public ushort ReadUInt16BE() { int offset = this.Position + 1; this.Position += 2; return(ByteArrayHelpers.ReadUInt16BE(this._buffer, offset)); }
/// <summary> /// Read an <see cref="System.UInt16"/> (Big-endian), /// and move the pointer accordingly /// </summary> /// <returns></returns> public UInt16 ReadUInt16BE() { int ptr = Position + 1; Position += 2; return(ByteArrayHelpers.ReadUInt16BE( _buffer, ptr)); }