void WriteResourceDirectoryString(ResourceDirectoryString name) { GotoOffset(name.Offset); byte [] str = Encoding.Unicode.GetBytes(name.String); m_writer.Write((ushort)str.Length); m_writer.Write(str); RestoreOffset(); }
ResourceDirectoryString ReadDirectoryString(int offset) { long pos = m_reader.BaseStream.Position; m_reader.BaseStream.Position = offset; byte [] str = m_reader.ReadBytes(m_reader.ReadUInt16()); ResourceDirectoryString rds = new ResourceDirectoryString( Encoding.Unicode.GetString(str, 0, str.Length), GetOffset()); m_reader.BaseStream.Position = pos; return(rds); }
ResourceDirectoryString ReadDirectoryString(int offset) { long pos = m_reader.BaseStream.Position; m_reader.BaseStream.Position = offset; byte [] str = m_reader.ReadBytes (m_reader.ReadUInt16 ()); ResourceDirectoryString rds = new ResourceDirectoryString ( Encoding.Unicode.GetString (str, 0, str.Length), GetOffset ()); m_reader.BaseStream.Position = pos; return rds; }
void WriteResourceDirectoryString(ResourceDirectoryString name) { GotoOffset (name.Offset); byte [] str = Encoding.Unicode.GetBytes (name.String); m_writer.Write ((ushort) str.Length); m_writer.Write (str); RestoreOffset (); }