MonoSymbolFile(string filename) { this.FileName = filename; FileStream stream; try { stream = new FileStream(filename, FileMode.Open, FileAccess.Read); reader = new MyBinaryReader(stream); } catch (IOException ex) { throw new MonoSymbolFileException( "Cannot read symbol file `{0}': {1}", filename, ex.Message); } try { long magic = reader.ReadInt64(); int major_version = reader.ReadInt32(); int minor_version = reader.ReadInt32(); if (magic != OffsetTable.Magic) { throw new MonoSymbolFileException( "Symbol file `{0}' is not a valid " + "Mono symbol file", filename); } if (major_version != OffsetTable.MajorVersion) { throw new MonoSymbolFileException( "Symbol file `{0}' has version {1}, " + "but expected {2}", filename, major_version, OffsetTable.MajorVersion); } if (minor_version != OffsetTable.MinorVersion) { throw new MonoSymbolFileException( "Symbol file `{0}' has version {1}.{2}, " + "but expected {3}.{4}", filename, major_version, minor_version, OffsetTable.MajorVersion, OffsetTable.MinorVersion); } MajorVersion = major_version; MinorVersion = minor_version; guid = new Guid(reader.ReadBytes(16)); ot = new OffsetTable(reader, major_version, minor_version); } catch { throw new MonoSymbolFileException( "Cannot read symbol file `{0}'", filename); } source_file_hash = new Hashtable(); compile_unit_hash = new Hashtable(); }
private MonoSymbolFile(string filename) { this.FileName = filename; FileStream stream = new FileStream(filename, FileMode.Open, FileAccess.Read); this.reader = new MyBinaryReader(stream); try { long magic = this.reader.ReadInt64(); int major_version = this.reader.ReadInt32(); int minor_version = this.reader.ReadInt32(); if (magic != 5037318119232611860L) { throw new MonoSymbolFileException("Symbol file `{0}' is not a valid Mono symbol file", new object[] { filename }); } if (major_version != 50) { throw new MonoSymbolFileException("Symbol file `{0}' has version {1}, but expected {2}", new object[] { filename, major_version, 50 }); } if (minor_version != 0) { throw new MonoSymbolFileException("Symbol file `{0}' has version {1}.{2}, but expected {3}.{4}", new object[] { filename, major_version, minor_version, 50, 0 }); } this.MajorVersion = major_version; this.MinorVersion = minor_version; this.guid = new Guid(this.reader.ReadBytes(16)); this.ot = new OffsetTable(this.reader, major_version, minor_version); } catch { throw new MonoSymbolFileException("Cannot read symbol file `{0}'", new object[] { filename }); } this.source_file_hash = new Dictionary <int, SourceFileEntry>(); this.compile_unit_hash = new Dictionary <int, CompileUnitEntry>(); }
MonoSymbolFile(Stream stream) { reader = new MyBinaryReader(stream); try { long magic = reader.ReadInt64(); int major_version = reader.ReadInt32(); int minor_version = reader.ReadInt32(); if (magic != OffsetTable.Magic) { throw new MonoSymbolFileException("Symbol file is not a valid"); } if (major_version != OffsetTable.MajorVersion) { throw new MonoSymbolFileException( "Symbol file has version {0} but expected {1}", major_version, OffsetTable.MajorVersion); } if (minor_version != OffsetTable.MinorVersion) { throw new MonoSymbolFileException("Symbol file has version {0}.{1} but expected {2}.{3}", major_version, minor_version, OffsetTable.MajorVersion, OffsetTable.MinorVersion); } MajorVersion = major_version; MinorVersion = minor_version; guid = new Guid(reader.ReadBytes(16)); ot = new OffsetTable(reader, major_version, minor_version); } catch (Exception e) { throw new MonoSymbolFileException("Cannot read symbol file", e); } source_file_hash = new Dictionary <int, SourceFileEntry> (); compile_unit_hash = new Dictionary <int, CompileUnitEntry> (); }
internal MonoSymbolFile() { ot = new OffsetTable(); }
