예제 #1
0
 internal void RegisterMessageHandlers(NetworkConnectionToClient connection)
 {
     connection.RegisterHandler <NetworkConnectionToClient, ReadyMessage>(OnClientReadyMessage);
     connection.RegisterHandler <NetworkConnectionToClient, CommandMessage>(OnCommandMessage);
     connection.RegisterHandler <NetworkConnectionToClient, RemovePlayerMessage>(OnRemovePlayerMessage);
     connection.RegisterHandler <NetworkConnectionToClient, NetworkPingMessage>(Time.OnServerPing, false);
 }
예제 #2
0
 private void OnServerAuthenticated(NetworkConnectionToClient connection)
 {
     // wait for client to send us an AddPlayerMessage
     connection.RegisterHandler <NetworkConnectionToClient, AddPlayerMessage>(OnServerAddPlayerInternal);
 }