public GuiAction Add(GuiAction action) { action.List = this; action._control = _owner; _actions.Add(action); return(action); }
public void Remove(GuiAction action) { _actions.Remove(action); }
public void InsertAfter(GuiAction action) { action.List = this; action._control = _owner; _actions.Insert(_index + 1, action); }
public void InsertBefore(GuiAction action) { action.List = this; action._control = _owner; _actions.Insert(_index - 1, action); }