public void Dispose() { if (this.modules == null) { main_module.Dispose(); return; } var modules = this.Modules; for (int i = 0; i < modules.Count; i++) { modules [i].Dispose(); } }
public void Dispose() { if (modules == null) { main_module.Dispose(); } else { Collection <ModuleDefinition> collection = Modules; for (int i = 0; i < collection.Count; i++) { collection[i].Dispose(); } } }