public static IFilter SetSize(this IFilter filter, TextureSize size) { var resizeable = (filter as IResizeableFilter) ?? new ResizeFilter(filter); resizeable.SetSize(size); return(resizeable); }
public ResizeFilter(IFilter inputFilter, TextureSize outputSize, TextureChannels channels, Vector2 offset, IScaler upscaler, IScaler downscaler, IScaler convolver = null) : base(inputFilter) { m_Upscaler = upscaler; m_Downscaler = downscaler; m_Convolver = convolver; m_OutputSize = outputSize; m_Channels = channels; m_Offset = offset; }
public static IResizeableFilter Resize(this ITextureFilter inputFilter, TextureSize outputSize, TextureChannels?channels = null, Vector2?offset = null, IScaler upscaler = null, IScaler downscaler = null, IScaler convolver = null, TextureFormat?outputFormat = null, bool tagged = false) { var result = new ResizeFilter(inputFilter, outputSize, channels ?? TextureChannels.All, offset ?? Vector2.Zero, upscaler, downscaler, convolver, outputFormat); if (tagged) { result.EnableTag(); } return(result); }
private IEnumerable <int> CompareTo(TextureSize b) { yield return(Width.CompareTo(b.Width)); yield return(Height.CompareTo(b.Height)); if (Is3D || b.Is3D) { yield return(Depth.CompareTo(b.Depth)); } }
public static ITargetTexture GetTexture(TextureSize textureSize, TextureFormat?textureFormat = null) { foreach (var list in new[] { s_SavedTextures, s_OldTextures }) { var index = list.FindIndex(x => (x.GetSize() == textureSize) && (x.Format == textureFormat)); if (index < 0) { continue; } var texture = list[index]; list.RemoveAt(index); return(texture); } return(Renderer.CreateRenderTarget(textureSize.Width, textureSize.Height, textureFormat ?? Renderer.RenderQuality.GetTextureFormat())); }
public static ITextureFilter SetSize(this ITextureFilter filter, TextureSize size, bool tagged = false) { ITextureFilter textureFilter; if (filter.Size() == size && (textureFilter = filter as ITextureFilter) != null) { return(textureFilter); } var resizeable = (filter as IResizeableFilter) ?? new ResizeFilter(filter, size); if (tagged) { resizeable.EnableTag(); } return(resizeable.ResizeTo(size)); }
public void SetSize(TextureSize targetSize) { m_OutputSize = targetSize; }
public ResizeFilter(IFilter inputFilter, TextureSize outputSize, IScaler convolver = null) : this(inputFilter, outputSize, TextureChannels.All, Vector2.Zero, Renderer.LumaUpscaler, Renderer.LumaDownscaler, convolver) { }
public static ITextureFilter SetSize(this ITextureFilter <ITexture2D> filter, TextureSize size, bool tagged = false) { var resizeable = (filter as IResizeableFilter) ?? new ResizeFilter(filter); if (tagged) { resizeable.EnableTag(); } return(resizeable.SetSize(size)); }
public bool IsUpscalingFrom(TextureSize size) { var targetSize = Renderer.TargetSize; return(targetSize.Width > size.Width || targetSize.Height > size.Height); }
public bool IsDownscalingFrom(TextureSize size) { return(!IsNotScalingFrom(size) && !IsUpscalingFrom(size)); }
public static ITargetTexture GetTexture(TextureSize textureSize, TextureFormat? textureFormat = null) { foreach (var list in new[] {s_SavedTextures, s_OldTextures}) { var index = list.FindIndex(x => (x.GetSize() == textureSize) && (x.Format == textureFormat)); if (index < 0) continue; var texture = list[index]; list.RemoveAt(index); return texture; } return Renderer.CreateRenderTarget(textureSize.Width, textureSize.Height, textureFormat ?? Renderer.RenderQuality.GetTextureFormat()); }
public bool Equals(TextureSize other) { return(Width == other.Width && Height == other.Height && Depth == other.Depth); }
public ResizeFilter(IFilter inputFilter, TextureSize outputSize, TextureChannels channels, Vector2 offset, IScaler convolver = null) : this(inputFilter, outputSize, channels, offset, Renderer.LumaUpscaler, Renderer.LumaDownscaler, convolver) { }
public bool IsNotScalingFrom(TextureSize size) { return size == Renderer.TargetSize; }
public TextureSourceFilter(TTexture texture) { m_Texture = texture; m_Size = m_Texture.GetSize(); }
public void SetSize(TextureSize outputSize) { m_InputFilter.SetSize(outputSize); CheckSize(); }
public ResizeFilter(IFilter inputFilter, TextureSize outputSize, TextureChannels channels, IScaler upscaler, IScaler downscaler, IScaler convolver = null) : this(inputFilter, outputSize, channels, Vector2.Zero, upscaler, downscaler, convolver) { }
public ResizeFilter(IFilter inputFilter, TextureSize outputSize, Vector2 offset, IScaler upscaler, IScaler downscaler, IScaler convolver = null) : this(inputFilter, outputSize, TextureChannels.All, offset, upscaler, downscaler, convolver) { }
public bool IsDownscalingFrom(TextureSize size) { return !IsNotScalingFrom(size) && !IsUpscalingFrom(size); }
public bool IsUpscalingFrom(TextureSize size) { var targetSize = Renderer.TargetSize; return targetSize.Width > size.Width || targetSize.Height > size.Height; }
public ITextureFilter CreateChromaFilter(ITextureFilter lumaInput, ITextureFilter chromaInput, TextureSize targetSize, Vector2 chromaOffset) { return(new CompositionFilter(lumaInput, chromaInput, null, targetSize, chromaOffset) + Chain); }
public bool Equals(TextureSize other) { return Width == other.Width && Height == other.Height && Depth == other.Depth; }
public bool IsNotScalingFrom(TextureSize size) { return(size == Renderer.TargetSize); }
public static ITextureFilter Resize(this ITextureFilter <ITexture2D> inputFilter, TextureSize outputSize, TextureChannels?channels = null, Vector2?offset = null, IScaler upscaler = null, IScaler downscaler = null, IScaler convolver = null, TextureFormat?outputFormat = null) { return(new ResizeFilter(inputFilter, outputSize, channels ?? TextureChannels.All, offset ?? Vector2.Zero, upscaler, downscaler, convolver, outputFormat)); }
public static IFilter SetSize(this IFilter filter, TextureSize size) { var resizeable = (filter as IResizeableFilter) ?? new ResizeFilter(filter); resizeable.SetSize(size); return resizeable; }
public ITextureFilter SetSize(TextureSize outputSize) { return(new TransformedResizeableFilter(m_Transformation, m_InputFilter)); }
public static IFilter SetSize(this IFilter<ITexture2D> filter, TextureSize size, bool tagged = false) { var resizeable = (filter as IResizeableFilter) ?? new ResizeFilter(filter); if (tagged) resizeable.MakeTagged(); resizeable.SetSize(size); return resizeable; }