public static IEnumerable <Hunk> GetDiff <T> (T[] baseArray, T[] changedArray) { // The A-Version of the data (original data) to be compared. var dataA = new DiffData <T> (baseArray); // The B-Version of the data (modified data) to be compared. var dataB = new DiffData <T> (changedArray); int MAX = dataA.Length + dataB.Length + 1; // vector for the (0,0) to (x,y) search int[] downVector = new int[2 * MAX + 2]; // vector for the (u,v) to (N,M) search int[] upVector = new int[2 * MAX + 2]; LCS(dataA, 0, dataA.Length, dataB, 0, dataB.Length, downVector, upVector); return(CreateDiffs(dataA, dataB)); }
// SMS /// <summary> /// This is the divide-and-conquer implementation of the longest common-subsequence (LCS) /// algorithm. /// The published algorithm passes recursively parts of the A and B sequences. /// To avoid copying these arrays the lower and upper bounds are passed while the sequences stay constant. /// </summary> /// <param name="dataA">sequence A</param> /// <param name="lowerA">lower bound of the actual range in DataA</param> /// <param name="upperA">upper bound of the actual range in DataA (exclusive)</param> /// <param name="dataB">sequence B</param> /// <param name="lowerB">lower bound of the actual range in DataB</param> /// <param name="upperB">upper bound of the actual range in DataB (exclusive)</param> /// <param name="downVector">a vector for the (0,0) to (x,y) search. Passed as a parameter for speed reasons.</param> /// <param name="upVector">a vector for the (u,v) to (N,M) search. Passed as a parameter for speed reasons.</param> static void LCS <T> (DiffData <T> dataA, int lowerA, int upperA, DiffData <T> dataB, int lowerB, int upperB, int[] downVector, int[] upVector) { // Fast walkthrough equal lines at the start while (lowerA < upperA && lowerB < upperB && dataA.Data[lowerA].Equals(dataB.Data[lowerB])) { lowerA++; lowerB++; } // Fast walkthrough equal lines at the end while (lowerA < upperA && lowerB < upperB && dataA.Data[upperA - 1].Equals(dataB.Data[upperB - 1])) { --upperA; --upperB; } if (lowerA == upperA) { // mark as inserted lines. while (lowerB < upperB) { dataB.Modified[lowerB++] = true; } } else if (lowerB == upperB) { // mark as deleted lines. while (lowerA < upperA) { dataA.Modified[lowerA++] = true; } } else { // Find the middle snakea and length of an optimal path for A and B SMSRD smsrd = SMS(dataA, lowerA, upperA, dataB, lowerB, upperB, downVector, upVector); // Debug.Write(2, "MiddleSnakeData", String.Format("{0},{1}", smsrd.x, smsrd.y)); // The path is from LowerX to (x,y) and (x,y) to UpperX LCS(dataA, lowerA, smsrd.x, dataB, lowerB, smsrd.y, downVector, upVector); LCS(dataA, smsrd.x, upperA, dataB, smsrd.y, upperB, downVector, upVector); // 2002.09.20: no need for 2 points } }
/// <summary>Scan the tables of which lines are inserted and deleted, /// producing an edit script in forward order. /// </summary> /// dynamic array static IEnumerable <Hunk> CreateDiffs <T>(DiffData <T> baseData, DiffData <T> changedData) { int lineA = 0; int lineB = 0; while (lineA < baseData.Length || lineB < changedData.Length) { if (lineA < baseData.Length && !baseData.Modified[lineA] && lineB < changedData.Length && !changedData.Modified[lineB]) { // equal lines lineA++; lineB++; } else { // maybe deleted and/or inserted lines int startA = lineA; int startB = lineB; while (lineA < baseData.Length && (lineB >= changedData.Length || baseData.Modified[lineA])) { // while (LineA < DataA.Length && DataA.Modified[LineA]) lineA++; } while (lineB < changedData.Length && (lineA >= baseData.Length || changedData.Modified[lineB])) { // while (LineB < DataB.Length && DataB.Modified[LineB]) lineB++; } if (startA < lineA || startB < lineB) { // store a new difference-item yield return(new Hunk(startA + 1, startB + 1, lineA - startA, lineB - startB)); } // if } // if } // while }
