public override void ViewDidLoad() { base.ViewDidLoad(); _player = new RemoteOutput(); _player.WaveFormType = WaveFormType.Sin; _player.Period = 44; _playButton.TouchDown += new EventHandler(_playButton_TouchDown); _stopButton.TouchDown += new EventHandler(_stopButton_TouchDown); _playButton.BackgroundColor = UIColor.White; _playButton.Enabled = true; _stopButton.BackgroundColor = UIColor.Blue; _stopButton.Enabled = false; _sinButton.TouchDown += new EventHandler(_sinButton_TouchDown); _squareButton.TouchDown += new EventHandler(_squareButton_TouchDown); _impulseButton.TouchDown += new EventHandler(_impulseButton_TouchDown); _periodLabel.EditingDidEnd += new EventHandler(_periodLabel_EditingDidEnd); _periodLabel.ShouldReturn = (tf) => { tf.ResignFirstResponder(); return(true); }; _periodLabel.Text = _player.Period.ToString(); _sinButton.BackgroundColor = UIColor.Blue; _squareButton.BackgroundColor = UIColor.White; _impulseButton.BackgroundColor = UIColor.White; }
public override void ViewDidLoad() { base.ViewDidLoad(); _player = new RemoteOutput(); _player.WaveFormType = WaveFormType.Sin; _player.Period = 44; _playButton.TouchDown += new EventHandler(_playButton_TouchDown); _stopButton.TouchDown += new EventHandler(_stopButton_TouchDown); _playButton.BackgroundColor = UIColor.White; _playButton.Enabled = true; _stopButton.BackgroundColor = UIColor.Blue; _stopButton.Enabled = false; _sinButton.TouchDown += new EventHandler(_sinButton_TouchDown); _squareButton.TouchDown += new EventHandler(_squareButton_TouchDown); _impulseButton.TouchDown += new EventHandler(_impulseButton_TouchDown); _periodLabel.EditingDidEnd += new EventHandler(_periodLabel_EditingDidEnd); _periodLabel.ShouldReturn = (tf) => { tf.ResignFirstResponder(); return true; }; _periodLabel.Text = _player.Period.ToString(); _sinButton.BackgroundColor = UIColor.Blue; _squareButton.BackgroundColor = UIColor.White; _impulseButton.BackgroundColor = UIColor.White; }
public override void ViewDidLoad() { base.ViewDidLoad(); _player = new RemoteOutput(); _playButton.TouchDown += new EventHandler(_playButton_TouchDown); _stopButton.TouchDown += new EventHandler(_stopButton_TouchDown); _playButton.Enabled = true; _stopButton.Enabled = false; }