예제 #1
0
파일: CrossLava.cs 프로젝트: h2oz/Move-2D
        public void OnEnterEffect(SphereCDM sphere)
        {
            sphere.LoseLife(damage);
            //sphere.Damage ();
            sphere.DestroySphere();

            /*
             * GameManager.singleton.AddToScore (-1);
             * StartCoroutine (ScoreCooldown ())
             */
        }
예제 #2
0
파일: CrossLava.cs 프로젝트: h2oz/Move-2D
        public void OnStayEffect(SphereCDM sphere)
        {
            sphere.LoseLife(damage);
            sphere.DestroySphere();

            /*
             * if (!_cooldown) {
             *      GameManager.singleton.AddToScore (-1);
             *      StartCoroutine (ScoreCooldown ());
             * }
             */
        }
예제 #3
0
 public void OnEnterEffect(SphereCDM sphere)
 {
     if (_damaged)
     {
         return;
     }
     sphere.LoseLife(1);
     sphere.Damage();
     if (this.isDestroyedOnHit)
     {
         NetworkServer.Destroy(this.gameObject);
     }
     else
     {
         Blink();
     }
 }