object ICloneable.Clone() { Inforce cloneInf = new Inforce(); cloneInf.Seq = this.Seq; cloneInf.RecData = new double[this.RecData.Length]; for (int i = 0; i < this.RecData.Length; i++) { cloneInf.RecData[i] = this.RecData[i]; } return(cloneInf); }
public InforceComposer(int infCount) { InfCount = infCount; for (int i = 1; i <= InfCount; i++) { Inforce rec = new Inforce(); rec.Seq = i; int colCount = 50; rec.RecData = new double[colCount]; for (int j = 0; j < colCount; j++) { rec.RecData[j] = 1000000.0; } Inf.Add(rec); } }