public void fightTwo(Monster attackMonster, Monster defendingMonster) { Console.Write("\n"); Console.Write("Attacker: " + attackMonster.getName() + ", Level: " + attackMonster.getLevel() + " Health: " + attackMonster.getHealth() + ", Stamina: " + attackMonster.getStamina() + ", Type: " + attackMonster.getType() + "\n"); Console.Write("Defender: " + defendingMonster.getName() + ", Level: " + defendingMonster.getLevel() + " Health: " + defendingMonster.getHealth() + ", Stamina: " + defendingMonster.getStamina() + ", Type: " + defendingMonster.getType() + "\n"); Move toBecastMove = getMoveFromConsole(attackMonster.getMoveList(), attackMonster); castMove(attackMonster, toBecastMove, defendingMonster); if (defendingMonster.currentlyLiving() == true) { fightTwo(defendingMonster, attackMonster); } else { Console.Write("Monster has died" + "\n"); } }
public void fightTwo(Monster attackMonster, Monster defendingMonster) { Console.Write("\n"); Console.Write("Attacker: " + attackMonster.getName() + ", Level: " + attackMonster.getLevel() + " Health: " + attackMonster.getHealth() + ", Stamina: " + attackMonster.getStamina()+", Type: "+attackMonster.getType() + "\n"); Console.Write("Defender: " + defendingMonster.getName() + ", Level: " + defendingMonster.getLevel() + " Health: " + defendingMonster.getHealth() + ", Stamina: " + defendingMonster.getStamina()+ ", Type: "+defendingMonster.getType() + "\n"); Move toBecastMove = getMoveFromConsole(attackMonster.getMoveList(),attackMonster); castMove(attackMonster, toBecastMove, defendingMonster); if (defendingMonster.currentlyLiving() == true) { fightTwo(defendingMonster, attackMonster); } else { Console.Write("Monster has died" + "\n"); } }