public void Draw(GraphicsDevice graphics) { if (numTicks < 128) { int color = 255 - 2 * numTicks; graphics.FillScreen(color, color, color, 255); } else { graphics.FillScreen(0, 0, 0, 255); } DrawMessage(4 * 60, 16 * 60, 0, graphics, Message.ChaoslugStaff); DrawMessage(16 * 60, 24 * 60, 0, graphics, Message.ProjectLeader, Message.Macoto); DrawMessage(24 * 60, 32 * 60, 0, graphics, Message.Program, Message.Sinshu); DrawMessage(32 * 60, 40 * 60, 0, graphics, Message.Music, Message.Yutaka, Message.Yousuke, Message.Sinshu); DrawMessage(40 * 60, 48 * 60, 0, graphics, Message.Graphics, Message.Macoto, Message.Sinshu, Message.Iori); DrawMessage(48 * 60, 56 * 60, 0, graphics, Message.StageConstruction, Message.Crimson, Message.Zhon, Message.Tetsu, Message.Sinshu); DrawMessage(56 * 60, 64 * 60, 0, graphics, Message.Voice, Message.Zhon); DrawMessage(64 * 60, 72 * 60, 0, graphics, Message.SpecialThanks, Message.MiswMember); DrawMessage(72 * 60, 88 * 60, -128, graphics, Message.ThankYouForPlaying); DrawPenguin(72 * 60, 88 * 60, 32, graphics); if (forceExit) { if (forceExitCount < 16) { graphics.FillScreen(0, 0, 0, 16 * forceExitCount); } else { graphics.FillScreen(0, 0, 0, 255); } } }
public void Draw(GraphicsDevice graphics) { graphics.FillScreen(0, 0, 0, 192); graphics.DrawImageAdd(GameImage.Message, 256, 32, 3, 0, (Settings.SCREEN_WIDTH - 256) / 2, Settings.SCREEN_HEIGHT / 2 - 80, 255); if (currentStageIndex + 1 < 10) { graphics.DrawImageAdd(GameImage.Number, 32, 64, 0, currentStageIndex + 1, (Settings.SCREEN_WIDTH - 32) / 2, (Settings.SCREEN_HEIGHT - 64) / 2, 255); } else { graphics.DrawImageAdd(GameImage.Number, 32, 64, 0, (currentStageIndex + 1) / 10, (Settings.SCREEN_WIDTH - 64) / 2, (Settings.SCREEN_HEIGHT - 64) / 2, 255); graphics.DrawImageAdd(GameImage.Number, 32, 64, 0, (currentStageIndex + 1) % 10, (Settings.SCREEN_WIDTH - 64) / 2 + 32, (Settings.SCREEN_HEIGHT - 64) / 2, 255); } if (currentStageIndex > 0) { graphics.DrawImage(GameImage.Hud, 32, 32, 0, 0, Settings.SCREEN_WIDTH / 2 - 80, Settings.SCREEN_HEIGHT / 2 - 16); } if (currentStageIndex + 1 < numUnlockedStages) { graphics.DrawImage(GameImage.Hud, 32, 32, 0, 4, Settings.SCREEN_WIDTH / 2 + 48, Settings.SCREEN_HEIGHT / 2 - 16); } if (gotoGameCount > 0) { if (gotoGameCount < 16) { graphics.FillScreen(255, 255, 255, 16 * gotoGameCount); } else { graphics.FillScreen(255, 255, 255, 255); } } }
public void Draw(GraphicsDevice graphics) { game.Draw(graphics); if (numTicks < 16) { graphics.FillScreen(0, 0, 0, 255 - numTicks * 16); } if (numTicks == 165) { graphics.FillScreen(255, 255, 255, 255); } if (numTicks > 180) { for (int i = 0; i < 3; i++) { graphics.DrawImageAdd(GameImage.Message, 256, 32, i, 0, (Settings.SCREEN_WIDTH - 256) / 2, Settings.SCREEN_HEIGHT / 2 + 112 + 32 * i, (i <= 1 || !arcadeMode) ? 255 : 32); } graphics.DrawImage(GameImage.Hud, 32, 32, 0, 4, (Settings.SCREEN_WIDTH - 256) / 2 - 32 + 48, Settings.SCREEN_HEIGHT / 2 + 112 + currentSelectIndex * 32); graphics.DrawImage(GameImage.Hud, 32, 32, 0, 0, (Settings.SCREEN_WIDTH - 256) / 2 + 256 - 48, Settings.SCREEN_HEIGHT / 2 + 112 + currentSelectIndex * 32); } if (gotoGameCount > 0) { if (gotoGameCount < 16) { graphics.FillScreen(255, 255, 255, 16 * gotoGameCount); } else { graphics.FillScreen(255, 255, 255, 255); } } if (exitCount > 0) { if (exitCount < 16) { graphics.FillScreen(0, 0, 0, 16 * exitCount); } else { graphics.FillScreen(0, 0, 0, 255); } } }
