public TakePicture(PropertiesPlayer windowChoicePalyer) { this.windowChoicePalyer = windowChoicePalyer; InitializeComponent(); LockTakePhoto(); LockSetAvatar(); }
/// <summary> /// Wyświetlenie okna ustawień i przejście do gry. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void buttonPlayGame_Click(object sender, EventArgs e) { windowChoicePlayer = new PropertiesPlayer(context, nameDrawingPictures); this.Visible = false; windowChoicePlayer.ShowDialog(); this.Visible = true; }
public DrawingAvatar(PropertiesPlayer windowChoicePlayer) { this.windowChoicePlayer = windowChoicePlayer; InitializeComponent(); sizePen = trackBarSizePen.Value; graphics = panelAvatar.CreateGraphics(); //graphics = pictureBox1.CreateGraphics(); drawingColor = Color.Black; isDrawing = false; }