public override void Disconnect()
 {
     _surfaceUpdateHandler.Disconnect();
     _host = null;
     SharpDX.Utilities.Dispose(ref _synchronizedTexture);
     _drawingSurfaceUpdateHandler.DisposeResources();
 }
예제 #2
0
 public override void Disconnect()
 {
     _surfaceUpdateHandler.Disconnect();
 }