예제 #1
0
        public void SendEndkyoku()
        {
            var msgobj = new MJsonMessageEndkyoku();

            foreach (var name in playerNames)
            {
                serverRouter.SendEndkyoku(name, msgobj);
            }

            DebugUtil.ServerDebug(JsonConvert.SerializeObject(msgobj));
        }
예제 #2
0
 //StoC
 public void SendEndkyoku(string name, MJsonMessageEndkyoku msgobj)
 {
     SendMessageToClient(name, JsonConvert.SerializeObject(msgobj));
 }
예제 #3
0
        public void SendEndkyoku()
        {
            var msgobj = new MJsonMessageEndkyoku();
            foreach (var name in playerNames)
            {
                serverRouter.SendEndkyoku(name,msgobj);
            }

            DebugUtil.ServerDebug(JsonConvert.SerializeObject(msgobj));
        }
예제 #4
0
 //StoC
 public void SendEndkyoku(string name, MJsonMessageEndkyoku msgobj)
 {
     SendMessageToClient(name, JsonConvert.SerializeObject(msgobj));
 }