void RpcOnAnimationParametersClientMessage(byte[] parameters) { using (PooledNetworkReader networkReader = NetworkReaderPool.GetReader(parameters)) HandleAnimParamsMsg(networkReader); }
private void RpcOnAnimationParametersClientMessage(ArraySegment <byte> parameters) { using (var networkReader = NetworkReaderPool.GetReader(parameters, null)) HandleAnimParamsMsg(networkReader); }
void RpcOnAnimationClientMessage(int stateHash, float normalizedTime, int layerId, float weight, byte[] parameters) { using (PooledNetworkReader networkReader = NetworkReaderPool.GetReader(parameters)) HandleAnimMsg(stateHash, normalizedTime, layerId, weight, networkReader); }
private void RpcOnAnimationClientMessage(int stateHash, float normalizedTime, int layerId, float weight, ArraySegment <byte> parameters) { using (var networkReader = NetworkReaderPool.GetReader(parameters, null)) HandleAnimMsg(stateHash, normalizedTime, layerId, weight, networkReader); }