private void btnSettings_Click(object sender, RoutedEventArgs e) { PlayerContainer.Visibility = Visibility.Collapsed; SettingsControl.Visibility = Visibility.Visible; SettingsControl.Update(); }
public void Init(IGameManager manager, PlayerViewModel model) { this._manager = manager ?? throw new ArgumentNullException("manager is null"); this._manager.PlayerColorChanged += _manager_PlayerColorChanged; this.viewModel = model ?? throw new ArgumentNullException("Player model is null"); this.viewModel.PropertyChanged += ViewModel_PropertyChanged; LifeControl.Init(viewModel, true); UpdateCustomType(); cmdLife1.Init(new PlayerViewModel() { LifeTotal = viewModel.CmdEnemy1 }, false); cmdLife2.Init(new PlayerViewModel() { LifeTotal = viewModel.CmdEnemy2 }, false); cmdLife3.Init(new PlayerViewModel() { LifeTotal = viewModel.CmdEnemy3 }, false); ToprtAngle.Angle = 0; //rtPanelOptions.Angle = 0; borderLife1.Visibility = cmdLife1.Visibility = Visibility.Collapsed; borderLife2.Visibility = cmdLife2.Visibility = Visibility.Collapsed; borderLife3.Visibility = cmdLife3.Visibility = Visibility.Collapsed; SettingsControl.Init(this.viewModel, this, OnCloseSettings); var cmd = 1; foreach (var id in _manager.ActivePlayers()) { if (id == viewModel.ID) { continue; } if (id == PlayerID.Unknown) { continue; } CommanderButtonMapping[id] = cmd; switch (cmd) { case 1: cmdLife1.Visibility = Visibility.Visible; break; case 2: cmdLife2.Visibility = Visibility.Visible; break; case 3: cmdLife3.Visibility = Visibility.Visible; break; default: break; } cmd++; } cmdLife1.LifeChanged += CmdLife_LifeChanged; cmdLife2.LifeChanged += CmdLife_LifeChanged; cmdLife3.LifeChanged += CmdLife_LifeChanged; this.LifeControl.LifeChangeHistory += LifeControl_LifeChanged; this.DataContext = viewModel; }