public void Draw(GraphicsDevice graphics) { graphics.FillScreen(0, 0, 0, 192); graphics.DrawImageAdd(GameImage.Message, 256, 32, 3, 0, (Settings.SCREEN_WIDTH - 256) / 2, Settings.SCREEN_HEIGHT / 2 - 80, 255); if (currentStageIndex + 1 < 10) { graphics.DrawImageAdd(GameImage.Number, 32, 64, 0, currentStageIndex + 1, (Settings.SCREEN_WIDTH - 32) / 2, (Settings.SCREEN_HEIGHT - 64) / 2, 255); } else { graphics.DrawImageAdd(GameImage.Number, 32, 64, 0, (currentStageIndex + 1) / 10, (Settings.SCREEN_WIDTH - 64) / 2, (Settings.SCREEN_HEIGHT - 64) / 2, 255); graphics.DrawImageAdd(GameImage.Number, 32, 64, 0, (currentStageIndex + 1) % 10, (Settings.SCREEN_WIDTH - 64) / 2 + 32, (Settings.SCREEN_HEIGHT - 64) / 2, 255); } if (currentStageIndex > 0) { graphics.DrawImage(GameImage.Hud, 32, 32, 0, 0, Settings.SCREEN_WIDTH / 2 - 80, Settings.SCREEN_HEIGHT / 2 - 16); } if (currentStageIndex + 1 < numUnlockedStages) { graphics.DrawImage(GameImage.Hud, 32, 32, 0, 4, Settings.SCREEN_WIDTH / 2 + 48, Settings.SCREEN_HEIGHT / 2 - 16); } if (gotoGameCount > 0) { if (gotoGameCount < 16) { graphics.FillScreen(255, 255, 255, 16 * gotoGameCount); } else { graphics.FillScreen(255, 255, 255, 255); } } }
public virtual void Draw(GraphicsDevice graphics) { DrawBackground(graphics); backgroundParticles.Draw(graphics); DrawMap(graphics); if (door != null) { door.Draw(graphics); } // particles.Draw(graphics); enemies.Draw(graphics); if (player != null) { player.Draw(graphics); } items.Draw(graphics); particles.Draw(graphics); playerBullets.Draw(graphics); enemyBullets.Draw(graphics); if (door != null) { door.Draw2(graphics); } DrawSomething(graphics); if (flash > 0) { graphics.FillScreen(255, 255, 255, flash); } if (player != null) { if (player.DamageCount > 0) { graphics.FillScreen(255, 0, 0, player.DamageCount / 2); } if (numTicks < 16) { graphics.FillScreen(255, 255, 255, 255 - numTicks * 16); } if (cleared) { if (clearTimer < 16) { graphics.FillScreen(255, 255, 255, clearTimer * 16); } else { graphics.FillScreen(255, 255, 255, 255); } } DrawHud(graphics); if (gameover) { if (gameoverTimer < 256) { if (gameoverTimer > 240) { graphics.FillScreen(0, 0, 0, (gameoverTimer - 240) * 16); } } else { graphics.FillScreen(0, 0, 0, 255); } } } }
