/// <summary> /// Instantiates a MMConsole if there isn't one already, and adds the message in parameter to it. /// </summary> /// <param name="message">Message.</param> public static void DebugOnScreen(string message) { if (!DebugLogsEnabled) { return; } InstantiateOnScreenConsole(); _console.AddMessage(message); }
/// <summary> /// Instantiates a MMConsole if there isn't one already, and adds the message in parameter to it. /// </summary> /// <param name="message">Message.</param> public static void DebugOnScreen(string message) { InstantiateOnScreenConsole(); _console.AddMessage(message); }