void OnGUI() { if (vessel == FlightGlobals.ActiveVessel && mouseAimActive && !MapView.MapIsEnabled) { MouseAimFlightSceneGUI.DisplayMouseAimReticles(mouseAimScreenLocation, vesselForwardScreenLocation); } }
void Start() { instance = this; if (mouseCursorReticle == null) { mouseCursorReticle = GameDatabase.Instance.GetTexture("MouseAimFlight/Assets/circle", false); mouseCursorReticle.filterMode = FilterMode.Trilinear; } if (vesselForwardCross == null) { vesselForwardCross = GameDatabase.Instance.GetTexture("MouseAimFlight/Assets/cross", false); vesselForwardCross.filterMode = FilterMode.Trilinear; } if (vesselForwardDot == null) { vesselForwardDot = GameDatabase.Instance.GetTexture("MouseAimFlight/Assets/dot", false); vesselForwardDot.filterMode = FilterMode.Trilinear; } if (vesselForwardBlank == null) { vesselForwardBlank = GameDatabase.Instance.GetTexture("MouseAimFlight/Assets/blank", false); vesselForwardBlank.filterMode = FilterMode.Trilinear; } GameEvents.onGUIApplicationLauncherReady.Add(OnGUIAppLauncherReady); MouseAimSettings.Instance.SaveSettings(); UpdateCursor(MouseAimSettings.Cursor); }
//Commented out old GUI void OnGUI() { if (vessel == FlightGlobals.ActiveVessel && mouseAimActive && !MapView.MapIsEnabled) { MouseAimFlightSceneGUI.DisplayMouseAimReticles(mouseAimScreenLocation, vesselForwardScreenLocation); } /* GUI.contentColor = Color.black; * GUI.Label(new Rect(200, 200, 1200, 800), debugLabel); * * } * else if (vessel == FlightGlobals.ActiveVessel) * debugRect = GUILayout.Window(this.GetHashCode(), debugRect, DebugPIDGUI, "");*/ }