private static void OnLaneClear() { var count = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition, Player.AttackRange, false).Count(); var source = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition, Player.AttackRange).OrderBy(a => a.MaxHealth).FirstOrDefault(); if (count == 0) { return; } if (E.IsReady() && MissInopportuneMenu.LcE() && source.IsValidTarget(E.Range) && Player.ManaPercent >= MissInopportuneMenu.LcM() && MissInopportuneMenu.LcE1() <= count) { E.Cast(source.Position); } if (Q.IsReady() && Player.ManaPercent >= MissInopportuneMenu.LcM()) { if (MissInopportuneMenu.LcQ() && MissInopportuneMenu.LcQ1() && source.IsValidTarget(Q.Range) && Player.GetSpellDamage(source, SpellSlot.Q) >= source.Health && !source.IsDead) { Q.Cast(source); } if (Q.IsReady() && MissInopportuneMenu.LcQ() && !MissInopportuneMenu.LcQ1() && source.IsValidTarget(Q.Range)) { Q.Cast(source); } } if (W.IsReady() && MissInopportuneMenu.LcW() && Player.ManaPercent >= MissInopportuneMenu.LcM()) { W.Cast(); } }