public override void ClientTerminate() { Interface = null; hitboxesUI?.Deactivate(); hitboxesUI = null; }
internal override void ClientInitialize() { userInterface = new UserInterface(); hitboxesUI = new HitboxesUI(userInterface); hitboxesUI.Activate(); userInterface.SetState(hitboxesUI); }
public override void ClientInitialize() { Interface = new UserInterface(); hitboxesUI = new HitboxesUI(Interface); hitboxesUI.Activate(); Interface.SetState(hitboxesUI); }