/// <summary> /// Asks for a paste of all feedbacks in the source /// </summary> protected virtual void PasteAllAsNew() { serializedObject.Update(); Undo.RecordObject(target, "Paste all MMFeedbacks"); MMF_PlayerCopy.PasteAll(this); serializedObject.ApplyModifiedProperties(); }
protected virtual void ReplaceAll() { serializedObject.Update(); Undo.RecordObject(target, "Replace all MMFeedbacks"); TargetMmfPlayer.FeedbacksList.Clear(); MMF_PlayerCopy.PasteAll(this); serializedObject.ApplyModifiedProperties(); }
protected virtual void DrawBottomBar() { // Draw add new item if (_mmfeedbacksList.arraySize > 0) { MMF_PlayerStyling.DrawSplitter(); } EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(); { // Feedback list int newItem = EditorGUILayout.Popup(0, _typeDisplays) - 1; if (newItem >= 0) { serializedObject.Update(); Undo.RecordObject(target, "Add new feedback"); AddFeedback(_typesAndNames[newItem].FeedbackType); serializedObject.ApplyModifiedProperties(); PrefabUtility.RecordPrefabInstancePropertyModifications(TargetMmfPlayer); } // Paste feedback copy as new if (MMF_PlayerCopy.HasCopy()) { if (GUILayout.Button(_pasteAsNewText, EditorStyles.miniButton, _pasteAsNewOption)) { PasteAsNew(); } } if (MMF_PlayerCopy.HasMultipleCopies()) { if (GUILayout.Button(_replaceAllText, EditorStyles.miniButton, _replaceAllOption)) { ReplaceAll(); } if (GUILayout.Button(_pasteAllAsNewText, EditorStyles.miniButton, _pasteAllAsNewOption)) { PasteAllAsNew(); } } } if (!MMF_PlayerCopy.HasMultipleCopies()) { if (GUILayout.Button(_copyAllText, EditorStyles.miniButton, _pasteAsNewOption)) { CopyAll(); } } EditorGUILayout.EndHorizontal(); }
/// <summary> /// Asks for a full copy of the source /// </summary> protected virtual void CopyAll() { MMF_PlayerCopy.CopyAll(target as MMF_Player); }
/// <summary> /// Copy the selected feedback /// </summary> protected virtual void CopyFeedback(int id) { MMF_Feedback feedback = TargetMmfPlayer.FeedbacksList[id]; MMF_PlayerCopy.Copy(feedback); }
protected virtual void DrawFeedbackHeader(int i) { MMF_PlayerStyling.DrawSplitter(); _feedbackListProperty = _mmfeedbacksList.GetArrayElementAtIndex(i); // Retrieve feedback _feedbackListFeedback = TargetMmfPlayer.FeedbacksList[i]; if (_feedbackListFeedback == null) { return; } // Draw header _feedbackListIsExpanded = _feedbackListProperty.isExpanded; _feedbackListLabel = _feedbackListFeedback.Label; _feedbackListPause = false; if (_feedbackListFeedback.Pause != null) { _feedbackListPause = true; } if ((_feedbackListFeedback.LooperPause == true) && (Application.isPlaying)) { if ((_feedbackListFeedback as MMF_Looper).InfiniteLoop) { _feedbackListLabel = _feedbackListLabel + _infiniteLoopText; } else { _feedbackListLabel = _feedbackListLabel + "[ " + (_feedbackListFeedback as MMF_Looper).NumberOfLoopsLeft + " loops left ] "; } } Rect headerRect = MMF_PlayerStyling.DrawHeader( ref _feedbackListIsExpanded, ref _feedbackListFeedback.Active, _feedbackListLabel, _feedbackListFeedback.FeedbackColor, (GenericMenu menu) => { if (Application.isPlaying) { menu.AddItem(_feedbackPlayGUIContent, false, () => PlayFeedback(i)); } else { menu.AddDisabledItem(_feedbackPlayGUIContent); } menu.AddSeparator(null); menu.AddItem(_feedbackRemoveGUIContent, false, () => RemoveFeedback(i)); menu.AddSeparator(null); menu.AddItem(_feedbackCopyGUIContent, false, () => CopyFeedback(i)); if (MMF_PlayerCopy.HasCopy()) { menu.AddItem(_feedbackPasteGUIContent, false, PasteAsNew); } else { menu.AddDisabledItem(_feedbackPasteGUIContent); } }, _feedbackListFeedback.FeedbackStartedAt, _feedbackListFeedback.FeedbackDuration, _feedbackListFeedback.TotalDuration, _feedbackListFeedback.Timing, _feedbackListPause, _feedbackListFeedback.RequiresSetup, _feedbackListFeedback.RequiredTarget, _feedbackListFeedback.DisplayColor, TargetMmfPlayer ); // Check if we start dragging this feedback switch (_currentEvent.type) { case EventType.MouseDown: if (headerRect.Contains(_currentEvent.mousePosition)) { _draggedStartID = i; _currentEvent.Use(); } break; } // Draw blue rect if feedback is being dragged if (_draggedStartID == i && headerRect != Rect.zero) { EditorGUI.DrawRect(headerRect, _draggedColor); } // If hovering at the top of the feedback while dragging one, check where the feedback should be dropped : top or bottom if (headerRect.Contains(_currentEvent.mousePosition)) { if (_draggedStartID >= 0) { _draggedEndID = i; Rect headerSplit = headerRect; headerSplit.height *= 0.5f; headerSplit.y += headerSplit.height; if (headerSplit.Contains(_currentEvent.mousePosition)) { _draggedEndID = i + 1; } } } }