private void initMonster() { // Instaniate the factory makerFactory = new MakerFactory(); // Add characters to the combo boxes foreach (var character in CHARACTERS) { cbHead.Items.Add(character); cbBody.Items.Add(character); cbLegs.Items.Add(character); } // Display the first item in collection cbHead.Text = (string)cbHead.Items[0]; cbBody.Text = (string)cbBody.Items[0]; cbLegs.Text = (string)cbLegs.Items[0]; }
private void initMonster() { // Instaniate the factory makerFactory = new MakerFactory(); // Add characters to the combo boxes foreach (var character in CHARACTERS) { cbHead.Items.Add(character); cbBody.Items.Add(character); cbLegs.Items.Add(character); } // Display the first item in collection cbHead.Text = (string)cbHead.Items[0]; cbBody.Text = (string)cbBody.Items[0]; cbLegs.Text = (string)cbLegs.Items[0]; }