/// <summary> /// This is the algorithm to find the Shortest Middle Snake (SMS). /// </summary> /// <param name="dataA">sequence A</param> /// <param name="lowerA">lower bound of the actual range in DataA</param> /// <param name="upperA">upper bound of the actual range in DataA (exclusive)</param> /// <param name="dataB">sequence B</param> /// <param name="lowerB">lower bound of the actual range in DataB</param> /// <param name="upperB">upper bound of the actual range in DataB (exclusive)</param> /// <param name="downVector">a vector for the (0,0) to (x,y) search. Passed as a parameter for speed reasons.</param> /// <param name="upVector">a vector for the (u,v) to (N,M) search. Passed as a parameter for speed reasons.</param> /// <returns>a MiddleSnakeData record containing x,y and u,v</returns> static SMSRD SMS <T> (DiffData <T> dataA, int lowerA, int upperA, DiffData <T> dataB, int lowerB, int upperB, int[] downVector, int[] upVector) { SMSRD ret; int MAX = dataA.Length + dataB.Length + 1; int downK = lowerA - lowerB; // the k-line to start the forward search int upK = upperA - upperB; // the k-line to start the reverse search int delta = (upperA - lowerA) - (upperB - lowerB); bool oddDelta = (delta & 1) != 0; // The vectors in the publication accepts negative indexes. the vectors implemented here are 0-based // and are access using a specific offset: UpOffset UpVector and DownOffset for DownVektor int downOffset = MAX - downK; int upOffset = MAX - upK; int MaxD = ((upperA - lowerA + upperB - lowerB) / 2) + 1; // Debug.Write(2, "SMS", String.Format("Search the box: A[{0}-{1}] to B[{2}-{3}]", LowerA, UpperA, LowerB, UpperB)); // init vectors downVector[downOffset + downK + 1] = lowerA; upVector[upOffset + upK - 1] = upperA; for (int D = 0; D <= MaxD; D++) { // Extend the forward path. for (int k = downK - D; k <= downK + D; k += 2) { // Debug.Write(0, "SMS", "extend forward path " + k.ToString()); // find the only or better starting point int x, y; if (k == downK - D) { x = downVector[downOffset + k + 1]; // down } else { x = downVector[downOffset + k - 1] + 1; // a step to the right if (k < downK + D && downVector[downOffset + k + 1] >= x) { x = downVector[downOffset + k + 1]; } // down } y = x - k; // find the end of the furthest reaching forward D-path in diagonal k. while (x < upperA && y < upperB && dataA.Data[x].Equals(dataB.Data[y])) { x++; y++; } downVector[downOffset + k] = x; // overlap ? if (oddDelta && upK - D < k && k < upK + D) { if (upVector[upOffset + k] <= downVector[downOffset + k]) { ret.x = downVector[downOffset + k]; ret.y = downVector[downOffset + k] - k; // ret.u = UpVector[UpOffset + k]; // 2002.09.20: no need for 2 points // ret.v = UpVector[UpOffset + k] - k; return(ret); } // if } // if } // for k // Extend the reverse path. for (int k = upK - D; k <= upK + D; k += 2) { // Debug.Write(0, "SMS", "extend reverse path " + k.ToString()); // find the only or better starting point int x, y; if (k == upK + D) { x = upVector[upOffset + k - 1]; // up } else { x = upVector[upOffset + k + 1] - 1; // left if (k > upK - D && upVector[upOffset + k - 1] < x) { x = upVector[upOffset + k - 1]; } // up } // if y = x - k; while (x > lowerA && y > lowerB && dataA.Data[x - 1].Equals(dataB.Data[y - 1])) { x--; y--; // diagonal } upVector[upOffset + k] = x; // overlap ? if (!oddDelta && downK - D <= k && k <= downK + D) { if (upVector[upOffset + k] <= downVector[downOffset + k]) { ret.x = downVector[downOffset + k]; ret.y = downVector[downOffset + k] - k; // ret.u = UpVector[UpOffset + k]; // 2002.09.20: no need for 2 points // ret.v = UpVector[UpOffset + k] - k; return(ret); } // if } // if } // for k } // for D throw new ApplicationException("the algorithm should never come here."); }