private void SetSilverMedal(MonsterIconMedal.MedalUI ui, int medalCount) { this.SetMedalSpriteName(ui, "Common02_Talent_Silver"); ui.num.enabled = true; ui.num.text = string.Format(StringMaster.GetString("SystemItemCount2"), medalCount); }
private void SetMedalSpriteName(MonsterIconMedal.MedalUI ui, string spriteName) { ui.medal.enabled = true; ui.medal.spriteName = spriteName; }