public RoadIntersections( TrafficDensity trafficDensity, DirectionalCellBitmap powerNsRoadEw, DirectionalCellBitmap railNsRoadEw, DirectionalCellBitmap waterNsRoadEw) { TrafficDensity = trafficDensity; _powerNsRoadEw = powerNsRoadEw; _railNsRoadEw = railNsRoadEw; _waterNsRoadEw = waterNsRoadEw; }
public CellBitmapNetwork( DirectionalCellBitmap center, DirectionalCellBitmap east, DirectionalCellBitmap eastWest, DirectionalCellBitmap northWest, DirectionalCellBitmap northWestEast, DirectionalCellBitmap northWestEastSouth) { Center = center; East = east; EastWest = eastWest; NorthWest = northWest; NorthWestEast = northWestEast; NorthWestEastSouth = northWestEastSouth; }