protected override void Execute()
        {
            var elements = Object3dManager.LoadFromObj(SourceFile);

            foreach (var element in elements)
            {
                element.SaveRawWithTangents(element.Name + ".raw");
            }
        }
        protected override void Execute()
        {
            var element = Object3dManager.LoadFromObjSingle(SourceFile);

            element.SaveRawWithTangents(TargetFile);
        }
예제 #3
0
 public void Append(Object3dManager info)
 {
     Vertices.AddRange(info.Vertices);
 }