/// <summary> /// Generates an English-formatted string indicating an amount of money. /// </summary> /// <param name="money"></param> /// <param name="addDenom"></param> /// <param name="addColors"></param> /// <param name="addColorPulse">Adds Terraria's standard text pulsing to rendered colors.</param> /// <returns></returns> public static string[] RenderMoneyDenominations(long money, bool addDenom, bool addColors, bool addColorPulse = false) { float colorPulse = addColorPulse ? ((float)Main.mouseTextColor / 255f) : 1f; return(ItemMoneyLibraries.RenderMoneyDenominations(money, addDenom, addColors, Color.White * colorPulse)); }
/// <summary> /// Generates an English-formatted string indicating an amount of money. /// </summary> /// <param name="money"></param> /// <param name="addDenom"></param> /// <param name="addColors"></param> /// <param name="tint"></param> /// <returns></returns> public static string[] RenderMoneyDenominations(long money, bool addDenom, bool addColors, Color tint) { var denoms = ItemMoneyLibraries.GetMoneyDenominations(money); var rendered = new List <string>(4); if (denoms.platinum != 0) { string render = denoms.platinum.ToString(); if (addDenom) { render += " " + Language.GetTextValue("Currency.Platinum"); //Lang.inter[15]; } if (addColors) { Color color = XNAColorLibraries.Mul(ItemMoneyLibraries.PlatinumCoinColor, tint); string colorHex = MiscLibraries.RenderColorHex(color); render = "[c/" + colorHex + ":" + render + "]"; } rendered.Add(render); } if (denoms.gold != 0) { string render = denoms.gold.ToString(); if (addDenom) { render += " " + Language.GetTextValue("Currency.Gold"); //Lang.inter[16]; } if (addColors) { Color color = XNAColorLibraries.Mul(ItemMoneyLibraries.GoldCoinColor, tint); string colorHex = MiscLibraries.RenderColorHex(color); render = "[c/" + colorHex + ":" + render + "]"; } rendered.Add(render); } if (denoms.silver != 0) { string render = denoms.silver.ToString(); if (addDenom) { render += " " + Language.GetTextValue("Currency.Silver"); //Lang.inter[17]; } if (addColors) { Color color = XNAColorLibraries.Mul(ItemMoneyLibraries.SilverCoinColor, tint); string colorHex = MiscLibraries.RenderColorHex(color); render = "[c/" + colorHex + ":" + render + "]"; } rendered.Add(render); } if (denoms.copper != 0) { string render = denoms.copper.ToString(); if (addDenom) { render += " " + Language.GetTextValue("Currency.Copper"); //Lang.inter[18]; } if (addColors) { Color color = XNAColorLibraries.Mul(ItemMoneyLibraries.CopperCoinColor, tint); string colorHex = MiscLibraries.RenderColorHex(color); render = "[c/" + colorHex + ":" + render + "]"; } rendered.Add(render); } return(rendered.ToArray()); }