public static void Display_RenderedWorld(object sender, StardewModdingAPI.Events.RenderedWorldEventArgs e) { Point mousePos = Game1.getMousePosition(); Point lastMousePos = ModEntry.lastMousePosition; ModEntry.lastMousePosition = mousePos; if (!ModEntry.phoneOpen) { ModEntry.appRunning = false; ModEntry.runningApp = null; if (Config.ShowPhoneIcon && Game1.displayHUD && !Game1.eventUp && Game1.currentBillboard == 0 && Game1.gameMode == 3 && !Game1.freezeControls && !Game1.panMode && !Game1.HostPaused && !Game1.game1.takingMapScreenshot) { if (ModEntry.clickingPhoneIcon) { if (Helper.Input.IsSuppressed(SButton.MouseLeft) && lastMousePos != mousePos) { ModEntry.draggingPhoneIcon = true; Config.PhoneIconOffsetX += mousePos.X - lastMousePos.X; Config.PhoneIconOffsetY += mousePos.Y - lastMousePos.Y; ModEntry.phoneIconPosition = PhoneUtils.GetPhoneIconPosition(); } else if (!Helper.Input.IsSuppressed(SButton.MouseLeft)) { if (!ModEntry.draggingPhoneIcon) { PhoneUtils.TogglePhone(true); } else { Helper.WriteConfig(Config); } ModEntry.clickingPhoneIcon = false; ModEntry.draggingPhoneIcon = false; } } float rot = 0; int speed = 3; if (ModEntry.callingNPC != null && Config.VibratePhoneIcon) { ringingTicks++; rot = ringingTicks % (speed * 4); if (rot < speed) { rot *= -1; } else if (rot < speed * 3) { rot -= speed * 2; } else { rot = speed * 4 - rot; } rot /= 20f; } else { ringingTicks = 0; } e.SpriteBatch.Draw(ModEntry.backgroundTexture, new Vector2((int)ModEntry.phoneIconPosition.X + ModEntry.phoneTexture.Width / 20, (int)ModEntry.phoneIconPosition.Y + ModEntry.phoneTexture.Height / 20), null, Color.White, rot, new Vector2(ModEntry.phoneTexture.Width / 2, ModEntry.phoneTexture.Height / 2), 0.1f, SpriteEffects.None, 0.86f); e.SpriteBatch.Draw(ModEntry.phoneTexture, new Vector2((int)ModEntry.phoneIconPosition.X + ModEntry.phoneTexture.Width / 20, (int)ModEntry.phoneIconPosition.Y + ModEntry.phoneTexture.Height / 20), null, Color.White, rot, new Vector2(ModEntry.phoneTexture.Width / 2, ModEntry.phoneTexture.Height / 2), 0.1f, SpriteEffects.None, 0.86f); } return; } else { ModEntry.clickingPhoneIcon = false; ModEntry.draggingPhoneIcon = false; } if (Game1.game1.takingMapScreenshot) { return; } if (ModEntry.draggingPhone) { if (Helper.Input.IsSuppressed(SButton.MouseLeft)) { if (mousePos != lastMousePos) { int x = mousePos.X - lastMousePos.X; int y = mousePos.Y - lastMousePos.Y; if (ModEntry.phoneRotated) { Config.PhoneRotatedOffsetX += x; Config.PhoneRotatedOffsetY += y; } else { Config.PhoneOffsetX += x; Config.PhoneOffsetY += y; } PhoneUtils.RefreshPhoneLayout(); } } else { ModEntry.context.Helper.WriteConfig(Config); ModEntry.draggingPhone = false; Monitor.Log($"released dragging phone"); } } else if (Helper.Input.IsSuppressed(SButton.MouseLeft) && !ModEntry.movingAppIcon) { int dy = mousePos.Y - lastMousePos.Y; if (Math.Abs(dy) > 0 && ModEntry.screenRect.Contains(mousePos)) { ModEntry.clickingApp = -1; ModEntry.draggingIcons = true; } if (ModEntry.draggingIcons) { ModEntry.yOffset = (int)Math.Max(Math.Min(0, ModEntry.yOffset + dy), -1 * Math.Max(0, ModEntry.listHeight - PhoneUtils.GetScreenSize().Y)); } } e.SpriteBatch.Draw(ModEntry.phoneRotated ? ModEntry.backgroundRotatedTexture : ModEntry.backgroundTexture, ModEntry.phoneRect, Color.White); e.SpriteBatch.Draw(ModEntry.phoneRotated ? ModEntry.phoneRotatedTexture : ModEntry.phoneTexture, ModEntry.phoneRect, Color.White); Vector2 screenPos = PhoneUtils.GetScreenPosition(); Vector2 screenSize = PhoneUtils.GetScreenSize(); if (ModEntry.callingNPC != null) { Rectangle destRect; Rectangle portraitSource = Game1.getSourceRectForStandardTileSheet(ModEntry.callingNPC.Portrait, 0, 64, 64); float scale; if ((float)portraitSource.Height * screenSize.X / (float)portraitSource.Width > screenSize.Y - Config.AppHeaderHeight) { scale = (screenSize.Y - Config.AppHeaderHeight) / (float)portraitSource.Height; destRect = new Rectangle((int)(screenPos.X + screenSize.X / 2f - portraitSource.Width * scale / 2f), (int)screenPos.Y, (int)(portraitSource.Width * scale), (int)screenSize.Y - Config.AppHeaderHeight); } else { scale = screenSize.X / (float)portraitSource.Width; //Monitor.Log($"{screenSize} {portraitSource.Width},{portraitSource.Height} {scale}"); destRect = new Rectangle((int)(screenPos.X), (int)(screenPos.Y + (screenSize.Y - Config.AppHeaderHeight) / 2f - portraitSource.Height * scale / 2f), (int)screenSize.X, (int)(portraitSource.Height * scale)); } e.SpriteBatch.Draw(ModEntry.callingNPC.Portrait, destRect, new Rectangle?(portraitSource), Color.White); SpriteText.drawStringHorizontallyCenteredAt(e.SpriteBatch, ModEntry.callingNPC.getName(), destRect.X + destRect.Width / 2, destRect.Bottom + 16, 999999, -1, 999999, 1f, 0.88f, false, -1, 99999); if (!ModEntry.inCall) { Rectangle answerRect = new Rectangle((int)(screenPos.X), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2f), Config.AppHeaderHeight); Rectangle declineRect = new Rectangle((int)(screenPos.X + screenSize.X / 2f), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2f), Config.AppHeaderHeight); e.SpriteBatch.Draw(ModEntry.answerTexture, answerRect, Color.White); e.SpriteBatch.Draw(ModEntry.declineTexture, declineRect, Color.White); float textScale = Config.CallTextScale; string ans = Helper.Translation.Get("answer"); Vector2 ansSize = Game1.dialogueFont.MeasureString(ans) * textScale; string dec = Helper.Translation.Get("decline"); Vector2 decSize = Game1.dialogueFont.MeasureString(dec) * textScale; e.SpriteBatch.DrawString(Game1.dialogueFont, ans, new Vector2(answerRect.X + answerRect.Width / 2f - ansSize.X / 2f, answerRect.Top + answerRect.Height / 2f - ansSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f); e.SpriteBatch.DrawString(Game1.dialogueFont, dec, new Vector2(declineRect.X + declineRect.Width / 2f - decSize.X / 2f, declineRect.Top + declineRect.Height / 2f - decSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f); if (ModEntry.clicking && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { if (answerRect.Contains(mousePos)) { PhoneUtils.StopRingTone(); MobilePhoneApp.CallNPC(ModEntry.callingNPC); ModEntry.currentCallRings = 0; } else if (declineRect.Contains(mousePos)) { PhoneUtils.StopRingTone(); ModEntry.currentCallRings = 0; ModEntry.callingNPC = null; } } } else if (!ModEntry.buildingInCall) { Rectangle endRect = new Rectangle((int)(screenPos.X + screenSize.X / 