상속: Interpreter
예제 #1
0
        public virtual void SetUp()
        {
            interpreter = new NUnitInterpreter(
                config, options, inferior_stdout, inferior_stderr);

            engine = interpreter.DebuggerEngine;
            parser = new LineParser(engine);

            ReadSourceFile();
        }
예제 #2
0
        public virtual void TearDown()
        {
            interpreter.Dispose();
            interpreter = null;
            GC.Collect();

            if (Verbose)
            {
                string name = Path.GetFileNameWithoutExtension(FileName);
                stderr.WriteLine("{0}: {1}", name, PrintMemoryInfo());
            }
        }
예제 #3
0
        public virtual void TearDown()
        {
            interpreter.Dispose ();
            interpreter = null;
            GC.Collect ();

            if (Verbose) {
                string name = Path.GetFileNameWithoutExtension (FileName);
                stderr.WriteLine ("{0}: {1}", name, PrintMemoryInfo ());
            }
        }
예제 #4
0
        public virtual void SetUp()
        {
            interpreter = new NUnitInterpreter (
                config, options, inferior_stdout, inferior_stderr);

            engine = interpreter.DebuggerEngine;
            parser = new LineParser (engine);

            ReadSourceFile ();
        }
예제 #5
0
 public StyleNUnit(NUnitInterpreter nunit)
     : base(nunit)
 {
     this.NUnit = nunit;
 }
예제 #6
0
 public StyleNUnit(NUnitInterpreter nunit)
     : base(nunit)
 {
     this.NUnit = nunit;
 }