public void SetupFollowAnim(Animation anim, bool ignoreTimeScale, bool pauseLevel, CameraAnimationCullingType cullType = 0, Action levelAnimStartCallback = null, Action levelAnimEndCallback = null) { this._animation = anim; this._pauseLevel = pauseLevel; this._ignoreTimeScale = ignoreTimeScale; this._simpleAnimationComponent = anim.GetComponent <MonoSimpleAnimation>(); this._levelAnimStartCallback = levelAnimStartCallback; this._levelAnimEndCallback = levelAnimEndCallback; this._cullType = cullType; }
public void SetupFollowAvatarAnim(Animation animation, BaseMonoAvatar avatar) { this._animation = animation; this._avatar = avatar; this._simpleAnimationComponent = animation.GetComponent <MonoSimpleAnimation>(); }