void scriptitem_Click(object sender, RoutedEventArgs e) { var menuitem = e.Source as MenuItem; EngineManagerViewModel view = (this.DataContext as EngineManagerViewModel); e.Handled = true; if (view.SelectedGameObjects.Count == 0) { return; } string scriptname = menuitem.DataContext as String; EditorSubsystemManaged.getInstance().QueueAction(() => { foreach (GameObject g in view.SelectedGameObjects) { CScript cs = CastingHelper.CastTo <CScript>(g.RequireComponentByName("CScript")); cs.scriptAsset = AssetManager.getInstance().GetAsset(scriptname); } Dispatcher.BeginInvoke(new Action(() => { ComponentListViewControl.GetBindingExpression(ListView.ItemsSourceProperty).UpdateTarget(); })); }); }
public EngineManagerViewModel() { instance = this; _model = new Models.EngineManagerModel(); ComponentTypes = new ObservableCollection <String>(); }
public EngineManagerViewModel() { instance = this; _model = new Models.EngineManagerModel(); ComponentTypes = new ObservableCollection<String>(); }
private void UserControl_Loaded(object sender, RoutedEventArgs e) { if (_viewModel == null && this.DataContext != null) { _viewModel = this.DataContext as EngineManagerViewModel; } }
private void AlignViewButton_Click(object sender, RoutedEventArgs e) { EngineManagerViewModel view = (this.DataContext as EngineManagerViewModel); e.Handled = true; if (view.SelectedGameObjects.Count == 0) { return; } EditorSubsystemManaged.getInstance().QueueAction(() => { foreach (GameObject g in view.SelectedGameObjects) { MochaInterface.GameObject ed_cam = EditorSubsystem.getInstance().EditorCamera().gameObject; g.transform.SetPosition(ed_cam.transform.position + (Vector3)ed_cam.transform.GetForwardVector() * 5); } }); }
private void GroundSnapButton_Click(object sender, RoutedEventArgs e) { EngineManagerViewModel view = (this.DataContext as EngineManagerViewModel); e.Handled = true; if (view.SelectedGameObjects.Count == 0) { return; } EditorSubsystemManaged.getInstance().QueueAction(() => { foreach (GameObject g in view.SelectedGameObjects) { RayCastResult result = PhysicEngine.getInstance().RayCast3D_Output(g.transform.position, Vector3.Down, 1000); if (result.hit) { g.transform.SetPosition(result.intersection); } } }); }
void menu_item_Click(object sender, RoutedEventArgs e) { var menuitem = e.Source as MenuItem; EngineManagerViewModel view = (this.DataContext as EngineManagerViewModel); e.Handled = true; if (view.SelectedGameObjects.Count == 0) { return; } string compname = menuitem.DataContext as String; EditorSubsystemManaged.getInstance().QueueAction(() => { foreach (GameObject g in view.SelectedGameObjects) { g.RequireComponentByName(compname); } Dispatcher.Invoke(() => { ComponentListViewControl.GetBindingExpression(ListView.ItemsSourceProperty).UpdateTarget(); }); }); }
private void UserControl_Loaded(object sender, RoutedEventArgs e) { if (_viewModel == null && this.DataContext != null) _viewModel = this.DataContext as EngineManagerViewModel; }
public EngineManagerControl() { DataContext = new EngineManagerViewModel(); }