject.Destroy(svr); } //主城添加一个z轴的18高度,防止初始化判断在阻挡外面。加了高度后虽然在阻挡外面,但hit返回的xy值正常,z值调整为正常 float z = 0f; if (curSvrConf["id"] == 10 || GRMap.curSvrConf["id"] == 24) { z = 18f; } SelfRole._inst.setPos(new Vector3(PlayerModel.getInstance().mapBeginX, z, PlayerModel.getInstance().mapBeginY)); if (PlayerModel.getInstance().mapBeginroatate > 0f) { SelfRole._inst.setRoleRoatate(PlayerModel.getInstance().mapBeginroatate); PlayerModel.getInstance().mapBeginroatate = 0f; } DoAfterMgr.instacne.addAfterRender(() => { if (MapModel.getInstance().CheckAutoPlay()) { SelfRole.fsm.StartAutofight(); } }); GameRoomMgr.getInstance().onChangeLevel(curSvrConf, curSvrMsg); grmap_loading = false; if (!fristloaded) { if (showid.Contains(curSvrConf["id"])) { InterfaceMgr.getInstance().close(InterfaceMgr.A3_PKMAPUI); } else { if (curSvrConf.ContainsKey("pk_hint") && curSvrConf["pk_hint"] == 1) { InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_PKMAPUI); showid.Add(curSvrConf["id"]); } else { InterfaceMgr.getInstance().close(InterfaceMgr.A3_PKMAPUI); } } } //打开魔炼之地 if (a3_fb_finish.ismlzd) { ArrayList dl = new ArrayList(); dl.Add("mlzd"); InterfaceMgr.getInstance().ui_async_open(InterfaceMgr.A3_ACTIVE, dl); a3_fb_finish.ismlzd = false; } if (curSvrConf.ContainsKey("pk_lock")) { InterfaceMgr.doCommandByLua("a1_low_fightgame.refreskCanPk", "ui/interfaces/low/a1_low_fightgame", false); } else { InterfaceMgr.doCommandByLua("a1_low_fightgame.refreskCanPk", "ui/interfaces/low/a1_low_fightgame", true); } if (a1_gamejoy.inst_skillbar != null) { if (GRMap.curSvrConf["id"] == 10 || GRMap.curSvrConf["id"] == 24) { a1_gamejoy.inst_skillbar.ShowCombatUI(false); } else { a1_gamejoy.inst_skillbar.ShowCombatUI(true); } } if (a3_liteMinimap.instance) { a3_liteMinimap.instance.refreshMapname(); } InterfaceMgr.doCommandByLua("a1_high_fightgame.refreshMapname", "ui/interfaces/high/a1_high_fightgame", null); if (a1_gamejoy.inst_skillbar != null) { a1_gamejoy.inst_skillbar.refreshAllSkills(SelfRole.s_bStandaloneScene ? 0 : -1); } if (curSvrConf.ContainsKey("music")) { MediaClient.instance.PlayMusicUrl("audio_map_" + curSvrConf["music"], null, true); } fristloaded = false; OtherPlayerMgr._inst.onMapLoaded(); MonsterMgr._inst.onMapLoaded(); NpcMgr.instance.onMapLoaded(); BattleProxy.getInstance().onMapLoaded(); }