private void Form1_Load(object sender, EventArgs e) { bgc = Color.Black; bg = new Bitmap(ClientSize.Width, ClientSize.Height); player.SoundLocation = "D://Cs//CS 232//Assignments//Minigame1//Sources//Melody.wav"; player.Play(); start = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Start.bmp"); start.MakeTransparent(Color.White); options = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Options.bmp"); options.MakeTransparent(Color.White); account = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Account.bmp"); account.MakeTransparent(Color.White); highscores = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Highscores.bmp"); highscores.MakeTransparent(Color.White); mon = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Ong.bmp"); mon.MakeTransparent(Color.White); moff = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Off.bmp"); moff.MakeTransparent(Color.White); back = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Back.bmp"); back.MakeTransparent(Color.White); cbg = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Cbg.bmp"); cbg.MakeTransparent(Color.White); music = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Music.bmp"); music.MakeTransparent(Color.White); startst2 = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//start stage 2.bmp"); startst2.MakeTransparent(Color.White); arrow = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Arrow.bmp"); arrow.MakeTransparent(Color.White); int[] s1posx = { -1, -1, -1, -1 }; int[] s1posy = { -1, -1, -1, -1 }; int a, b; for (int z = 0; z < 4; z++) { for (; ;) { a = r.Next(6); b = r.Next(6); if (!isExist(a, b, s1posx, s1posy)) { s1posx[z] = a; s1posy[z] = b; break; } } } bg = new Bitmap(ClientSize.Width, ClientSize.Height); back2 = new Bitmap("back.bmp"); ship = new Bitmap("boat.bmp"); ship.MakeTransparent(Color.White); enemy = new Bitmap("enemy.bmp"); enemy.MakeTransparent(Color.White); person = new Bitmap("actor1.bmp"); person.MakeTransparent(Color.White); person pnn = new person(); pnn.x = 540; pnn.y = 640; pers.Add(pnn); pnn = new person(); pnn.x = 520; pnn.y = 640; pers.Add(pnn); pnn = new person(); pnn.x = 500; pnn.y = 640; pers.Add(pnn); enemy pnn2 = new enemy(); pnn2.x = 460; pnn2.y = 640; enem.Add(pnn2); pnn2 = new enemy(); pnn2.x = 440; pnn2.y = 640; enem.Add(pnn2); pnn2 = new enemy(); pnn2.x = 420; pnn2.y = 640; enem.Add(pnn2); /*MessageBox.Show("--<st-->" + s1posx[0] + "<---->" + s1posy[0]); * MessageBox.Show("--<st-->" + s1posx[1] + "<---->" + s1posy[1]); * MessageBox.Show("--<st-->" + s1posx[2] + "<---->" + s1posy[2]); * MessageBox.Show("--<st-->" + s1posx[3] + "<---->" + s1posy[3]);*/ int k = 0; for (int i = 0; i < 4; i++) { stage1balls pnn4 = new stage1balls(); pnn4.posx = s1posx[k] * 100 + s1t1 + 20; pnn4.posy = s1posy[k] * 70 + s1t2 + 10; if (i == 0) { pnn4.iconnect = 2; } if (i == 1) { pnn4.iconnect = 3; } if (i == 2) { pnn4.iconnect = 0; } if (i == 3) { pnn4.iconnect = 1; } st1b.Add(pnn4); k++; } }
