public MonoPendingBreakpoint(MonoBreakpointManager breakpointManager, IDebugBreakpointRequest2 request) { this.breakpointManager = breakpointManager; this.request = request; var requestInfo = new BP_REQUEST_INFO[1]; EngineUtils.CheckOk(request.GetRequestInfo(enum_BPREQI_FIELDS.BPREQI_ALLFIELDS, requestInfo)); this.requestInfo = requestInfo[0]; }
public MonoEngine() { breakpointManager = new MonoBreakpointManager(this); ThreadManager = new MonoThreadManager(this); }