public override void OnButtonRelease(MouseButtonEvent evt) { QueuePaneRender();
protected void OnButtonPress(object sender, gtk.ButtonPressEventArgs args) { GrabFocus(); // get the number of clicks ClickMultiplicity multiplicity = ClickMultiplicity.Single; if (args.Event.Type == Gdk.EventType.TwoButtonPress) multiplicity = ClickMultiplicity.Double; MouseButtonEvent evt = new MouseButtonEvent(Viewport.RootScene, new Coord(args.Event.X, HeightGL - args.Event.Y), (int)args.Event.Button, GetModifier(args.Event.State), multiplicity); Viewport.OnButtonPress(evt); PaintGL(); }
public override void OnButtonRelease(MouseButtonEvent evt) { base.OnButtonRelease(evt); CloseButton.OnButtonRelease(evt); }
public override void OnButtonPress(MouseButtonEvent evt) { base.OnButtonPress(evt); if (evt.IsHandled || !IsEnabled) return; if (evt.Button == 1 && HitTest(evt.Pos) && !justClicked) { evt.Handle(this); justClicked = true; IsSelected = true; IsFocused = true; QueuePaneRender(); } }
public virtual void OnButtonRelease(MouseButtonEvent evt) { LastMousePosition = evt.Pos; evt.HitLine = Camera.ScreenToWorld(evt.Pos); var parentScene = evt.Scene; evt.Scene = this; OverlayInteractor.OnButtonRelease(evt); if (evt.IsHandled) { if (EnableViewInteractor) ViewInteractor.Cancel(); evt.Scene = parentScene; return; } if (PrimaryInteractor != null) { PrimaryInteractor.OnButtonRelease(evt); if (evt.IsHandled) { if (EnableViewInteractor) ViewInteractor.Cancel(); evt.Scene = parentScene; return; } } if (EnableViewInteractor) ViewInteractor.OnButtonRelease(evt); evt.Scene = parentScene; }
public void OnButtonPress(MouseButtonEvent evt) { RootScene.OnButtonPress(evt); }
public override void OnButtonPress(MouseButtonEvent evt) { base.OnButtonPress(evt); if (Root != null) { Root.OnButtonPress(evt); // see if a DockButton caught it if (evt.IsHandled && evt.LastHandler is DockButton) { _dragButton = evt.LastHandler as DockButton; } else { _dragButton = null; } } }
protected override void OnMouseDown(MouseEventArgs args) { base.OnMouseDown(args); var evt = new MouseButtonEvent(Viewport.RootScene, MouseToViewport(args.Location), Extensions.ButtonNumber(args.Button), Extensions.GetModifier(ModifierKeys)); Viewport.OnButtonPress(evt); _lastClickHandled = evt.IsHandled; PaintGL(); }
protected override void OnMouseUp(MouseEventArgs args) { base.OnMouseUp(args); var evt = new MouseButtonEvent(Viewport.RootScene, MouseToViewport(args.Location), Extensions.ButtonNumber(args.Button), Extensions.GetModifier(ModifierKeys)); Viewport.OnButtonRelease(evt); PaintGL(); }
public override void OnButtonRelease(MouseButtonEvent evt) { if (evt.IsHandled) { Deselect(); return; } base.OnButtonRelease(evt); if (evt.Modifier != InteractionModifier.Shift) Deselect(); if (HitTest(evt.HitLine)) { evt.Handle(this); } }
public override void OnButtonPress(MouseButtonEvent evt) { _anchor = evt.Pos - Origin; if (_label.HitTest(evt.Pos)) { evt.Handle(this); if (Clicked != null) Clicked(this, new EventArgs()); } else { CloseButton.OnButtonPress(evt); } }
public override void OnButtonRelease(MouseButtonEvent evt) { base.OnButtonRelease(evt); if (!evt.IsHandled) _textBox.OnButtonRelease(evt); if (!evt.IsHandled) _upButton.OnButtonRelease(evt); if (!evt.IsHandled) _downButton.OnButtonRelease(evt); }
