void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((MonopolyDealServer.playerTurn)(target)); return; case 2: this.grid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.button1 = ((System.Windows.Controls.Button)(target)); #line 7 "..\..\playerTurn.xaml" this.button1.Click += new System.Windows.RoutedEventHandler(this.button1_Click); #line default #line hidden return; case 4: this.button2 = ((System.Windows.Controls.Button)(target)); #line 8 "..\..\playerTurn.xaml" this.button2.Click += new System.Windows.RoutedEventHandler(this.button2_Click); #line default #line hidden return; case 5: this.button3 = ((System.Windows.Controls.Button)(target)); #line 9 "..\..\playerTurn.xaml" this.button3.Click += new System.Windows.RoutedEventHandler(this.button3_Click); #line default #line hidden return; case 6: this.Hand = ((System.Windows.Controls.ListBox)(target)); return; case 7: this.Table_Properties = ((System.Windows.Controls.ListBox)(target)); return; case 8: this.buttonBack = ((System.Windows.Controls.Button)(target)); #line 12 "..\..\playerTurn.xaml" this.buttonBack.Click += new System.Windows.RoutedEventHandler(this.buttonBack_Click); #line default #line hidden return; case 9: this.Table_Money = ((System.Windows.Controls.ListBox)(target)); return; case 10: this.propertiesLabel = ((System.Windows.Controls.TextBox)(target)); return; case 11: this.moneyLabel = ((System.Windows.Controls.TextBox)(target)); return; case 12: this.buttonPlayer = ((System.Windows.Controls.Button)(target)); return; case 13: this.deckCountDisplay = ((System.Windows.Controls.Label)(target)); return; case 14: this.cardsLeftText = ((System.Windows.Controls.TextBlock)(target)); return; case 15: this.turnsLeftDisplay = ((System.Windows.Controls.Label)(target)); return; case 16: this.turnsLeftText = ((System.Windows.Controls.TextBlock)(target)); return; case 17: this.Prompt = ((System.Windows.Controls.Label)(target)); return; case 18: this.handLabel = ((System.Windows.Controls.TextBox)(target)); return; case 19: this.universalPrompt = ((System.Windows.Controls.TextBox)(target)); return; } this._contentLoaded = true; }