private void OnDeveloperUpdateGame(UserLogicModel user, DeveloperUpdateGameRequest data) { myDataManager.SiteData.Game_UpdateGame(data.GameModel, (success) => { mySiteClientManager.SendUpdateGameResponse(user, new DeveloperUpdateGameResponse(success)); }); }
public void DeveloperUpdateGame(DeveloperUpdateGameRequest getGamesByUser) { myGateway.Emit("Area.Site.DeveloperUpdateGame", getGamesByUser); }