void Form1_MouseDown(object sender, MouseEventArgs e) { isup = 1; //stage 0 //------------------------------------------------------------------ if (stage == 0) { if (oah == 0) { if (e.X >= 850 && e.Y >= 500 && e.X <= 850 + start.Width && e.Y <= 500 + start.Height / 2) { stage = 2; this.Text = "Level 1"; } if (e.X >= 850 && e.Y >= 600 && e.X <= 850 + options.Width && e.Y <= 600 + options.Height) { oah = 1; } /*if (e.X >= 850 && e.Y >= 800 && e.X <= 850 + account.Width && e.Y <= 800 + account.Height) * { * oah = 2; * } * if (e.X >= 850 && e.Y >= 700 && e.X <= 850 + highscores.Width && e.Y <= 700 + highscores.Height) * { * oah = 3; * }*/ } if (oah == 1) { if (e.X >= 600 && e.Y >= 500 && e.X <= 900 && e.Y <= 560) { if (mf == 0) { mon = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//On.bmp"); mon.MakeTransparent(Color.White); moff = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Offg.bmp"); moff.MakeTransparent(Color.White); mf = 1; player.Stop(); } else if (mf == 1) { mon = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Ong.bmp"); mon.MakeTransparent(Color.White); moff = new Bitmap("D://Cs//CS 232//Assignments//Minigame1//Sources//Off.bmp"); moff.MakeTransparent(Color.White); mf = 0; player.Play(); } } if (e.X >= 600 && e.Y >= 700 && e.X <= 700 && e.Y <= 760) { bgc = Color.White; } if (e.X >= 750 && e.Y >= 700 && e.X <= 850 && e.Y <= 760) { bgc = Color.Black; } if (e.X >= 900 && e.Y >= 700 && e.X <= 1000 && e.Y <= 760) { bgc = Color.Blue; } if (e.X >= 1050 && e.Y >= 700 && e.X <= 1150 && e.Y <= 760) { bgc = Color.Brown; } if (e.X >= 1100 && e.Y >= this.ClientSize.Height - 100 && e.X <= 1200 && e.Y <= this.ClientSize.Height - 40) { oah = 0; } } //------------------------------------------------------------------ } //Stage 1 //---------------------------------------------------------------------- if (stage == 1) { //Balls for (int i = 0; i < 4; i++) { if (e.X >= st1b[i].posx && e.Y >= st1b[i].posy && e.X <= st1b[i].posx + 50 && e.Y <= st1b[i].posy + 50) { ex = e.X; ey = e.Y; bn = i; boxx = (st1b[bn].posx - 20 - s1t1) / 100; boxy = (st1b[bn].posy - 10 - s1t2) / 70; break; } } //Back if (e.X >= 1100 && e.Y >= this.ClientSize.Height - 100 && e.X <= 1200 && e.Y <= this.ClientSize.Height - 40) { string message = "Do You Really Want To Exit And Remove All Progress"; string caption = "You Will Lose"; MessageBoxButtons buttons = MessageBoxButtons.YesNo; DialogResult result; result = MessageBox.Show(message, caption, buttons); if (result == System.Windows.Forms.DialogResult.Yes) { stage = 0; oah = 0; for (int i = 0; i < st1b.Count; i++) { st1b.RemoveAt(i); } int[] s1posx = { -1, -1, -1, -1 }; int[] s1posy = { -1, -1, -1, -1 }; int a, b; for (int z = 0; z < 4; z++) { for (; ;) { a = r.Next(6); b = r.Next(6); if (!isExist(a, b, s1posx, s1posy)) { s1posx[z] = a; s1posy[z] = b; break; } } } int k = 0; for (int i = 0; i < 4; i++) { stage1balls pnn = new stage1balls(); pnn.posx = s1posx[k] * 100 + s1t1 + 20; pnn.posy = s1posy[k] * 70 + s1t2 + 10; if (i == 0) { pnn.iconnect = 2; } if (i == 1) { pnn.iconnect = 3; } if (i == 2) { pnn.iconnect = 0; } if (i == 3) { pnn.iconnect = 1; } st1b.Add(pnn); k++; } } } //next if (e.X >= 1300 && e.Y >= this.ClientSize.Height - 100 && e.X <= 1500 && e.Y <= this.ClientSize.Height - 40) { stage = 2; } } //---------------------------------------------------------------------- //Stage 2 //---------------------------------------------------------------------- //back if (stage == 2) { if (e.X >= 1100 && e.Y >= this.ClientSize.Height - 100 && e.X <= 1200 && e.Y <= this.ClientSize.Height - 40) { string message = "Do You Really Want To Exit And Remove All Progress"; string caption = "You Will Lose"; MessageBoxButtons buttons = MessageBoxButtons.YesNo; DialogResult result; result = MessageBox.Show(message, caption, buttons); if (result == System.Windows.Forms.DialogResult.Yes) { stage = 0; oah = 0; } } if (e.X >= 600 && e.Y >= 250 && e.X <= 850 && e.Y <= 500) { b = 1; drawbuffer(this.CreateGraphics()); sndPlayer.SoundLocation = "D://Cs//CS 232//Assignments//Minigame1//Sources//1.wav"; sndPlayer.PlaySync(); if (fstart == 1) { for (int i = 0; i < 4; i++) { if (patternuser[i] == -1) { patternuser[i] = 0; break; } } } } if (e.X >= 860 && e.Y >= 250 && e.X <= 1110 && e.Y <= 500) { re = 1; drawbuffer(this.CreateGraphics()); sndPlayer.SoundLocation = "D://Cs//CS 232//Assignments//Minigame1//Sources//2.wav"; sndPlayer.PlaySync(); if (fstart == 1) { for (int i = 0; i < 4; i++) { if (patternuser[i] == -1) { patternuser[i] = 1; break; } } } } if (e.X >= 600 && e.Y >= 510 && e.X <= 850 && e.Y <= 760) { gr = 1; drawbuffer(this.CreateGraphics()); sndPlayer.SoundLocation = "D://Cs//CS 232//Assignments//Minigame1//Sources//3.wav"; sndPlayer.PlaySync(); if (fstart == 1) { for (int i = 0; i < 4; i++) { if (patternuser[i] == -1) { patternuser[i] = 2; break; } } } } if (e.X >= 860 && e.Y >= 510 && e.X <= 1110 && e.Y <= 760) { y = 1; drawbuffer(this.CreateGraphics()); sndPlayer.SoundLocation = "D://Cs//CS 232//Assignments//Minigame1//Sources//4.wav"; sndPlayer.PlaySync(); if (fstart == 1) { for (int i = 0; i < 4; i++) { if (patternuser[i] == -1) { patternuser[i] = 3; break; } } } } if (e.X >= 50 && e.Y >= 50 && e.X <= 150 && e.Y <= 150 && fstart == 0) { stage2music(); fstart = 1; } if (win2 == 1) { if (e.X >= 1300 && e.Y >= this.ClientSize.Height - 100 && e.X <= 1500 && e.Y <= this.ClientSize.Height - 40) { stage = 3; } } } //------------------------------------------------------------------------------------------- //Stage 3 //------------------------------------------------------------------------------------------- if (stage == 3) { if (e.X >= 1100 && e.Y >= this.ClientSize.Height - 100 && e.X <= 1200 && e.Y <= this.ClientSize.Height - 40) { string message = "Do You Really Want To Exit And Remove All Progress"; string caption = "You Will Lose"; MessageBoxButtons buttons = MessageBoxButtons.YesNo; DialogResult result; result = MessageBox.Show(message, caption, buttons); if (result == System.Windows.Forms.DialogResult.Yes) { stage = 0; oah = 0; } } if (e.Button == MouseButtons.Left) { for (int i = 0; i < pers.Count; i++) { if (ishit(e.X, e.Y, pers[i].x, pers[i].y)) { if (pers[i].x > 700 && pers[i].y == 630) { pers[i].x = putx3; pers[i].y = 640; putx3 += 15; nop--; nopr++; for (int k = 0; i < 2; i++) { if (pn[k] == i) { pn[k] = -1; } } putx -= 15; } else if (nop < 2 && ((shipx < 700 && pers[i].x < 700) || (shipx > 700 && pers[i].x > 700))) { if (shipx > 700 && pers[i].x > 700) { putx3 -= 15; nopr--; } else { nopl--; } putx += 15; pers[i].x = putx; pers[i].y = 630; pn[nop] = i; nop++; } break; } } for (int i = 0; i < enem.Count; i++) { if (ishit(e.X, e.Y, enem[i].x, enem[i].y)) { if (enem[i].x > 700 && enem[i].y == 630) { enem[i].x = putx4; enem[i].y = 640; putx4 -= 30; nop--; noer++; for (int k = 0; k < 2; k++) { if (en[k] == i) { en[k] = -1; } } putx2 += 30; } else if (nop < 2 && ((enem[i].x < 700 && shipx < 700) || (enem[i].x > 700 && shipx > 700))) { if (shipx > 700 && enem[i].x > 700) { putx4 += 30; noer--; } else { noel--; } putx2 -= 30; enem[i].x = putx2; enem[i].y = 630; en[nop] = i; nop++; } break; } } } if (e.Button == MouseButtons.Right) { if (e.X >= 1250) { right = 1; } else if (e.X <= 630) { left = 1; } } } }