private static void DisplaySpaceMonster(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.ID}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Active: {(spaceMonster.IsActive ? "Yes" : "No")}"); Console.WriteLine($"Has Spaceship: {(spaceMonster.HasSpaceShip ? "Yes" : "No")}"); spaceMonster.Greeting(); spaceMonster.IsHappy(); Console.WriteLine($"You attack {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}"); }
static void DispalySpaceMonster(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.ID}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Owns a Spaceship: {(spaceMonster.HasSpaceShip ? "Yes" : "No" )}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Active: {(spaceMonster.IsActive ? "Yes" : "No")}"); Console.WriteLine($"Happiness Status:{spaceMonster.IsHappy()}"); Console.WriteLine($"Home: {spaceMonster.HomeGalaxy} "); Console.WriteLine($"Fighting Style: {spaceMonster.FightingStyle}"); Console.WriteLine($"{spaceMonster.Greeting()}"); Console.WriteLine($"{spaceMonster.Background()}"); Console.WriteLine($"Fights Won: {spaceMonster.FightsWon()}"); Console.WriteLine($"High Value Target: {spaceMonster.isHVT}"); }
private static void DisplaySpaceMonsterInfo(SpaceMonster spaceMonster) { Console.WriteLine($"Id: {spaceMonster.Id}"); Console.WriteLine($"Name: {spaceMonster.Name}"); Console.WriteLine($"Age: {spaceMonster.Age}"); Console.WriteLine($"Height: {spaceMonster.Height}"); Console.WriteLine($"Weight: {spaceMonster.Weight}"); Console.WriteLine($"Owns a Spaceship: {(spaceMonster.OwnsSpaceship ? "Yes" : "NO")}"); Console.WriteLine($"Needs Oxygen: {(spaceMonster.NeedOxygen ? "Yes" : "No")}"); Console.WriteLine($"Galaxy: {spaceMonster.Galaxy}"); Console.WriteLine($"Is Happy: {(spaceMonster.IsHappy() ? "Yes" : "No")}"); Console.WriteLine(spaceMonster.Roar()); Console.WriteLine(spaceMonster.Greeting()); Console.WriteLine($"You attacked {spaceMonster.Name} and they {spaceMonster.MonsterBattleResponse()}"); }