4), ModEntry.screenRect.Bottom - Config.AppHeaderHeight, (int)(screenSize.X / 2), Config.AppHeaderHeight); e.SpriteBatch.Draw(ModEntry.declineTexture, endRect, Color.White); float textScale = Config.CallTextScale; string ends = Helper.Translation.Get("end-call"); Vector2 endsSize = Game1.dialogueFont.MeasureString(ends) * textScale; e.SpriteBatch.DrawString(Game1.dialogueFont, ends, new Vector2(endRect.X + endRect.Width / 2f - endsSize.X / 2f, endRect.Top + endRect.Height / 2f - endsSize.Y / 2f), Config.CallTextColor, 0f, Vector2.Zero, textScale, SpriteEffects.None, 1f); if (ModEntry.clicking && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { if (endRect.Contains(mousePos) && !ModEntry.buildingInCall) { if (ModEntry.isReminiscing) { Game1.CurrentEvent?.skipEvent(); //ModEntry.reminisceEvent = null; ModEntry.isReminiscing = false; } MobilePhoneCall.EndCall(); if (Game1.activeClickableMenu is DialogueBox) { Game1.activeClickableMenu = null; } } } } if ((ModEntry.clicking || ModEntry.clickingPhoneIcon) && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { ModEntry.clickingApp = -1; ModEntry.switchingApp = -1; ModEntry.movingAppIconOffset = new Point(0, 0); ModEntry.clickingTicks = 0; ModEntry.clicking = false; ModEntry.movingAppIcon = false; ModEntry.clickingPhoneIcon = false; ModEntry.draggingPhone = false; ModEntry.draggingIcons = false; } return; } if (ModEntry.appRunning) { return; } if (ModEntry.runningApp == Helper.ModRegistry.ModID && Game1.activeClickableMenu == null) { MobilePhoneApp.OpenPhoneBook(); return; } List <string> keys = new List <string>(ModEntry.appOrder); if ((ModEntry.clicking || ModEntry.clickingPhoneIcon) && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { Monitor.Log($"released click"); if (ModEntry.movingAppIcon && ModEntry.switchingApp != -1) { Monitor.Log($"switching app: {ModEntry.switchingApp} clicking app {ModEntry.clickingApp}"); Game1.playSound("stoneStep"); ModEntry.appOrder[ModEntry.clickingApp] = keys[ModEntry.switchingApp]; ModEntry.appOrder[ModEntry.switchingApp] = keys[ModEntry.clickingApp]; keys = new List <string>(ModEntry.appOrder); Config.AppList = keys.ToArray(); Helper.WriteConfig(Config); } else if (ModEntry.draggingIcons) { ModEntry.draggingIcons = false; } else if (!ModEntry.movingAppIcon) { for (int i = 0; i < keys.Count; i++) { Vector2 pos = PhoneUtils.GetAppPos(i); Rectangle r = new Rectangle((int)pos.X, (int)pos.Y, Config.IconWidth, Config.IconHeight); if (r.Contains(mousePos)) { if (keys[i] == Helper.ModRegistry.ModID + "_Rotate") { Monitor.Log($"rotating phone app"); PhoneUtils.RotatePhone(); } else if (ModEntry.apps[keys[i]].keyPress != null) { Monitor.Log($"pressing key {ModEntry.apps[keys[i]].keyPress}"); PhoneInput.PressKey(ModEntry.apps[keys[i]]); } else { Monitor.Log($"starting app {ModEntry.apps[keys[i]].name}"); ModEntry.apps[keys[i]].action?.Invoke(); } } } } ModEntry.clickingApp = -1; ModEntry.switchingApp = -1; ModEntry.movingAppIconOffset = new Point(0, 0); ModEntry.clickingTicks = 0; ModEntry.clicking = false; ModEntry.movingAppIcon = false; ModEntry.clickingPhoneIcon = false; ModEntry.draggingPhone = false; ModEntry.draggingIcons = false; } else if (ModEntry.clicking && ModEntry.clickingApp != -1 && !ModEntry.movingAppIcon) { if (lastMousePos == mousePos) { if (ModEntry.clickingTicks > Config.TicksToMoveAppIcon) { Game1.playSound("pickUpItem"); ModEntry.movingAppIconOffset = new Point(5, 5); ModEntry.movingAppIcon = true; } else { ModEntry.clickingTicks++; } } else { ModEntry.clickingTicks = 0; ModEntry.clickingApp = -1; } } else if (ModEntry.movingAppIcon) { ModEntry.movingAppIconOffset = new Point(ModEntry.movingAppIconOffset.X + mousePos.X - lastMousePos.X, ModEntry.movingAppIconOffset.Y + mousePos.Y - lastMousePos.Y); Vector2 currentPos = PhoneUtils.GetAppPos(ModEntry.clickingApp); if (ModEntry.screenRect.Contains(Utility.Vector2ToPoint(currentPos))) { bool alreadySwitched = false; if (ModEntry.switchingApp != -1) { Vector2 pos = PhoneUtils.GetAppPos(ModEntry.switchingApp, true); if (Vector2.Distance(currentPos, pos) < (Config.IconWidth + Config.IconHeight) / 4f) { alreadySwitched = true; } } if (!alreadySwitched) { for (int i = 0; i < keys.Count; i++) { Vector2 pos = PhoneUtils.GetAppPos(i); if (i != ModEntry.clickingApp && Vector2.Distance(currentPos, pos) < (Config.IconWidth + Config.IconHeight) / 4f) { ModEntry.switchingApp = i; Monitor.Log($"new switching app: {ModEntry.switchingApp} clicking app {ModEntry.clickingApp}"); break; } else { ModEntry.switchingApp = -1; } } } } } string appHover = null; bool hover = false; if (mousePos == lastMousePos && !Helper.Input.IsSuppressed(SButton.MouseLeft)) { hover = true; } else { ModEntry.ticksSinceMoved = 0; } int screenBottom = (int)(screenPos.Y + screenSize.Y); for (int i = keys.Count - 1; i >= 0; i--) { MobileApp app = ModEntry.apps[keys[i]]; Vector2 appPos = PhoneUtils.GetAppPos(i); Rectangle r = new Rectangle(0, 0, Config.IconWidth, Config.IconHeight); Rectangle sourceRect = r; if (!ModEntry.movingAppIcon || i != ModEntry.clickingApp) { if (appPos.Y < screenPos.Y - r.Height * 2 || appPos.Y >= screenBottom) { continue; } if (appPos.Y < screenPos.Y) { int cutTop = (int)screenPos.Y - (int)appPos.Y; sourceRect = new Rectangle(r.X, r.Y + cutTop, r.Width, r.Height - cutTop); appPos = new Vector2(appPos.X, screenPos.Y); } else if (appPos.Y > screenBottom - r.Height) { int cutBottom = screenBottom - r.Height - (int)appPos.Y; sourceRect = new Rectangle(r.X, r.Y, r.Width, r.Height + cutBottom); } } e.SpriteBatch.Draw(app.icon, new Rectangle((int)appPos.X, (int)appPos.Y, sourceRect.Width, sourceRect.Height), sourceRect, Color.White, 0, Vector2.Zero, SpriteEffects.None, i == ModEntry.clickingApp && ModEntry.movingAppIcon ? 1f : 0.5f); Rectangle rect = new Rectangle((int)appPos.X, (int)appPos.Y, Config.IconWidth, sourceRect.Height); if (hover && !Helper.Input.IsSuppressed(SButton.MouseLeft) && rect.Contains(mousePos)) { ModEntry.ticksSinceMoved++; if (ModEntry.ticksSinceMoved > Config.ToolTipDelayTicks) { appHover = app.name; } } } if (appHover != null) { e.SpriteBatch.DrawString(Game1.dialogueFont, appHover, new Vector2(mousePos.X, mousePos.Y) - Game1.dialogueFont.MeasureString(appHover) + new Vector2(-2, 2), Color.Black); e.SpriteBatch.DrawString(Game1.dialogueFont, appHover, new Vector2(mousePos.X, mousePos.Y) - Game1.dialogueFont.MeasureString(appHover), Color.White); } }