public static bool IsArmor(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "Armor")); }
public static bool IsOffhand(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "Offhand")); }
public static bool IsDye(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "Dye")); }
public static bool IsWeapon(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "Weapon")); }
public static bool IsJournalOrScroll(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "Scroll") || ItemGroup.IsSubType(itemType, "Book")); }
public static bool IsRuneOrJewel(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "Gem") || ItemGroup.IsSubType(itemType, "SpellRune")); }
public static bool IsAccessory(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "Jewelry")); }
public static bool IsGold(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "Gold")); }
public static bool IsHealthGlobe(ItemTypeTable itemType) { return(ItemGroup.IsSubType(itemType, "HealthGlyph")); }