void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window = ((MonopolyDealClient.playerDisplay)(target)); return; case 2: this.grid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.button1 = ((System.Windows.Controls.Button)(target)); return; case 4: this.button2 = ((System.Windows.Controls.Button)(target)); return; case 5: this.button3 = ((System.Windows.Controls.Button)(target)); return; case 6: this.Hand = ((System.Windows.Controls.ListBox)(target)); return; case 7: this.Table_Properties = ((System.Windows.Controls.ListBox)(target)); return; case 8: this.buttonBack = ((System.Windows.Controls.Button)(target)); return; case 9: this.Table_Money = ((System.Windows.Controls.ListBox)(target)); return; case 10: this.propertiesLabel = ((System.Windows.Controls.TextBox)(target)); return; case 11: this.moneyLabel = ((System.Windows.Controls.TextBox)(target)); return; case 12: this.buttonPlayer = ((System.Windows.Controls.Button)(target)); return; case 13: this.deckCountDisplay = ((System.Windows.Controls.Label)(target)); return; case 14: this.cardsLeftText = ((System.Windows.Controls.TextBlock)(target)); return; case 15: this.turnsLeftDisplay = ((System.Windows.Controls.Label)(target)); return; case 16: this.turnsLeftText = ((System.Windows.Controls.TextBlock)(target)); return; case 17: this.Prompt = ((System.Windows.Controls.Label)(target)); return; case 18: this.handLabel = ((System.Windows.Controls.TextBox)(target)); return; case 19: this.universalPrompt = ((System.Windows.Controls.TextBox)(target)); return; } this._contentLoaded = true; }
public void initializeDisplay() { myDisplay = new playerDisplay(); myDisplay.button1.Visibility = System.Windows.Visibility.Hidden; myDisplay.button2.Visibility = System.Windows.Visibility.Hidden; myDisplay.button3.Visibility = System.Windows.Visibility.Hidden; myDisplay.buttonBack.Visibility = System.Windows.Visibility.Hidden; myDisplay.buttonPlayer.Visibility = System.Windows.Visibility.Hidden; myDisplay.cardsLeftText.Visibility = System.Windows.Visibility.Hidden; myDisplay.deckCountDisplay.Visibility = System.Windows.Visibility.Hidden; myDisplay.Hand.Visibility = System.Windows.Visibility.Hidden; myDisplay.handLabel.Visibility = System.Windows.Visibility.Hidden; myDisplay.moneyLabel.Visibility = System.Windows.Visibility.Hidden; myDisplay.propertiesLabel.Visibility = System.Windows.Visibility.Hidden; myDisplay.Table_Money.Visibility = System.Windows.Visibility.Hidden; myDisplay.Table_Properties.Visibility = System.Windows.Visibility.Hidden; myDisplay.turnsLeftDisplay.Visibility = System.Windows.Visibility.Hidden; myDisplay.turnsLeftText.Visibility = System.Windows.Visibility.Hidden; myDisplay.universalPrompt.Visibility = System.Windows.Visibility.Hidden; myDisplay.Show(); this.Hide(); }