public ProjectSkill(ProjectSkillInformation information, double defaultCooldown) { Information = information; DefaultCooldown = defaultCooldown; cooldown = 0; }
public ProjectBurfSkill(List <BurfStructure> burf, ProjectSkillInformation information, double defaultCooldown) : base(information, defaultCooldown) { Burf = burf; }
public ProjectMultiDeburfSkill(IEnumerable <IBurf> programmerBurfs, ProjectSkillInformation information, double defaultCooldown) : base(information, defaultCooldown) { Deburf = programmerBurfs; }
public ProjectSingleAttackSkill(double damage, ProjectSkillInformation information, double defaultCooldown) : base(information, defaultCooldown) { Damage = damage; }