private void LoadSysSetCompleted(LoadOperation<t_Sys_MainRealTimeSet> result)
        {
            if (result.HasError)
            {
                MessageBox.Show("加截设置参数出错!", "出错啦!", MessageBoxButton.OK);
                return;
            }
            if (result.Entities.Count() == 0)
            {
                MessageBox.Show("还未设置参数!", "出错啦!", MessageBoxButton.OK);
                return;
            }

            SysSetReal = result.Entities.First();
            realTime.Ylower = SysSetReal.Ylower;
            realTime.Yupper = SysSetReal.Yupper;
            realTime.YmaxValue = SysSetReal.YmaxValue;
            realTime.YminValue = SysSetReal.YminValue;
            realTime.GridHeight = SysSetReal.GridHeight;
            realTime.BackColor = Colors.Black;
            realTime.ForeColor = Colors.Red;
            //先加载一个值
            timer_Tick(null,null);
            timer.Start();
        }
예제 #2
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 /// <summary>
 /// 创建新的 t_Sys_MainRealTimeSet 对象。
 /// </summary>
 /// <param name="id">ID 属性的初始值。</param>
 /// <param name="stationID">StationID 属性的初始值。</param>
 /// <param name="deviceID">DeviceID 属性的初始值。</param>
 /// <param name="channelNO">ChannelNO 属性的初始值。</param>
 /// <param name="ymaxValue">YmaxValue 属性的初始值。</param>
 /// <param name="yminValue">YminValue 属性的初始值。</param>
 /// <param name="yupper">Yupper 属性的初始值。</param>
 /// <param name="ylower">Ylower 属性的初始值。</param>
 /// <param name="gridHeight">GridHeight 属性的初始值。</param>
 public static t_Sys_MainRealTimeSet Createt_Sys_MainRealTimeSet(global::System.Int32 id, global::System.Int32 stationID, global::System.Int32 deviceID, global::System.Int32 channelNO, global::System.Double ymaxValue, global::System.Double yminValue, global::System.Double yupper, global::System.Double ylower, global::System.Double gridHeight)
 {
     t_Sys_MainRealTimeSet t_Sys_MainRealTimeSet = new t_Sys_MainRealTimeSet();
     t_Sys_MainRealTimeSet.ID = id;
     t_Sys_MainRealTimeSet.StationID = stationID;
     t_Sys_MainRealTimeSet.DeviceID = deviceID;
     t_Sys_MainRealTimeSet.ChannelNO = channelNO;
     t_Sys_MainRealTimeSet.YmaxValue = ymaxValue;
     t_Sys_MainRealTimeSet.YminValue = yminValue;
     t_Sys_MainRealTimeSet.Yupper = yupper;
     t_Sys_MainRealTimeSet.Ylower = ylower;
     t_Sys_MainRealTimeSet.GridHeight = gridHeight;
     return t_Sys_MainRealTimeSet;
 }
예제 #3
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 /// <summary>
 /// 用于向 t_Sys_MainRealTimeSet EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddTot_Sys_MainRealTimeSet(t_Sys_MainRealTimeSet t_Sys_MainRealTimeSet)
 {
     base.AddObject("t_Sys_MainRealTimeSet", t_Sys_MainRealTimeSet);
 }