internal Hits(Searcher s, Query q, Filter f, Sort o) { query = q; searcher = s; filter = f; sort = o; GetMoreDocs(50); // retrieve 100 initially }
static Sort() { INDEXORDER = new Sort(SortField.FIELD_DOC); }
// inherit javadoc public override TopFieldDocs Search(Query query, Filter filter, int nDocs, Sort sort) { Scorer scorer = query.Weight(this).Scorer(reader); if (scorer == null) return new TopFieldDocs(0, new ScoreDoc[0], sort.fields); System.Collections.BitArray bits = filter != null ? filter.Bits(reader) : null; FieldSortedHitQueue hq = new FieldSortedHitQueue(reader, sort.fields, nDocs); int[] totalHits = new int[1]; scorer.Score(new AnonymousClassHitCollector1(bits, totalHits, hq, this)); ScoreDoc[] scoreDocs = new ScoreDoc[hq.Size()]; for (int i = hq.Size() - 1; i >= 0; i--) // put docs in array scoreDocs[i] = hq.FillFields((FieldDoc) hq.Pop()); return new TopFieldDocs(totalHits[0], scoreDocs, hq.GetFields()); }
public override TopFieldDocs Search(Query query, Filter filter, int n, Sort sort) { FieldDocSortedHitQueue hq = null; int totalHits = 0; for (int i = 0; i < searchables.Length; i++) { // search each searcher TopFieldDocs docs = searchables[i].Search(query, filter, n, sort); if (hq == null) hq = new FieldDocSortedHitQueue(docs.fields, n); totalHits += docs.totalHits; // update totalHits ScoreDoc[] scoreDocs = docs.scoreDocs; for (int j = 0; j < scoreDocs.Length; j++) { // merge scoreDocs into hq ScoreDoc scoreDoc = scoreDocs[j]; scoreDoc.doc += starts[i]; // convert doc if (!hq.Insert(scoreDoc)) break; // no more scores > minScore } } ScoreDoc[] scoreDocs2 = new ScoreDoc[hq.Size()]; for (int i = hq.Size() - 1; i >= 0; i--) // put docs in array scoreDocs2[i] = (ScoreDoc) hq.Pop(); return new TopFieldDocs(totalHits, scoreDocs2, hq.GetFields()); }
/// <summary>Returns documents matching <code>query</code> and <code>filter</code>, /// sorted by <code>sort</code>. /// </summary> public virtual Hits Search(Query query, Filter filter, Sort sort) { return new Hits(this, query, filter, sort); }
/// <summary>Returns documents matching <code>query</code> sorted by /// <code>sort</code>. /// </summary> public virtual Hits Search(Query query, Sort sort) { return new Hits(this, query, null, sort); }
public MultiSearcherThread(Monodoc.Lucene.Net.Search.Searchable searchable, Query query, Filter filter, int nDocs, FieldDocSortedHitQueue hq, Sort sort, int i, int[] starts, System.String name):base(name) { this.searchable = searchable; this.query = query; this.filter = filter; this.nDocs = nDocs; this.hq = hq; this.i = i; this.starts = starts; this.sort = sort; }
/// <summary> A search implementation allowing sorting which spans a new thread for each /// Searchable, waits for each search to complete and merges /// the results back together. /// </summary> public override TopFieldDocs Search(Query query, Filter filter, int nDocs, Sort sort) { // don't specify the fields - we'll wait to do this until we get results FieldDocSortedHitQueue hq = new FieldDocSortedHitQueue(null, nDocs); int totalHits = 0; MultiSearcherThread[] msta = new MultiSearcherThread[searchables.Length]; for (int i = 0; i < searchables.Length; i++) { // search each searcher // Assume not too many searchables and cost of creating a thread is by far inferior to a search msta[i] = new MultiSearcherThread(searchables[i], query, filter, nDocs, hq, sort, i, starts, "MultiSearcher thread #" + (i + 1)); msta[i].Start(); } for (int i = 0; i < searchables.Length; i++) { try { msta[i].Join(); } catch (System.Threading.ThreadInterruptedException ie) { ; // TODO: what should we do with this??? } System.IO.IOException ioe = msta[i].GetIOException(); if (ioe == null) { totalHits += msta[i].Hits(); } else { // if one search produced an IOException, rethrow it throw ioe; } } ScoreDoc[] scoreDocs = new ScoreDoc[hq.Size()]; for (int i = hq.Size() - 1; i >= 0; i--) // put docs in array scoreDocs[i] = (ScoreDoc) hq.Pop(); return new TopFieldDocs(totalHits, scoreDocs, hq.GetFields()); }
public virtual TopFieldDocs Search(Query query, Filter filter, int n, Sort sort) { return local.Search(query, filter, n, sort); }