public override bool Equals(object obj) { UniformValueFloat3 o = obj as UniformValueFloat3; if (o == null) { return(false); } return(X == o.X && Y == o.Y && Z == o.Z); }
public void Set(IUniformValue source) { UniformValueFloat3 other = source as UniformValueFloat3; if (other == null) { return; } X = other.X; Y = other.Y; Z = other.Z; }