public BezierSurface(int degree, int m, int n, int l) { Degree = degree; x = new BernsteinPolynomial(degree); y = new BernsteinPolynomial(degree); z = new BernsteinPolynomial(degree); tx = new BernsteinPolynomial(degree); ty = new BernsteinPolynomial(degree); tz = new BernsteinPolynomial(degree); mSize = m; //columns nSize = n; //lines points = new List <List <MyPoint> >(); ControlPoints = new MyPoint[this.mTableSize(), this.nTableSize()]; CreateControlPoints(l); }
public BezierSurface(MyPoint start, MyPoint end, int dir) { Degree = 3; x = new BernsteinPolynomial(Degree); y = new BernsteinPolynomial(Degree); z = new BernsteinPolynomial(Degree); tx = new BernsteinPolynomial(Degree); ty = new BernsteinPolynomial(Degree); tz = new BernsteinPolynomial(Degree); mSize = 1; nSize = 1; points = new List <List <MyPoint> >(); ControlPoints = new MyPoint[4, 4]; CreateControlPoints(start, end, dir); }
public GregorySubpatch(BezierSurfaceGregoryExt b1, BezierSurfaceGregoryExt b2) { left = b1; right = b2; for (int i = 0; i < 20; i++) { ControlPoints[i] = new MyPoint(); } for (int i = 0; i < 4; i++) { for (int j = 0; j < 6; j++) { ControlP[i, j] = new MyPoint(); } } points = new List <List <MyPoint> >(); x = new BernsteinPolynomial(3); y = new BernsteinPolynomial(3); z = new BernsteinPolynomial(3); tx = new BernsteinPolynomial(3); ty = new BernsteinPolynomial(3); tz = new BernsteinPolynomial(3); }