public void testLuck() { //create instance of factory LuckFactory f = new LuckFactory(); //create instance from factory Luck p = f.create("Luck", true, 50); //check that it is right type Type t = new Luck().GetType(); Assert.IsInstanceOf(t, p); }
public void LuckTests_landOn_penality() { //set luck not to draw card Luck luckTest = new Luck("Jim", false, 10); Player thePlayer = new Player("Jim"); thePlayer.setBalance(100); Board.access().addPlayer(thePlayer); String response = luckTest.landOn(ref thePlayer); StringAssert.Contains("has paid", response); }