MonoSymbolFile (string filename) { this.FileName = filename; FileStream stream = new FileStream (filename, FileMode.Open, FileAccess.Read); reader = new MyBinaryReader (stream); try { long magic = reader.ReadInt64 (); int major_version = reader.ReadInt32 (); int minor_version = reader.ReadInt32 (); if (magic != OffsetTable.Magic) throw new MonoSymbolFileException ( "Symbol file `{0}' is not a valid " + "Mono symbol file", filename); if (major_version != OffsetTable.MajorVersion) throw new MonoSymbolFileException ( "Symbol file `{0}' has version {1}, " + "but expected {2}", filename, major_version, OffsetTable.MajorVersion); if (minor_version != OffsetTable.MinorVersion) throw new MonoSymbolFileException ( "Symbol file `{0}' has version {1}.{2}, " + "but expected {3}.{4}", filename, major_version, minor_version, OffsetTable.MajorVersion, OffsetTable.MinorVersion); MajorVersion = major_version; MinorVersion = minor_version; guid = new Guid (reader.ReadBytes (16)); ot = new OffsetTable (reader, major_version, minor_version); } catch { throw new MonoSymbolFileException ( "Cannot read symbol file `{0}'", filename); } source_file_hash = new Dictionary<int, SourceFileEntry> (); compile_unit_hash = new Dictionary<int, CompileUnitEntry> (); }
internal MonoSymbolFile () { ot = new OffsetTable (); }
public MonoSymbolFile() { ot = new OffsetTable(); }
MonoSymbolFile(Stream stream) { reader = new MyBinaryReader (stream); try { long magic = reader.ReadInt64 (); int major_version = reader.ReadInt32 (); int minor_version = reader.ReadInt32 (); if (magic != OffsetTable.Magic) throw new MonoSymbolFileException ("Symbol file is not a valid"); if (major_version != OffsetTable.MajorVersion) throw new MonoSymbolFileException ( "Symbol file has version {0} but expected {1}", major_version, OffsetTable.MajorVersion); if (minor_version != OffsetTable.MinorVersion) throw new MonoSymbolFileException ("Symbol file has version {0}.{1} but expected {2}.{3}", major_version, minor_version, OffsetTable.MajorVersion, OffsetTable.MinorVersion); MajorVersion = major_version; MinorVersion = minor_version; guid = new Guid (reader.ReadBytes (16)); ot = new OffsetTable (reader, major_version, minor_version); } catch (Exception e) { throw new MonoSymbolFileException ("Cannot read symbol file", e); } source_file_hash = new Dictionary<int, SourceFileEntry> (); compile_unit_hash = new Dictionary<int, CompileUnitEntry> (); }
public MonoSymbolFile() { ot = new OffsetTable (); }
private MonoSymbolFile(string filename) { this.FileName = filename; FileStream stream = new FileStream(filename, FileMode.Open, FileAccess.Read); this.reader = new MyBinaryReader(stream); try { long magic = this.reader.ReadInt64(); int major_version = this.reader.ReadInt32(); int minor_version = this.reader.ReadInt32(); if (magic != 5037318119232611860L) { throw new MonoSymbolFileException("Symbol file `{0}' is not a valid Mono symbol file", new object[] { filename }); } if (major_version != 50) { throw new MonoSymbolFileException("Symbol file `{0}' has version {1}, but expected {2}", new object[] { filename, major_version, 50 }); } if (minor_version != 0) { throw new MonoSymbolFileException("Symbol file `{0}' has version {1}.{2}, but expected {3}.{4}", new object[] { filename, major_version, minor_version, 50, 0 }); } this.MajorVersion = major_version; this.MinorVersion = minor_version; this.guid = new Guid(this.reader.ReadBytes(16)); this.ot = new OffsetTable(this.reader, major_version, minor_version); } catch { throw new MonoSymbolFileException("Cannot read symbol file `{0}'", new object[] { filename }); } this.source_file_hash = new Dictionary<int, SourceFileEntry>(); this.compile_unit_hash = new Dictionary<int, CompileUnitEntry>(); }