상속: Control
예제 #1
0
        public MainScreen(ScreenComponent manager)
            : base(manager)
        {
            Padding = new Border(0,0,0,0);

            Image background = new Image(manager);
            background.Texture = manager.Content.LoadTexture2DFromFile("./Assets/OctoAwesome.Client/background.png", manager.GraphicsDevice);
            background.VerticalAlignment = VerticalAlignment.Stretch;
            background.HorizontalAlignment = HorizontalAlignment.Stretch;
            Controls.Add(background);

            StackPanel stack = new StackPanel(manager);
            Controls.Add(stack);

            Button startButton = Button.TextButton(manager, "Start");
            startButton.HorizontalAlignment = HorizontalAlignment.Stretch;
            startButton.Margin = new Border(0, 0, 0, 10);
            startButton.LeftMouseClick += (s, e) =>
            {
                manager.NavigateToScreen(new GameScreen(manager));
            };
            stack.Controls.Add(startButton);

            Button optionButton = Button.TextButton(manager, "Options");
            optionButton.HorizontalAlignment = HorizontalAlignment.Stretch;
            optionButton.Margin = new Border(0, 0, 0, 10);
            optionButton.MinWidth = 300;
            optionButton.LeftMouseClick += (s, e) =>
            {
                manager.NavigateToScreen(new OptionsScreen(manager));
            };
            stack.Controls.Add(optionButton);

            Button creditsButton = Button.TextButton(manager, "Credits / Crew");
            creditsButton.HorizontalAlignment = HorizontalAlignment.Stretch;
            creditsButton.Margin = new Border(0, 0, 0, 10);
            creditsButton.LeftMouseClick += (s, e) =>
            {
                manager.NavigateToScreen(new CreditsScreen(manager));
            };
            stack.Controls.Add(creditsButton);

            Button webButton = Button.TextButton(manager, "Octoawesome.net");
            webButton.VerticalAlignment = VerticalAlignment.Bottom;
            webButton.HorizontalAlignment = HorizontalAlignment.Right;
            webButton.Margin = new Border(10, 10, 10, 10);
            webButton.LeftMouseClick += (s, e) =>
            {
                Process.Start("http://octoawesome.net/");
            };
            Controls.Add(webButton);

            Button exitButton = Button.TextButton(manager, "Exit");
            exitButton.HorizontalAlignment = HorizontalAlignment.Stretch;
            exitButton.Margin = new Border(0, 0, 0, 10);
            exitButton.LeftMouseClick += (s, e) => { manager.Exit(); };
            stack.Controls.Add(exitButton);
        }
예제 #2
0
        public InventoryControl(ScreenComponent manager, int columns = COLUMNS)
            : base(manager)
        {
            ScrollContainer scroll = new ScrollContainer(manager)
            {
                Margin = new Border(0, 0, 0, 0),
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch,
            };
            Controls.Add(scroll);

            Grid grid = new Grid(manager)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
            };
            for (int i = 0; i < columns; i++)
                grid.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Parts, Width = 1 });
            int rows = (int)System.Math.Ceiling((float)manager.Game.Player.ActorHost.Player.Inventory.Count / columns);
            for (int i = 0; i < rows; i++)
                grid.Rows.Add(new RowDefinition() { ResizeMode = ResizeMode.Fixed, Height = 50 });

            int column = 0;
            int row = 0;
            foreach (var item in manager.Game.Player.ActorHost.Player.Inventory)
            {
                Texture2D texture = manager.Game.Assets.LoadTexture(item.Definition.GetType(), item.Definition.Icon);

                var image = new Image(manager) { Texture = texture, Width = 42, Height = 42, VerticalAlignment = VerticalAlignment.Center };
                image.MouseEnter += (s, e) => { HoveredSlot = item; };
                image.MouseLeave += (s, e) => { HoveredSlot = null; };
                image.StartDrag += (e) =>
                {
                    e.Handled = true;
                    e.Icon = texture;
                    e.Content = item;
                    e.Sender = image;
                };
                var label = new Label(manager) { Text = item.Amount.ToString(), HorizontalAlignment = HorizontalAlignment.Right, VerticalTextAlignment = VerticalAlignment.Bottom, Background = new BorderBrush(Color.White) };
                grid.AddControl(image, column, row);
                grid.AddControl(label, column, row);

                column++;
                if (column >= columns)
                {
                    row++;
                    column = 0;
                }
            }

            scroll.Content = grid;
        }
예제 #3
0
        public InventoryScreen(ScreenComponent manager)
            : base(manager)
        {
            assets = manager.Game.Assets;

            foreach (var item in DefinitionManager.Instance.GetItemDefinitions())
            {
                Texture2D texture = manager.Game.Assets.LoadTexture(item.GetType(), item.Icon);
                toolTextures.Add(item.GetType().FullName, texture);
            }

            player = manager.Player;
            IsOverlay = true;
            Background = new BorderBrush(Color.Black * 0.5f);

            backgroundBrush = new BorderBrush(Color.Black);
            hoverBrush = new BorderBrush(Color.Brown);