public void Draw(GraphicsDevice graphics) { if (numTicks < 128) { int color = 255 - 2 * numTicks; graphics.FillScreen(color, color, color, 255); } else { graphics.FillScreen(0, 0, 0, 255); } DrawMessage(4 * 60, 16 * 60, 0, graphics, Message.ChaoslugStaff); DrawMessage(16 * 60, 24 * 60, 0, graphics, Message.ProjectLeader, Message.Macoto); DrawMessage(24 * 60, 32 * 60, 0, graphics, Message.Program, Message.Sinshu); DrawMessage(32 * 60, 40 * 60, 0, graphics, Message.Music, Message.Yutaka, Message.Yousuke, Message.Sinshu); DrawMessage(40 * 60, 48 * 60, 0, graphics, Message.Graphics, Message.Macoto, Message.Sinshu, Message.Iori); DrawMessage(48 * 60, 56 * 60, 0, graphics, Message.StageConstruction, Message.Crimson, Message.Zhon, Message.Tetsu, Message.Sinshu); DrawMessage(56 * 60, 64 * 60, 0, graphics, Message.Voice, Message.Zhon); DrawMessage(64 * 60, 72 * 60, 0, graphics, Message.SpecialThanks, Message.MiswMember); DrawMessage(72 * 60, 88 * 60, -128, graphics, Message.ThankYouForPlaying); DrawPenguin(72 * 60, 88 * 60, 32, graphics); if (forceExit) { if (forceExitCount < 16) { graphics.FillScreen(0, 0, 0, 16 * forceExitCount); } else { graphics.FillScreen(0, 0, 0, 255); } } }
public virtual void Draw(GraphicsDevice graphics) { DrawBackground(graphics); backgroundParticles.Draw(graphics); DrawMap(graphics); if (door != null) { door.Draw(graphics); } // particles.Draw(graphics); enemies.Draw(graphics); if (player != null) { player.Draw(graphics); } items.Draw(graphics); particles.Draw(graphics); playerBullets.Draw(graphics); enemyBullets.Draw(graphics); if (door != null) { door.Draw2(graphics); } DrawSomething(graphics); if (flash > 0) { graphics.FillScreen(255, 255, 255, flash); } if (player != null) { if (player.DamageCount > 0) { graphics.FillScreen(255, 0, 0, player.DamageCount / 2); } if (numTicks < 16) { graphics.FillScreen(255, 255, 255, 255 - numTicks * 16); } if (cleared) { if (clearTimer < 16) { graphics.FillScreen(255, 255, 255, clearTimer * 16); } else { graphics.FillScreen(255, 255, 255, 255); } } DrawHud(graphics); if (gameover) { if (gameoverTimer < 256) { if (gameoverTimer > 240) { graphics.FillScreen(0, 0, 0, (gameoverTimer - 240) * 16); } } else { graphics.FillScreen(0, 0, 0, 255); } } } }
public void Draw(GraphicsDevice graphics) { game.Draw(graphics); if (numTicks < 16) { graphics.FillScreen(0, 0, 0, 255 - numTicks * 16); } if (numTicks == 165) { graphics.FillScreen(255, 255, 255, 255); } if (numTicks > 180) { for (int i = 0; i < 3; i++) { graphics.DrawImageAdd(GameImage.Message, 256, 32, i, 0, (Settings.SCREEN_WIDTH - 256) / 2, Settings.SCREEN_HEIGHT / 2 + 112 + 32 * i, (i <= 1 || !arcadeMode) ? 255 : 32); } graphics.DrawImage(GameImage.Hud, 32, 32, 0, 4, (Settings.SCREEN_WIDTH - 256) / 2 - 32 + 48, Settings.SCREEN_HEIGHT / 2 + 112 + currentSelectIndex * 32); graphics.DrawImage(GameImage.Hud, 32, 32, 0, 0, (Settings.SCREEN_WIDTH - 256) / 2 + 256 - 48, Settings.SCREEN_HEIGHT / 2 + 112 + currentSelectIndex * 32); } if (gotoGameCount > 0) { if (gotoGameCount < 16) { graphics.FillScreen(255, 255, 255, 16 * gotoGameCount); } else { graphics.FillScreen(255, 255, 255, 255); } } if (exitCount > 0) { if (exitCount < 16) { graphics.FillScreen(0, 0, 0, 16 * exitCount); } else { graphics.FillScreen(0, 0, 0, 255); } } }