private void Start() { Connnect(SpaceSettings.serverIP); cl = GameObject.Find("StatusControl").GetComponent <ControlList>(); //if(_ip!=null) // _ip = "192.168.3.77"; }
void Start() { cl = GameObject.Find("StatusControl").GetComponent <ControlList>(); #if UNITY_UWP // HoloLens螳滓ゥ溘〒WebSocket謗・邯夐幕蟋� OnConnect("Start"); #endif }
//private Dictionary<string> public void Awake() { //cs = GameObject.Find("WindowManager").GetComponent<CameraSystem>(); ls = GameObject.Find("StatusControl").GetComponent <LayerSystem>(); cl = GameObject.Find("StatusControl").GetComponent <ControlList>(); //ws = GameObject.Find("WindowManager").GetComponent<WindowSystem>(); //server = GameObject.Find("ServerManager").GetComponent<LensServer>(); gc = GameObject.Find("PointerImage").GetComponent <GazeCenter>(); ap = GameObject.Find("StatusControl").GetComponent <AppControl>(); }
void Awake() { button = this.GetComponent <Button>(); button.onClick.AddListener(OpenApp); cl = GameObject.Find("StatusControl").GetComponent <ControlList>(); }
// Start is called before the first frame update void Start() { cl = GameObject.Find("StatusControl").GetComponent <ControlList>(); bt = this.GetComponent <Button>(); bt.onClick.AddListener(InputSim); }