            Texture2D panelBackground = assets.LoadTexture(typeof(ScreenComponent), "panel");

            Grid grid = new Grid(manager)
            {
                Width = 800,
                Height = 500,
            };

            grid.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Fixed, Width = 600 });
            grid.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Fixed, Width = 200 });
            grid.Rows.Add(new RowDefinition() { ResizeMode = ResizeMode.Parts, Height = 1 });
            grid.Rows.Add(new RowDefinition() { ResizeMode = ResizeMode.Fixed, Height = 100 });

            Controls.Add(grid);

            inventory = new InventoryControl(manager)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch,
                Background = NineTileBrush.FromSingleTexture(panelBackground, 30, 30),
                Padding = Border.All(20),
            };

            grid.AddControl(inventory, 0, 0);

            StackPanel infoPanel = new StackPanel(manager)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch,
                Background = NineTileBrush.FromSingleTexture(panelBackground, 30, 30),
                Padding = Border.All(20),
                Margin = Border.All(10, 0, 0, 0),
            };

            nameLabel = new Label(manager);
            infoPanel.Controls.Add(nameLabel);
            massLabel = new Label(manager);
            infoPanel.Controls.Add(massLabel);
            volumeLabel = new Label(manager);
            infoPanel.Controls.Add(volumeLabel);
            grid.AddControl(infoPanel, 1, 0);

            Grid toolbar = new Grid(manager)
            {
                Margin = Border.All(0, 10, 0, 0),
                Height = 100,
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch,
                Background = NineTileBrush.FromSingleTexture(panelBackground, 30, 30),
            };

            toolbar.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Parts, Width = 1 });
            for (int i = 0; i < Player.TOOLCOUNT; i++)
                toolbar.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Fixed, Width = 50 });
            toolbar.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Parts, Width = 1 });
            toolbar.Rows.Add(new RowDefinition() { ResizeMode = ResizeMode.Parts, Height = 1 });

            images = new Image[Player.TOOLCOUNT];
            for (int i = 0; i < Player.TOOLCOUNT; i++)
            {
                Image image = images[i] = new Image(manager)
                {
                    Width = 42,
                    Height = 42,
                    Background = backgroundBrush,
                    HorizontalAlignment = HorizontalAlignment.Center,
                    Tag = i,
                    Padding = Border.All(2),
                };

                image.StartDrag += (e) =>
                {
                    InventorySlot slot = player.ActorHost.Player.Tools[(int)image.Tag];
                    if (slot != null)
                    {
                        e.Handled = true;
                        e.Icon = toolTextures[slot.Definition.GetType().FullName];
                        e.Content = slot;
                        e.Sender = toolbar;
                    }
                };

                image.DropEnter += (e) => { image.Background = hoverBrush; };
                image.DropLeave += (e) => { image.Background = backgroundBrush; };
                image.EndDrop += (e) =>
                {
                    e.Handled = true;

                    if (e.Sender is Grid) // && ShiftPressed
                    {
                        // Swap
                        int targetIndex = (int)image.Tag;
                        InventorySlot targetSlot = player.ActorHost.Player.Tools[targetIndex];
                        int sourceIndex = -1;
                        InventorySlot sourceSlot = e.Content as InventorySlot;

                        for (int j = 0; j < player.ActorHost.Player.Tools.Length; j++)
                        {
                            if (player.ActorHost.Player.Tools[j] == sourceSlot)
                            {
                                sourceIndex = j;
                                break;
                            }
                        }

                        SetTool(sourceSlot, targetIndex);
                        SetTool(targetSlot, sourceIndex);
                    }
                    else
                    {
                        // Inventory Drop
                        InventorySlot slot = e.Content as InventorySlot;
                        SetTool(slot, (int)image.Tag);
                    }
                };

                toolbar.AddControl(image, i + 1, 0);
            }

            grid.AddControl(toolbar, 0, 1, 2);
            Title = Languages.OctoClient.Inventory;
        }