public override void OnButtonRelease(MouseButtonEvent evt) { base.OnButtonRelease(evt); if (Control != null) { var controlEvt = evt.Copy(); controlEvt.Pos = GetControlPoint(evt.Pos); Control.OnButtonRelease(controlEvt); if (controlEvt.IsHandled) evt.Handle(controlEvt.LastHandler); } }
public override void OnButtonPress(MouseButtonEvent evt) { base.OnButtonPress(evt); if (Control != null) { var controlEvt = evt.Copy(); controlEvt.Pos = GetControlPoint(evt.HitLine); if (evt.IsHandled) controlEvt.Handle(this); Control.OnButtonPress(controlEvt); if (controlEvt.IsHandled) evt.Handle(this); } }
public override void OnButtonPress(MouseButtonEvent evt) { base.OnButtonPress(evt); if (evt.IsHandled) return; hitRegion = HitRegion(evt.Pos); if (hitRegion != Region.None) { if (IsTogglable) { if (IsSelected) Deselect(); } Select(hitRegion); evt.Handle(this); if (hitRegion == Region.Button1) RaiseAction1(); else RaiseAction2(); MakeDirty(); } }
protected override void OnMouseDoubleClick(MouseEventArgs args) { base.OnMouseDoubleClick(args); // not sure why we really need this, but it breaks the card interactor //if (_lastClickHandled) // return; var evt = new MouseButtonEvent(Viewport.RootScene, MouseToViewport(args.Location), Extensions.ButtonNumber(args.Button), InteractionModifier.None, ClickMultiplicity.Double); Viewport.OnButtonPress(evt); PaintGL(); }
public override void OnButtonRelease(MouseButtonEvent evt) { base.OnButtonRelease(evt); if (IsSelected && !IsTogglable) { Deselect(); } // if we were just clicked, we get to handle the next button release event if (hitRegion != Region.None) { hitRegion = Region.None; evt.Handle(this); MakeDirty(); } }
public override void OnButtonPress(MouseButtonEvent evt) { base.OnButtonPress(evt); if (LastPosition == null) return; var relPos = evt.Pos - LastPosition; if (relPos >= IndicatorPosition && relPos <= IndicatorPosition + IndicatorSize) { _isDragging = true; evt.Handle(this); GrabFocus(); } else if (HitTest(evt.Pos)) { SetClosestValue(evt.Pos); evt.Handle(this); GrabFocus(); } }
public void OnButtonRelease(MouseButtonEvent evt) { RootScene.OnButtonRelease(evt); }
public override void OnButtonRelease(MouseButtonEvent evt) { base.OnButtonRelease(evt); if (_isDragging) { _isDragging = false; evt.Handle(this); } }
public override void OnButtonRelease(MouseButtonEvent evt) { base.OnButtonRelease(evt); _dragButton = null; if (Root != null) Root.OnButtonRelease(evt); }
public virtual void OnButtonPress(MouseButtonEvent evt) {}
public override void OnButtonRelease(MouseButtonEvent evt) { base.OnButtonRelease(evt); if (!IsEnabled) return; if (IsSelected && !IsTogglable) Deselect(); // if we were just clicked, we get to handle the next button release event if (evt.Button == 1 && justClicked) { justClicked = false; evt.Handle(this); QueuePaneRender(); Click(); } }
public virtual void OnButtonRelease(MouseButtonEvent evt) {}
public override void OnButtonRelease (MouseButtonEvent evt) { base.OnButtonRelease (evt); foreach (var anchor in anchors.Values) anchor.OnButtonRelease(evt); }
public override void OnButtonPress(MouseButtonEvent evt) { QueuePaneRender();
protected void OnButtonRelease(object sender, gtk.ButtonReleaseEventArgs args) { MouseButtonEvent evt = new MouseButtonEvent(Viewport.RootScene, new Coord(args.Event.X, HeightGL - args.Event.Y), (int)args.Event.Button, GetModifier(args.Event.State)); Viewport.OnButtonRelease(evt); PaintGL(); }
public override void OnButtonPress(MouseButtonEvent evt) { base.OnButtonPress(evt); CloseButton.OnButtonPress(evt); }